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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2017-12-13 22:03:52 +0100 |
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committer | GitHub <noreply@github.com> | 2017-12-13 22:03:52 +0100 |
commit | 8771329f5554f74320f21aa2e1620f9ba1d6f044 (patch) | |
tree | 755cb01d12a0aadb9506f68f997b9954210b39b9 | |
parent | 1c0007ba71bfc1d42213e9feaa0ab3a867f2e163 (diff) | |
parent | f08768c18916c91f756cf99d8c060e1b6acafdf1 (diff) |
Merge pull request #14633 from poke1024/fix-richtextlabel-crash
Fix crash (and bug) in RichTextLabel
-rw-r--r-- | scene/gui/rich_text_label.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp index 45188c3a52..05c6e9f77e 100644 --- a/scene/gui/rich_text_label.cpp +++ b/scene/gui/rich_text_label.cpp @@ -453,7 +453,7 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int & for (int i = 0; i < frame->lines.size(); i++) { _process_line(frame, Point2(), ly, p_width, i, PROCESS_CACHE, cfont, Color()); - table->columns[column].min_width = MAX(table->columns[i].min_width, frame->lines[i].minimum_width); + table->columns[column].min_width = MAX(table->columns[column].min_width, frame->lines[i].minimum_width); } idx++; } |