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authorRĂ©mi Verschelde <rverschelde@gmail.com>2020-11-09 14:59:11 +0100
committerGitHub <noreply@github.com>2020-11-09 14:59:11 +0100
commit8a318fe1dd201dfecb26e1110df53c09864afd91 (patch)
treed27f70f63035d2cce8a5673af5e47326d578cd55
parent01154f1ad20e7c6707ef1229394a4330eb4e31b7 (diff)
parent771b3c583da1574c25f5aa49c5390a66f8ac1b3e (diff)
Merge pull request #43404 from akien-mga/color-fix-clamp-uint32_t-warning
Color: Fix -Wtype-limits GCC warning after refactoring
-rw-r--r--core/math/color.cpp51
-rw-r--r--core/math/color.h54
2 files changed, 54 insertions, 51 deletions
diff --git a/core/math/color.cpp b/core/math/color.cpp
index 6e0f68a2d6..2afe14bd63 100644
--- a/core/math/color.cpp
+++ b/core/math/color.cpp
@@ -159,7 +159,7 @@ void Color::set_hsv(float p_h, float p_s, float p_v, float p_alpha) {
a = p_alpha;
if (p_s == 0) {
- // acp_hromatic (grey)
+ // Achromatic (grey)
r = g = b = p_v;
return;
}
@@ -489,6 +489,13 @@ Color Color::operator+(const Color &p_color) const {
a + p_color.a);
}
+void Color::operator+=(const Color &p_color) {
+ r = r + p_color.r;
+ g = g + p_color.g;
+ b = b + p_color.b;
+ a = a + p_color.a;
+}
+
Color Color::operator-(const Color &p_color) const {
return Color(
r - p_color.r,
@@ -512,12 +519,12 @@ Color Color::operator*(const Color &p_color) const {
a * p_color.a);
}
-Color Color::operator*(real_t rvalue) const {
+Color Color::operator*(real_t p_rvalue) const {
return Color(
- r * rvalue,
- g * rvalue,
- b * rvalue,
- a * rvalue);
+ r * p_rvalue,
+ g * p_rvalue,
+ b * p_rvalue,
+ a * p_rvalue);
}
void Color::operator*=(const Color &p_color) {
@@ -527,11 +534,11 @@ void Color::operator*=(const Color &p_color) {
a = a * p_color.a;
}
-void Color::operator*=(real_t rvalue) {
- r = r * rvalue;
- g = g * rvalue;
- b = b * rvalue;
- a = a * rvalue;
+void Color::operator*=(real_t p_rvalue) {
+ r = r * p_rvalue;
+ g = g * p_rvalue;
+ b = b * p_rvalue;
+ a = a * p_rvalue;
}
Color Color::operator/(const Color &p_color) const {
@@ -542,12 +549,12 @@ Color Color::operator/(const Color &p_color) const {
a / p_color.a);
}
-Color Color::operator/(real_t rvalue) const {
+Color Color::operator/(real_t p_rvalue) const {
return Color(
- r / rvalue,
- g / rvalue,
- b / rvalue,
- a / rvalue);
+ r / p_rvalue,
+ g / p_rvalue,
+ b / p_rvalue,
+ a / p_rvalue);
}
void Color::operator/=(const Color &p_color) {
@@ -557,17 +564,17 @@ void Color::operator/=(const Color &p_color) {
a = a / p_color.a;
}
-void Color::operator/=(real_t rvalue) {
- if (rvalue == 0) {
+void Color::operator/=(real_t p_rvalue) {
+ if (p_rvalue == 0) {
r = 1.0;
g = 1.0;
b = 1.0;
a = 1.0;
} else {
- r = r / rvalue;
- g = g / rvalue;
- b = b / rvalue;
- a = a / rvalue;
+ r = r / p_rvalue;
+ g = g / p_rvalue;
+ b = b / p_rvalue;
+ a = a / p_rvalue;
}
}
diff --git a/core/math/color.h b/core/math/color.h
index a03ddbf5af..94502a79bf 100644
--- a/core/math/color.h
+++ b/core/math/color.h
@@ -45,9 +45,6 @@ struct Color {
float components[4] = { 0, 0, 0, 1.0 };
};
- bool operator==(const Color &p_color) const { return (r == p_color.r && g == p_color.g && b == p_color.b && a == p_color.a); }
- bool operator!=(const Color &p_color) const { return (r != p_color.r || g != p_color.g || b != p_color.b || a != p_color.a); }
-
uint32_t to_rgba32() const;
uint32_t to_argb32() const;
uint32_t to_abgr32() const;
@@ -59,34 +56,36 @@ struct Color {
float get_v() const;
void set_hsv(float p_h, float p_s, float p_v, float p_alpha = 1.0);
- _FORCE_INLINE_ float &operator[](int idx) {
- return components[idx];
+ _FORCE_INLINE_ float &operator[](int p_idx) {
+ return components[p_idx];
}
- _FORCE_INLINE_ const float &operator[](int idx) const {
- return components[idx];
+ _FORCE_INLINE_ const float &operator[](int p_idx) const {
+ return components[p_idx];
}
- Color operator+(const Color &p_color) const;
- _FORCE_INLINE_ void operator+=(const Color &p_color) {
- r = r + p_color.r;
- g = g + p_color.g;
- b = b + p_color.b;
- a = a + p_color.a;
+ bool operator==(const Color &p_color) const {
+ return (r == p_color.r && g == p_color.g && b == p_color.b && a == p_color.a);
+ }
+ bool operator!=(const Color &p_color) const {
+ return (r != p_color.r || g != p_color.g || b != p_color.b || a != p_color.a);
}
+ Color operator+(const Color &p_color) const;
+ void operator+=(const Color &p_color);
+
Color operator-() const;
Color operator-(const Color &p_color) const;
void operator-=(const Color &p_color);
Color operator*(const Color &p_color) const;
- Color operator*(real_t rvalue) const;
+ Color operator*(real_t p_rvalue) const;
void operator*=(const Color &p_color);
- void operator*=(real_t rvalue);
+ void operator*=(real_t p_rvalue);
Color operator/(const Color &p_color) const;
- Color operator/(real_t rvalue) const;
+ Color operator/(real_t p_rvalue) const;
void operator/=(const Color &p_color);
- void operator/=(real_t rvalue);
+ void operator/=(real_t p_rvalue);
bool is_equal_approx(const Color &p_color) const;
@@ -123,10 +122,9 @@ struct Color {
_FORCE_INLINE_ uint32_t to_rgbe9995() const {
const float pow2to9 = 512.0f;
const float B = 15.0f;
- //const float Emax = 31.0f;
const float N = 9.0f;
- float sharedexp = 65408.000f; //(( pow2to9 - 1.0f)/ pow2to9)*powf( 2.0f, 31.0f - 15.0f);
+ float sharedexp = 65408.000f; // Result of: ((pow2to9 - 1.0f) / pow2to9) * powf(2.0f, 31.0f - 15.0f)
float cRed = MAX(0.0f, MIN(sharedexp, r));
float cGreen = MAX(0.0f, MIN(sharedexp, g));
@@ -134,8 +132,6 @@ struct Color {
float cMax = MAX(cRed, MAX(cGreen, cBlue));
- // expp = MAX(-B - 1, log2(maxc)) + 1 + B
-
float expp = MAX(-B - 1.0f, floor(Math::log(cMax) / Math_LN2)) + 1.0f + B;
float sMax = (float)floor((cMax / Math::pow(2.0f, expp - B - N)) + 0.5f);
@@ -196,19 +192,19 @@ struct Color {
_FORCE_INLINE_ bool operator<(const Color &p_color) const; //used in set keys
operator String() const;
- //for binder
+ // For the binder.
_FORCE_INLINE_ void set_r8(int32_t r8) { r = (CLAMP(r8, 0, 255) / 255.0); }
- _FORCE_INLINE_ int32_t get_r8() const { return CLAMP(uint32_t(r * 255.0), 0, 255); }
+ _FORCE_INLINE_ int32_t get_r8() const { return int32_t(CLAMP(r * 255.0, 0.0, 255.0)); }
_FORCE_INLINE_ void set_g8(int32_t g8) { g = (CLAMP(g8, 0, 255) / 255.0); }
- _FORCE_INLINE_ int32_t get_g8() const { return CLAMP(uint32_t(g * 255.0), 0, 255); }
+ _FORCE_INLINE_ int32_t get_g8() const { return int32_t(CLAMP(g * 255.0, 0.0, 255.0)); }
_FORCE_INLINE_ void set_b8(int32_t b8) { b = (CLAMP(b8, 0, 255) / 255.0); }
- _FORCE_INLINE_ int32_t get_b8() const { return CLAMP(uint32_t(b * 255.0), 0, 255); }
+ _FORCE_INLINE_ int32_t get_b8() const { return int32_t(CLAMP(b * 255.0, 0.0, 255.0)); }
_FORCE_INLINE_ void set_a8(int32_t a8) { a = (CLAMP(a8, 0, 255) / 255.0); }
- _FORCE_INLINE_ int32_t get_a8() const { return CLAMP(uint32_t(a * 255.0), 0, 255); }
+ _FORCE_INLINE_ int32_t get_a8() const { return int32_t(CLAMP(a * 255.0, 0.0, 255.0)); }
- _FORCE_INLINE_ void set_h(float h) { set_hsv(h, get_s(), get_v()); }
- _FORCE_INLINE_ void set_s(float s) { set_hsv(get_h(), s, get_v()); }
- _FORCE_INLINE_ void set_v(float v) { set_hsv(get_h(), get_s(), v); }
+ _FORCE_INLINE_ void set_h(float p_h) { set_hsv(p_h, get_s(), get_v()); }
+ _FORCE_INLINE_ void set_s(float p_s) { set_hsv(get_h(), p_s, get_v()); }
+ _FORCE_INLINE_ void set_v(float p_v) { set_hsv(get_h(), get_s(), p_v); }
_FORCE_INLINE_ Color() {}