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authorgroud <gilles.roudiere@gmail.com>2018-08-07 14:47:59 +0200
committergroud <gilles.roudiere@gmail.com>2018-08-07 14:47:59 +0200
commit8af2047966482baaaf6212dc4056938aa1f7ffa6 (patch)
tree20b9a51b3440466be733f15355aa9b65b1031b43
parentccce161d0e8b03cb7abc3186e920547d6914ef56 (diff)
Changes the default skybox to avoid the blue shade
-rw-r--r--scene/resources/sky_box.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/scene/resources/sky_box.cpp b/scene/resources/sky_box.cpp
index f2d5cb3516..d6622fee59 100644
--- a/scene/resources/sky_box.cpp
+++ b/scene/resources/sky_box.cpp
@@ -532,14 +532,14 @@ ProceduralSky::ProceduralSky() {
texture = VS::get_singleton()->texture_create();
update_queued = false;
- sky_top_color = Color::hex(0x0c74f9ff);
- sky_horizon_color = Color::hex(0x8ed2e8ff);
- sky_curve = 0.25;
+ sky_top_color = Color::hex(0xa5d6f1ff);
+ sky_horizon_color = Color::hex(0xd6eafaff);
+ sky_curve = 0.09;
sky_energy = 1;
- ground_bottom_color = Color::hex(0x1a2530ff);
- ground_horizon_color = Color::hex(0x7bc9f3ff);
- ground_curve = 0.01;
+ ground_bottom_color = Color::hex(0x282f36ff);
+ ground_horizon_color = Color::hex(0x6c655fff);
+ ground_curve = 0.02;
ground_energy = 1;
sun_color = Color(1, 1, 1);