diff options
author | Gary Oberbrunner <garyo@darkstarsystems.com> | 2018-04-30 15:04:30 -0400 |
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committer | Gary Oberbrunner <garyo@darkstarsystems.com> | 2018-04-30 15:30:21 -0400 |
commit | 8d5c30ce83c2ec69403338f9bc2809aef6f1539b (patch) | |
tree | 65ade822da09eaab5252a8c69d3b6dcbc99dc1c7 | |
parent | 613a8bee415381a8564d34092b479e1f159e8e60 (diff) |
Handle missing arg pointer in get_call_error_text
I had a situation coming from godot-python where the caller of
Variant::get_call_error_text() passed null for `p_argptrs`. In
addition to fixing that in the caller, seems like good practice to
defend against that situation in the callee to prevent a crash.
So this patch just substitutes some semi-useful text for the source
type name and keeps going so the user's actual error gets emitted.
-rw-r--r-- | core/variant.cpp | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/core/variant.cpp b/core/variant.cpp index 5d48c8785e..a6df95e310 100644 --- a/core/variant.cpp +++ b/core/variant.cpp @@ -3167,7 +3167,11 @@ String Variant::get_call_error_text(Object *p_base, const StringName &p_method, if (ce.error == Variant::CallError::CALL_ERROR_INVALID_ARGUMENT) { int errorarg = ce.argument; - err_text = "Cannot convert argument " + itos(errorarg + 1) + " from " + Variant::get_type_name(p_argptrs[errorarg]->get_type()) + " to " + Variant::get_type_name(ce.expected) + "."; + if (p_argptrs) { + err_text = "Cannot convert argument " + itos(errorarg + 1) + " from " + Variant::get_type_name(p_argptrs[errorarg]->get_type()) + " to " + Variant::get_type_name(ce.expected) + "."; + } else { + err_text = "Cannot convert argument " + itos(errorarg + 1) + " from [missing argptr, type unknown] to " + Variant::get_type_name(ce.expected) + "."; + } } else if (ce.error == Variant::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS) { err_text = "Method expected " + itos(ce.argument) + " arguments, but called with " + itos(p_argcount) + "."; } else if (ce.error == Variant::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS) { |