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authorRĂ©mi Verschelde <rverschelde@gmail.com>2018-09-11 11:31:47 +0200
committerGitHub <noreply@github.com>2018-09-11 11:31:47 +0200
commit890fc101cc4861f11bf1555edd89b7d8f9d808bb (patch)
tree991f0e78814dff2973a62ff647317fb13cf9b773
parentc320d9394d82b755e2ccffb0d8fac3e9df61396b (diff)
parent0471386a9718b75f6943ea721da057de3f18a5b6 (diff)
Merge pull request #21967 from godotengine/revert-21831-fix_13849
Revert "Fix selection of spatial nodes after selecting a non-spatial one."
-rw-r--r--editor/editor_node.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 3eebb73cdb..172e340dab 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -1558,8 +1558,6 @@ void EditorNode::_edit_current() {
editor_plugin_screen->edit(current_obj);
}
- } else {
- editor_plugin_screen->edit(current_obj);
}
Vector<EditorPlugin *> sub_plugins = editor_data.get_subeditors(current_obj);