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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2017-10-15 10:11:29 +0200 |
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committer | GitHub <noreply@github.com> | 2017-10-15 10:11:29 +0200 |
commit | 8b95e3bf110a21fcfbd2d0649e36d8a54b490e11 (patch) | |
tree | 29ab76c645f31f22ed59ac6140bede91eaf8f704 | |
parent | 56908d40b24118bcac53e92d54dff101480bef87 (diff) | |
parent | 55784b0c384430e91a1c4601589c413c032cc0d5 (diff) |
Merge pull request #12119 from RameshRavone/patch-12
export onBackPress for Android Module
-rw-r--r-- | platform/android/java/src/org/godotengine/godot/Godot.java | 10 | ||||
-rw-r--r-- | platform/android/java/src/org/godotengine/godot/GodotView.java | 8 |
2 files changed, 10 insertions, 8 deletions
diff --git a/platform/android/java/src/org/godotengine/godot/Godot.java b/platform/android/java/src/org/godotengine/godot/Godot.java index 053dfa631a..59fefc498f 100644 --- a/platform/android/java/src/org/godotengine/godot/Godot.java +++ b/platform/android/java/src/org/godotengine/godot/Godot.java @@ -191,6 +191,7 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC protected void onMainPause() {} protected void onMainResume() {} protected void onMainDestroy() {} + protected boolean onMainBackPressed() { return false; } protected void onGLDrawFrame(GL10 gl) {} protected void onGLSurfaceChanged(GL10 gl, int width, int height) {} // singletons will always miss first onGLSurfaceChanged call @@ -767,9 +768,16 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC */ @Override public void onBackPressed() { + boolean shouldQuit = true; + + for(int i=0;i<singleton_count;i++) { + if (singletons[i].onMainBackPressed()) { + shouldQuit = false; + } + } System.out.printf("** BACK REQUEST!\n"); - if (mView != null) { + if (shouldQuit && mView != null) { mView.queueEvent(new Runnable() { @Override public void run() { diff --git a/platform/android/java/src/org/godotengine/godot/GodotView.java b/platform/android/java/src/org/godotengine/godot/GodotView.java index 3c2ad7cc59..b807b952d4 100644 --- a/platform/android/java/src/org/godotengine/godot/GodotView.java +++ b/platform/android/java/src/org/godotengine/godot/GodotView.java @@ -285,13 +285,7 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener { @Override public boolean onKeyDown(final int keyCode, KeyEvent event) { if (keyCode == KeyEvent.KEYCODE_BACK) { - queueEvent(new Runnable() { - @Override - public void run() { - GodotLib.back(); - } - }); - + activity.onBackPressed(); // press 'back' button should not terminate program //normal handle 'back' event in game logic return true; |