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author | Kelly Thomas <kelly.thomas@hotmail.com.au> | 2018-07-04 09:00:07 +0800 |
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committer | Ignacio Etcheverry <neikeq@users.noreply.github.com> | 2018-07-04 03:00:07 +0200 |
commit | 88b89c20848ebccfac6451bbaa88e76e977aec82 (patch) | |
tree | 19926678ccb136e895f6ec0e49157f111a525910 | |
parent | 085483e88577ea91400a1ee46bc4321340824c51 (diff) |
Changes to default C# script template (#19940)
-rw-r--r-- | modules/mono/csharp_script.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp index 2420cdb4af..981353c4fc 100644 --- a/modules/mono/csharp_script.cpp +++ b/modules/mono/csharp_script.cpp @@ -296,28 +296,28 @@ Ref<Script> CSharpLanguage::get_template(const String &p_class_name, const Strin String script_template = "using " BINDINGS_NAMESPACE ";\n" "using System;\n" "\n" - "public class %CLASS_NAME% : %BASE_CLASS_NAME%\n" + "public class %CLASS% : %BASE%\n" "{\n" " // Declare member variables here. Examples:\n" " // private int a = 2;\n" " // private string b = \"text\";\n" "\n" - " // Called when the node enters the scene tree for the first time." + " // Called when the node enters the scene tree for the first time.\n" " public override void _Ready()\n" " {\n" - " " + " \n" " }\n" "\n" - "// // Called every frame. 'delta' is the elapsed time since the previous frame." - "// public override void _Process(float delta)\n" - "// {\n" - "// " - "// }\n" + "// // Called every frame. 'delta' is the elapsed time since the previous frame.\n" + "// public override void _Process(float delta)\n" + "// {\n" + "// \n" + "// }\n" "}\n"; String base_class_name = get_base_class_name(p_base_class_name, p_class_name); - script_template = script_template.replace("%BASE_CLASS_NAME%", base_class_name) - .replace("%CLASS_NAME%", p_class_name); + script_template = script_template.replace("%BASE%", base_class_name) + .replace("%CLASS%", p_class_name); Ref<CSharpScript> script; script.instance(); |