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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2019-11-12 08:38:43 +0100 |
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committer | GitHub <noreply@github.com> | 2019-11-12 08:38:43 +0100 |
commit | 88a8f9ab36f0523d602443134d3f88d7492b822e (patch) | |
tree | 4bf83c3eb607d9e7ab59a2e0a2ce5c9aa546af0a | |
parent | ba4c808721592a8558686b518d12f36e0fe60957 (diff) | |
parent | 47a4ca0022fe961d7dc607f37b0af6b5d0283d2e (diff) |
Merge pull request #33557 from nekomatata/empty-tree-crash
Fixed crash when pressing down key on empty Tree
-rw-r--r-- | scene/gui/tree.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index a44b42a467..d479a1636a 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -2224,8 +2224,9 @@ void Tree::_go_down() { TreeItem *next = NULL; if (!selected_item) { - next = hide_root ? root->get_next_visible() : root; - selected_item = 0; + if (root) { + next = hide_root ? root->get_next_visible() : root; + } } else { next = selected_item->get_next_visible(); |