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authorRĂ©mi Verschelde <rverschelde@gmail.com>2019-01-28 15:31:43 +0100
committerGitHub <noreply@github.com>2019-01-28 15:31:43 +0100
commit89e7c2cb13c6f06eb376aae5e9354f4fabf01f3e (patch)
tree1ff8fb45819a19813951fa4613c0728059fa1708
parent70689ebffd95ab34e45bcbfdce3f6389033bfd44 (diff)
parent402cfa983d1773b72cc69c63a9e3bccff285d0a4 (diff)
Merge pull request #25415 from akien-mga/recursive-resource-assignments
Fix recursive assignment of Textures and other resources
-rw-r--r--scene/resources/font.cpp1
-rw-r--r--scene/resources/texture.cpp5
2 files changed, 6 insertions, 0 deletions
diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp
index 7ecf9a2b16..c72ccc97db 100644
--- a/scene/resources/font.cpp
+++ b/scene/resources/font.cpp
@@ -497,6 +497,7 @@ Size2 Font::get_string_size(const String &p_string) const {
}
void BitmapFont::set_fallback(const Ref<BitmapFont> &p_fallback) {
+ ERR_FAIL_COND(p_fallback == this);
fallback = p_fallback;
}
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index dcad70451e..ff5900cd3e 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -943,6 +943,7 @@ uint32_t AtlasTexture::get_flags() const {
void AtlasTexture::set_atlas(const Ref<Texture> &p_atlas) {
+ ERR_FAIL_COND(p_atlas == this);
if (atlas == p_atlas)
return;
atlas = p_atlas;
@@ -1182,6 +1183,7 @@ void LargeTexture::set_piece_offset(int p_idx, const Point2 &p_offset) {
void LargeTexture::set_piece_texture(int p_idx, const Ref<Texture> &p_texture) {
+ ERR_FAIL_COND(p_texture == this);
ERR_FAIL_INDEX(p_idx, pieces.size());
pieces.write[p_idx].texture = p_texture;
};
@@ -1747,6 +1749,7 @@ void ProxyTexture::_bind_methods() {
void ProxyTexture::set_base(const Ref<Texture> &p_texture) {
+ ERR_FAIL_COND(p_texture == this);
base = p_texture;
if (base.is_valid()) {
VS::get_singleton()->texture_set_proxy(proxy, base->get_rid());
@@ -1862,6 +1865,8 @@ int AnimatedTexture::get_frames() const {
}
void AnimatedTexture::set_frame_texture(int p_frame, const Ref<Texture> &p_texture) {
+
+ ERR_FAIL_COND(p_texture == this);
ERR_FAIL_INDEX(p_frame, MAX_FRAMES);
RWLockWrite w(rw_lock);