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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2021-12-05 18:37:58 +0100 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2021-12-05 18:40:28 +0100 |
commit | 8c0f9b18d7381d2901fa95a30766db9c28d47f8d (patch) | |
tree | de30cbb22bd0137a44cbec8047ec44b3a5edf4a4 | |
parent | 49799ab454f1768485608011ea1db4fddfa0e787 (diff) |
Document SceneTreeTimer being freed automatically when elapsed
The note was present in the SceneTree `create_timer()` class
documentation, but not in the SceneTreeTimer class documentation.
-rw-r--r-- | doc/classes/SceneTreeTimer.xml | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/doc/classes/SceneTreeTimer.xml b/doc/classes/SceneTreeTimer.xml index b0509a322e..80f0a54e70 100644 --- a/doc/classes/SceneTreeTimer.xml +++ b/doc/classes/SceneTreeTimer.xml @@ -22,12 +22,13 @@ } [/csharp] [/codeblocks] + The timer will be automatically freed after its time elapses. </description> <tutorials> </tutorials> <members> <member name="time_left" type="float" setter="set_time_left" getter="get_time_left"> - The time remaining. + The time remaining (in seconds). </member> </members> <signals> |