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author | Oliver Dick <oliver.dick@evilstorm.de> | 2021-02-07 00:28:57 +0100 |
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committer | Oliver Dick <oliver.dick@evilstorm.de> | 2021-02-07 00:28:57 +0100 |
commit | 8d598693fc7e006d9f3b31e8428d032e95488308 (patch) | |
tree | 89649fbd8a7ef7984c345b48fa67383dbe476938 | |
parent | fa2f7693bb9efc44755b1b693b22ec2788910a0d (diff) |
TextEdit: When left mouse is pressed to place the cursor, do not immediately adjust the viewport when cursor_set_line is called, but afterwards on cursor_set_column (effectively when the cursor reached its final position)
Fixes #45770
-rw-r--r-- | scene/gui/text_edit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index 81c53708ab..9285314abe 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -2296,7 +2296,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) { int prev_col = cursor.column; int prev_line = cursor.line; - cursor_set_line(row, true, false); + cursor_set_line(row, false, false); cursor_set_column(col); if (mb->get_shift() && (cursor.column != prev_col || cursor.line != prev_line)) { |