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authorHugo Locurcio <hugo.locurcio@hugo.pro>2021-12-05 18:37:58 +0100
committerHugo Locurcio <hugo.locurcio@hugo.pro>2021-12-05 18:40:28 +0100
commit8c0f9b18d7381d2901fa95a30766db9c28d47f8d (patch)
treede30cbb22bd0137a44cbec8047ec44b3a5edf4a4
parent49799ab454f1768485608011ea1db4fddfa0e787 (diff)
Document SceneTreeTimer being freed automatically when elapsed
The note was present in the SceneTree `create_timer()` class documentation, but not in the SceneTreeTimer class documentation.
-rw-r--r--doc/classes/SceneTreeTimer.xml3
1 files changed, 2 insertions, 1 deletions
diff --git a/doc/classes/SceneTreeTimer.xml b/doc/classes/SceneTreeTimer.xml
index b0509a322e..80f0a54e70 100644
--- a/doc/classes/SceneTreeTimer.xml
+++ b/doc/classes/SceneTreeTimer.xml
@@ -22,12 +22,13 @@
}
[/csharp]
[/codeblocks]
+ The timer will be automatically freed after its time elapses.
</description>
<tutorials>
</tutorials>
<members>
<member name="time_left" type="float" setter="set_time_left" getter="get_time_left">
- The time remaining.
+ The time remaining (in seconds).
</member>
</members>
<signals>