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author | Yuri Sizov <yuris@humnom.net> | 2021-09-25 02:01:14 +0300 |
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committer | Yuri Sizov <yuris@humnom.net> | 2021-09-25 02:01:14 +0300 |
commit | 873443756dad48b841fec668d3306bc3991fa4c4 (patch) | |
tree | ddbd335d8e191949fb9177d79adc8f11faa28915 | |
parent | 994c1201c153020cd6ac0c7f0a197a268ce4b069 (diff) |
Correctly calculate position of the folding arrow in Tree
-rw-r--r-- | scene/gui/tree.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index f62c09925d..93409ae9e9 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -1968,7 +1968,8 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2 arrow = cache.arrow; } - Point2 apos = p_pos + p_draw_ofs + Point2i(0, (label_h - arrow->get_height()) / 2) - cache.offset; + Point2 apos = p_pos + Point2i(0, (label_h - arrow->get_height()) / 2) - cache.offset + p_draw_ofs; + apos.x += cache.item_margin - arrow->get_width(); if (rtl) { apos.x = get_size().width - apos.x - arrow->get_width(); |