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authorMax Hilbrunner <mhilbrunner@users.noreply.github.com>2018-09-10 13:42:31 +0200
committerGitHub <noreply@github.com>2018-09-10 13:42:31 +0200
commit8a8a5e6c078070569c44eb8ec3b52c234b8fb8ce (patch)
treedf2aa6ab5240c9b4b485da9abfb807b81f26f6c8
parent32cc267906dca8281ebcb1c06b9055668082bd4a (diff)
parent91aa940b4209a510a74a14a6870d3f3249d97bc9 (diff)
Merge pull request #21925 from ZodmanPerth/master
Clarification about Input.get_accelerometer() usage
-rw-r--r--doc/classes/Input.xml1
1 files changed, 1 insertions, 0 deletions
diff --git a/doc/classes/Input.xml b/doc/classes/Input.xml
index 1eb74446c6..a0bb585583 100644
--- a/doc/classes/Input.xml
+++ b/doc/classes/Input.xml
@@ -46,6 +46,7 @@
</return>
<description>
If the device has an accelerometer, this will return the acceleration. Otherwise, it returns an empty [Vector3].
+ Note this method returns an empty [Vector3] when running from the editor even when your device has an accelerometer. You must export your project to a supported device to read values from the accelerometer.
</description>
</method>
<method name="get_action_strength" qualifiers="const">