diff options
author | clayjohn <claynjohn@gmail.com> | 2020-10-24 13:00:39 -0700 |
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committer | clayjohn <claynjohn@gmail.com> | 2020-10-24 13:00:39 -0700 |
commit | 8e3e9e37555a375c262e2bdeb6f286d35c9e7496 (patch) | |
tree | 80df7f3a45a5f958ab8b9051c034511cb03cfcc1 | |
parent | b67ccf1a6f326c5d4d5fa1cc7cd15eff3573f8f7 (diff) |
Remove extra exposure multiply in FXAA
-rw-r--r-- | servers/rendering/rasterizer_rd/shaders/tonemap.glsl | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/servers/rendering/rasterizer_rd/shaders/tonemap.glsl b/servers/rendering/rasterizer_rd/shaders/tonemap.glsl index 341cdab1ef..4cc4fd3f64 100644 --- a/servers/rendering/rasterizer_rd/shaders/tonemap.glsl +++ b/servers/rendering/rasterizer_rd/shaders/tonemap.glsl @@ -293,9 +293,8 @@ vec3 do_fxaa(vec3 color, float exposure, vec2 uv_interp) { dir * rcpDirMin)) * params.pixel_size; - vec3 rgbA = 0.5 * (textureLod(source_color, uv_interp + dir * (1.0 / 3.0 - 0.5), 0.0).xyz * exposure + textureLod(source_color, uv_interp + dir * (2.0 / 3.0 - 0.5), 0.0).xyz) * exposure; - vec3 rgbB = rgbA * 0.5 + 0.25 * (textureLod(source_color, uv_interp + dir * -0.5, 0.0).xyz * exposure + - textureLod(source_color, uv_interp + dir * 0.5, 0.0).xyz * exposure); + vec3 rgbA = 0.5 * exposure * (textureLod(source_color, uv_interp + dir * (1.0 / 3.0 - 0.5), 0.0).xyz + textureLod(source_color, uv_interp + dir * (2.0 / 3.0 - 0.5), 0.0).xyz); + vec3 rgbB = rgbA * 0.5 + 0.25 * exposure * (textureLod(source_color, uv_interp + dir * -0.5, 0.0).xyz + textureLod(source_color, uv_interp + dir * 0.5, 0.0).xyz); float lumaB = dot(rgbB, luma); if ((lumaB < lumaMin) || (lumaB > lumaMax)) { |