diff options
author | Mikael Hermansson <mikael@hermansson.io> | 2022-10-05 17:17:37 +0200 |
---|---|---|
committer | Mikael Hermansson <mikael@hermansson.io> | 2022-10-05 17:18:49 +0200 |
commit | 8dc15aac3861754a36a096b9b7bae2a2432eaea8 (patch) | |
tree | 629f6281a88f1805ff396a37248e7c92c9df9207 | |
parent | 57ffc4d82c773a513c8d122d859f07759c8c7da3 (diff) |
Bind PhysicsDirectBodyState3D::get_inverse_inertia_tensor
-rw-r--r-- | doc/classes/PhysicsDirectBodyState3D.xml | 3 | ||||
-rw-r--r-- | doc/classes/PhysicsDirectBodyState3DExtension.xml | 5 | ||||
-rw-r--r-- | servers/extensions/physics_server_3d_extension.cpp | 1 | ||||
-rw-r--r-- | servers/physics_server_3d.cpp | 2 |
4 files changed, 11 insertions, 0 deletions
diff --git a/doc/classes/PhysicsDirectBodyState3D.xml b/doc/classes/PhysicsDirectBodyState3D.xml index efe63e4093..04087cbfb6 100644 --- a/doc/classes/PhysicsDirectBodyState3D.xml +++ b/doc/classes/PhysicsDirectBodyState3D.xml @@ -226,6 +226,9 @@ <member name="inverse_inertia" type="Vector3" setter="" getter="get_inverse_inertia"> The inverse of the inertia of the body. </member> + <member name="inverse_inertia_tensor" type="Basis" setter="" getter="get_inverse_inertia_tensor"> + The inverse of the inertia tensor of the body. + </member> <member name="inverse_mass" type="float" setter="" getter="get_inverse_mass"> The inverse of the mass of the body. </member> diff --git a/doc/classes/PhysicsDirectBodyState3DExtension.xml b/doc/classes/PhysicsDirectBodyState3DExtension.xml index ade197eadc..4432f89b9d 100644 --- a/doc/classes/PhysicsDirectBodyState3DExtension.xml +++ b/doc/classes/PhysicsDirectBodyState3DExtension.xml @@ -159,6 +159,11 @@ <description> </description> </method> + <method name="_get_inverse_inertia_tensor" qualifiers="virtual const"> + <return type="Basis" /> + <description> + </description> + </method> <method name="_get_inverse_mass" qualifiers="virtual const"> <return type="float" /> <description> diff --git a/servers/extensions/physics_server_3d_extension.cpp b/servers/extensions/physics_server_3d_extension.cpp index 27f9ed2cb3..811ff231fc 100644 --- a/servers/extensions/physics_server_3d_extension.cpp +++ b/servers/extensions/physics_server_3d_extension.cpp @@ -60,6 +60,7 @@ void PhysicsDirectBodyState3DExtension::_bind_methods() { GDVIRTUAL_BIND(_get_inverse_mass); GDVIRTUAL_BIND(_get_inverse_inertia); + GDVIRTUAL_BIND(_get_inverse_inertia_tensor); GDVIRTUAL_BIND(_set_linear_velocity, "velocity"); GDVIRTUAL_BIND(_get_linear_velocity); diff --git a/servers/physics_server_3d.cpp b/servers/physics_server_3d.cpp index 24cc7e8459..db21e1db06 100644 --- a/servers/physics_server_3d.cpp +++ b/servers/physics_server_3d.cpp @@ -99,6 +99,7 @@ void PhysicsDirectBodyState3D::_bind_methods() { ClassDB::bind_method(D_METHOD("get_inverse_mass"), &PhysicsDirectBodyState3D::get_inverse_mass); ClassDB::bind_method(D_METHOD("get_inverse_inertia"), &PhysicsDirectBodyState3D::get_inverse_inertia); + ClassDB::bind_method(D_METHOD("get_inverse_inertia_tensor"), &PhysicsDirectBodyState3D::get_inverse_inertia_tensor); ClassDB::bind_method(D_METHOD("set_linear_velocity", "velocity"), &PhysicsDirectBodyState3D::set_linear_velocity); ClassDB::bind_method(D_METHOD("get_linear_velocity"), &PhysicsDirectBodyState3D::get_linear_velocity); @@ -153,6 +154,7 @@ void PhysicsDirectBodyState3D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "total_angular_damp"), "", "get_total_angular_damp"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "total_linear_damp"), "", "get_total_linear_damp"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "inverse_inertia"), "", "get_inverse_inertia"); + ADD_PROPERTY(PropertyInfo(Variant::BASIS, "inverse_inertia_tensor"), "", "get_inverse_inertia_tensor"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "total_gravity"), "", "get_total_gravity"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "center_of_mass"), "", "get_center_of_mass"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "center_of_mass_local"), "", "get_center_of_mass_local"); |