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authorvolzhs <volzhs@gmail.com>2017-09-16 02:14:45 +0900
committervolzhs <volzhs@gmail.com>2017-09-16 02:14:45 +0900
commit8d1792a294e0adce99004d40d5f8ac1d81b9cf7d (patch)
tree460bb4eba7e4ad0df79854369fe9820062fe8387
parent57516a447395223e56e93e05994a5bf69ee3bcac (diff)
Make clickable properly in editor help
fixes #3671
-rw-r--r--scene/gui/rich_text_label.cpp8
1 files changed, 0 insertions, 8 deletions
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index ab2c2f445f..71b9c4ec72 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -540,14 +540,6 @@ void RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int
it = _get_next_item(it);
- if (p_mode == PROCESS_POINTER && r_click_item && itp && !it && p_click_pos.y > p_ofs.y + y + lh) {
- //at the end of all, return this
- if (r_outside) *r_outside = true;
- *r_click_item = itp;
- *r_click_char = rchar;
- return;
- }
-
if (it && (p_line + 1 < p_frame->lines.size()) && p_frame->lines[p_line + 1].from == it) {
if (p_mode == PROCESS_POINTER && r_click_item && p_click_pos.y >= p_ofs.y + y && p_click_pos.y <= p_ofs.y + y + lh) {