diff options
author | Kostadin Damyanov <maxmight@gmail.com> | 2015-06-11 22:57:41 +0300 |
---|---|---|
committer | Kostadin Damyanov <maxmight@gmail.com> | 2015-06-11 22:57:41 +0300 |
commit | 8df3e30abd06ce8d51e6b1ad696aabf97ea9f178 (patch) | |
tree | 9ebc12296d6d0f3bf68a4debe050066bb9b8936b | |
parent | f99b72c04f484c39ae728bc175114544a26d7bca (diff) |
Haiku: create a GL context and initialize the audio and physics servers
-rw-r--r-- | drivers/gl_context/glew.c | 2 | ||||
-rw-r--r-- | platform/haiku/SCsub | 6 | ||||
-rw-r--r-- | platform/haiku/context_gl_haiku.cpp | 55 | ||||
-rw-r--r-- | platform/haiku/context_gl_haiku.h | 31 | ||||
-rw-r--r-- | platform/haiku/detect.py | 3 | ||||
-rw-r--r-- | platform/haiku/haiku_application.cpp | 7 | ||||
-rw-r--r-- | platform/haiku/haiku_application.h | 15 | ||||
-rw-r--r-- | platform/haiku/haiku_direct_window.cpp | 45 | ||||
-rw-r--r-- | platform/haiku/haiku_direct_window.h | 27 | ||||
-rw-r--r-- | platform/haiku/haiku_gl_view.cpp | 54 | ||||
-rw-r--r-- | platform/haiku/haiku_gl_view.h | 27 | ||||
-rw-r--r-- | platform/haiku/os_haiku.cpp | 93 | ||||
-rw-r--r-- | platform/haiku/os_haiku.h | 30 |
13 files changed, 386 insertions, 9 deletions
diff --git a/drivers/gl_context/glew.c b/drivers/gl_context/glew.c index fc0aa28a72..e38942de4f 100644 --- a/drivers/gl_context/glew.c +++ b/drivers/gl_context/glew.c @@ -1,4 +1,4 @@ -#ifdef GLEW_ENABLED +#ifndef GLEW_ENABLED /* ** The OpenGL Extension Wrangler Library ** Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org> diff --git a/platform/haiku/SCsub b/platform/haiku/SCsub index 8ae489cf54..18fa2e2b15 100644 --- a/platform/haiku/SCsub +++ b/platform/haiku/SCsub @@ -1,7 +1,11 @@ Import('env') common_haiku = [ - 'os_haiku.cpp' + 'os_haiku.cpp', + 'context_gl_haiku.cpp', + 'haiku_application.cpp', + 'haiku_direct_window.cpp', + 'haiku_gl_view.cpp' ] env.Program( diff --git a/platform/haiku/context_gl_haiku.cpp b/platform/haiku/context_gl_haiku.cpp new file mode 100644 index 0000000000..5c82b187b3 --- /dev/null +++ b/platform/haiku/context_gl_haiku.cpp @@ -0,0 +1,55 @@ +#include "context_gl_haiku.h" + +#if defined(OPENGL_ENABLED) || defined(LEGACYGL_ENABLED) + +ContextGL_Haiku::ContextGL_Haiku(HaikuDirectWindow** p_window, OS::VideoMode& p_default_video_mode) { + video_mode = p_default_video_mode; + + uint32 type = BGL_RGB|BGL_DOUBLE|BGL_DEPTH; + + BRect windowRect; + windowRect.Set(50, 50, 800, 600); + + window = new HaikuDirectWindow(windowRect); + view = new HaikuGLView(window->Bounds(), type); + + *p_window = window; +} + +ContextGL_Haiku::~ContextGL_Haiku() { + delete view; +} + +Error ContextGL_Haiku::initialize() { + window->AddChild(view); + view->LockGL(); + window->SetHaikuGLView(view); + window->InitMessageRunner(); + window->Show(); + + return OK; +} + +void ContextGL_Haiku::release_current() { + ERR_PRINT("release_current() NOT IMPLEMENTED"); +} + +void ContextGL_Haiku::make_current() { + ERR_PRINT("make_current() NOT IMPLEMENTED"); +} + +void ContextGL_Haiku::swap_buffers() { + view->SwapBuffers(); +} + +int ContextGL_Haiku::get_window_width() { + // TODO: implement + return 800; +} + +int ContextGL_Haiku::get_window_height() { + // TODO: implement + return 600; +} + +#endif diff --git a/platform/haiku/context_gl_haiku.h b/platform/haiku/context_gl_haiku.h new file mode 100644 index 0000000000..16efa8f61d --- /dev/null +++ b/platform/haiku/context_gl_haiku.h @@ -0,0 +1,31 @@ +#ifndef CONTEXT_GL_HAIKU_H +#define CONTEXT_GL_HAIKU_H + +#if defined(OPENGL_ENABLED) || defined(LEGACYGL_ENABLED) + +#include "os/os.h" +#include "drivers/gl_context/context_gl.h" + +#include "haiku_direct_window.h" +#include "haiku_gl_view.h" + +class ContextGL_Haiku : public ContextGL { +private: + HaikuGLView* view; + HaikuDirectWindow* window; + OS::VideoMode video_mode; + +public: + ContextGL_Haiku(HaikuDirectWindow** p_window, OS::VideoMode& default_video_mode); + ~ContextGL_Haiku(); + + virtual Error initialize(); + virtual void release_current(); + virtual void make_current(); + virtual void swap_buffers(); + virtual int get_window_width(); + virtual int get_window_height(); +}; + +#endif +#endif diff --git a/platform/haiku/detect.py b/platform/haiku/detect.py index 2c15720a92..587148838f 100644 --- a/platform/haiku/detect.py +++ b/platform/haiku/detect.py @@ -50,9 +50,10 @@ def configure(env): env.Append(CCFLAGS=['-g2', '-Wall','-DDEBUG_ENABLED','-DDEBUG_MEMORY_ENABLED']) #env.Append(CCFLAGS=['-DFREETYPE_ENABLED']) + env.Append(CPPFLAGS = ['-DGLEW_ENABLED']) env.Append(CPPFLAGS = ['-DOPENGL_ENABLED']) env.Append(CPPFLAGS = ['-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DGLES_OVER_GL']) - env.Append(LIBS = ['be', 'GL', 'GLEW', 'z', 'network', 'bnetapi']) + env.Append(LIBS = ['be', 'game', 'GL', 'GLEW', 'z', 'network', 'bnetapi']) import methods env.Append(BUILDERS = {'GLSL120' : env.Builder(action = methods.build_legacygl_headers, suffix = 'glsl.h',src_suffix = '.glsl')}) diff --git a/platform/haiku/haiku_application.cpp b/platform/haiku/haiku_application.cpp new file mode 100644 index 0000000000..56024f605d --- /dev/null +++ b/platform/haiku/haiku_application.cpp @@ -0,0 +1,7 @@ +#include "haiku_application.h" + +HaikuApplication::HaikuApplication() + : BApplication("application/x-vnd.Haiku-GLDirectMode") +{ + +} diff --git a/platform/haiku/haiku_application.h b/platform/haiku/haiku_application.h new file mode 100644 index 0000000000..995a917d62 --- /dev/null +++ b/platform/haiku/haiku_application.h @@ -0,0 +1,15 @@ +#ifndef HAIKU_APPLICATION_H +#define HAIKU_APPLICATION_H + +#include <kernel/image.h> // needed for image_id +#include <Application.h> + +class HaikuApplication : public BApplication +{ +public: + HaikuApplication(); +//private: +// HaikuDirectWindow* window; +}; + +#endif diff --git a/platform/haiku/haiku_direct_window.cpp b/platform/haiku/haiku_direct_window.cpp new file mode 100644 index 0000000000..e7f2718278 --- /dev/null +++ b/platform/haiku/haiku_direct_window.cpp @@ -0,0 +1,45 @@ +#include "haiku_direct_window.h" + +HaikuDirectWindow::HaikuDirectWindow(BRect p_frame) + : BDirectWindow(p_frame, "Godot", B_TITLED_WINDOW, 0) +{ + // TODO: formatting + float minWidth = 0.0f; + float maxWidth = 0.0f; + float minHeight = 0.0f; + float maxHeight = 0.0f; + + GetSizeLimits(&minWidth, &maxWidth, &minHeight, &maxHeight); + SetSizeLimits(50.0f, maxWidth, 50.0f, maxHeight); +} + + +HaikuDirectWindow::~HaikuDirectWindow() +{ + delete update_runner; +} + +void HaikuDirectWindow::SetHaikuGLView(HaikuGLView* p_view) { + view = p_view; +} + +void HaikuDirectWindow::InitMessageRunner() { + update_runner = new BMessageRunner(BMessenger(view), + new BMessage(REDRAW_MSG), 1000000/60 /* 60 fps */); +} + + +bool HaikuDirectWindow::QuitRequested() +{ + view->EnableDirectMode(false); + be_app->PostMessage(B_QUIT_REQUESTED); + return true; +} + + +void HaikuDirectWindow::DirectConnected(direct_buffer_info *info) +{ + view->DirectConnected(info); + view->EnableDirectMode(true); +} + diff --git a/platform/haiku/haiku_direct_window.h b/platform/haiku/haiku_direct_window.h new file mode 100644 index 0000000000..450ea64296 --- /dev/null +++ b/platform/haiku/haiku_direct_window.h @@ -0,0 +1,27 @@ +#ifndef HAIKU_DIRECT_WINDOW_H +#define HAIKU_DIRECT_WINDOW_H + +#include <kernel/image.h> // needed for image_id +#include <DirectWindow.h> + +#include "haiku_gl_view.h" + +#define REDRAW_MSG 'rdrw' + +class HaikuDirectWindow : public BDirectWindow +{ +public: + HaikuDirectWindow(BRect p_frame); + ~HaikuDirectWindow(); + + void SetHaikuGLView(HaikuGLView* p_view); + void InitMessageRunner(); + virtual bool QuitRequested(); + virtual void DirectConnected(direct_buffer_info *info); + +private: + HaikuGLView* view; + BMessageRunner* update_runner; +}; + +#endif diff --git a/platform/haiku/haiku_gl_view.cpp b/platform/haiku/haiku_gl_view.cpp new file mode 100644 index 0000000000..61a0120656 --- /dev/null +++ b/platform/haiku/haiku_gl_view.cpp @@ -0,0 +1,54 @@ +#include "haiku_gl_view.h" + +HaikuGLView::HaikuGLView(BRect frame, uint32 type) + : BGLView(frame, "SampleGLView", B_FOLLOW_ALL_SIDES, 0, type), rotate(0) +{ + width = frame.right-frame.left; + height = frame.bottom-frame.top; +} + +void HaikuGLView::AttachedToWindow(void) +{ + LockGL(); + BGLView::AttachedToWindow(); + UnlockGL(); + MakeFocus(); +} + +void HaikuGLView::FrameResized(float newWidth, float newHeight) +{ +} + +void HaikuGLView::gDraw(float rotation) +{ +} + +void HaikuGLView::gReshape(int width, int height) +{ +} + +void HaikuGLView::Render(void) +{ + LockGL(); + SwapBuffers(); + UnlockGL(); +} + +void HaikuGLView::MessageReceived(BMessage * msg) +{ + switch (msg->what) { + case 'rdrw': + Render(); + /* Rotate a bit more */ + rotate++; + break; + + default: + BGLView::MessageReceived(msg); + } +} + +void HaikuGLView::KeyDown(const char *bytes, int32 numBytes) +{ + +} diff --git a/platform/haiku/haiku_gl_view.h b/platform/haiku/haiku_gl_view.h new file mode 100644 index 0000000000..44d05fa27f --- /dev/null +++ b/platform/haiku/haiku_gl_view.h @@ -0,0 +1,27 @@ +#ifndef HAIKU_GL_VIEW_H +#define HAIKU_GL_VIEW_H + +#include <kernel/image.h> // needed for image_id +#include <GLView.h> + +class HaikuGLView : public BGLView +{ +public: + HaikuGLView(BRect frame, uint32 type); + virtual void AttachedToWindow(void); + virtual void FrameResized(float newWidth, float newHeight); + virtual void MessageReceived(BMessage * msg); + virtual void KeyDown(const char* bytes, int32 numBytes); + + void Render(void); + +private: + void gDraw(float rotation = 0); + void gReshape(int width, int height); + + float width; + float height; + float rotate; +}; + +#endif diff --git a/platform/haiku/os_haiku.cpp b/platform/haiku/os_haiku.cpp index fb06413478..bf96cf1716 100644 --- a/platform/haiku/os_haiku.cpp +++ b/platform/haiku/os_haiku.cpp @@ -1,14 +1,37 @@ #include "servers/visual/visual_server_raster.h" #include "servers/visual/visual_server_wrap_mt.h" #include "drivers/gles2/rasterizer_gles2.h" +#include "servers/physics/physics_server_sw.h" +#include "main/main.h" + #include "os_haiku.h" + OS_Haiku::OS_Haiku() { - + AudioDriverManagerSW::add_driver(&driver_dummy); }; void OS_Haiku::run() { - ERR_PRINT("run() NOT IMPLEMENTED"); + if (!main_loop) { + return; + } + + main_loop->init(); + + /* + while (true) { + // TODO: process events + + if (Main::iteration() == true) { + break; + } + } + */ + + app->Run(); + delete app; + + main_loop->finish(); } String OS_Haiku::get_name() { @@ -31,20 +54,44 @@ void OS_Haiku::initialize(const VideoMode& p_desired, int p_video_driver, int p_ main_loop = NULL; current_video_mode = p_desired; + app = new HaikuApplication(); + #if defined(OPENGL_ENABLED) || defined(LEGACYGL_ENABLED) - //context_gl = memnew( ContextGL_X11( x11_display, x11_window,current_videomode, false ) ); - //context_gl->initialize(); + context_gl = memnew(ContextGL_Haiku(&window, current_video_mode)); + context_gl->initialize(); rasterizer = memnew(RasterizerGLES2); #endif visual_server = memnew(VisualServerRaster(rasterizer)); + ERR_FAIL_COND(!visual_server); + if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) { visual_server = memnew(VisualServerWrapMT(visual_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD)); } visual_server->init(); + + physics_server = memnew(PhysicsServerSW); + physics_server->init(); + physics_2d_server = memnew(Physics2DServerSW); + physics_2d_server->init(); + + AudioDriverManagerSW::get_driver(p_audio_driver)->set_singleton(); + + if (AudioDriverManagerSW::get_driver(p_audio_driver)->init() != OK) { + ERR_PRINT("Initializing audio failed."); + } + + sample_manager = memnew(SampleManagerMallocSW); + audio_server = memnew(AudioServerSW(sample_manager)); + audio_server->init(); + + spatial_sound_server = memnew(SpatialSoundServerSW); + spatial_sound_server->init(); + spatial_sound_2d_server = memnew(SpatialSound2DServerSW); + spatial_sound_2d_server->init(); } void OS_Haiku::finalize() { @@ -54,9 +101,29 @@ void OS_Haiku::finalize() { main_loop = NULL; + spatial_sound_server->finish(); + memdelete(spatial_sound_server); + + spatial_sound_2d_server->finish(); + memdelete(spatial_sound_2d_server); + + audio_server->finish(); + memdelete(audio_server); + memdelete(sample_manager); + visual_server->finish(); memdelete(visual_server); memdelete(rasterizer); + + physics_server->finish(); + memdelete(physics_server); + + physics_2d_server->finish(); + memdelete(physics_2d_server); + +#if defined(OPENGL_ENABLED) || defined(LEGACYGL_ENABLED) + memdelete(context_gl); +#endif } void OS_Haiku::set_main_loop(MainLoop* p_main_loop) { @@ -78,8 +145,21 @@ void OS_Haiku::delete_main_loop() { main_loop = NULL; } +void OS_Haiku::release_rendering_thread() { + ERR_PRINT("release_rendering_thread() NOT IMPLEMENTED"); +} + +void OS_Haiku::make_rendering_thread() { + ERR_PRINT("make_rendering_thread() NOT IMPLEMENTED"); +} + bool OS_Haiku::can_draw() const { - ERR_PRINT("can_draw() NOT IMPLEMENTED"); + // TODO: implement + return true; +} + +void OS_Haiku::swap_buffers() { + context_gl->swap_buffers(); } Point2 OS_Haiku::get_mouse_pos() const { @@ -95,7 +175,8 @@ void OS_Haiku::set_cursor_shape(CursorShape p_shape) { } void OS_Haiku::set_window_title(const String& p_title) { - ERR_PRINT("set_window_title() NOT IMPLEMENTED"); + //ERR_PRINT("set_window_title() NOT IMPLEMENTED"); + window->SetTitle(p_title.utf8().get_data()); } Size2 OS_Haiku::get_window_size() const { diff --git a/platform/haiku/os_haiku.h b/platform/haiku/os_haiku.h index dfe559c969..938983347c 100644 --- a/platform/haiku/os_haiku.h +++ b/platform/haiku/os_haiku.h @@ -4,13 +4,39 @@ #include "drivers/unix/os_unix.h" #include "servers/visual_server.h" #include "servers/visual/rasterizer.h" +#include "servers/physics_server.h" +#include "servers/physics_2d/physics_2d_server_sw.h" +#include "servers/audio/audio_server_sw.h" +#include "servers/audio/sample_manager_sw.h" +#include "servers/spatial_sound/spatial_sound_server_sw.h" +#include "servers/spatial_sound_2d/spatial_sound_2d_server_sw.h" +#include "servers/audio/audio_driver_dummy.h" + +#include "context_gl_haiku.h" +#include "haiku_application.h" +#include "haiku_direct_window.h" + class OS_Haiku : public OS_Unix { private: + HaikuApplication* app; + HaikuDirectWindow* window; MainLoop* main_loop; Rasterizer* rasterizer; VisualServer* visual_server; VideoMode current_video_mode; + PhysicsServer* physics_server; + Physics2DServer* physics_2d_server; + AudioServerSW* audio_server; + SampleManagerMallocSW* sample_manager; + SpatialSoundServerSW* spatial_sound_server; + SpatialSound2DServerSW* spatial_sound_2d_server; + + AudioDriverDummy driver_dummy; // TODO: use a real driver + +#if defined(OPENGL_ENABLED) || defined(LEGACYGL_ENABLED) + ContextGL_Haiku* context_gl; +#endif virtual void delete_main_loop(); @@ -31,7 +57,11 @@ public: virtual String get_name(); virtual MainLoop* get_main_loop() const; + virtual bool can_draw() const; + virtual void release_rendering_thread(); + virtual void make_rendering_thread(); + virtual void swap_buffers(); virtual Point2 get_mouse_pos() const; virtual int get_mouse_button_state() const; |