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author | Rémi Verschelde <remi@verschelde.fr> | 2021-10-01 19:43:47 +0200 |
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committer | GitHub <noreply@github.com> | 2021-10-01 19:43:47 +0200 |
commit | 871910feaff2c692695a4c01115fc4c653ed41c9 (patch) | |
tree | 69c642bfbab1edeb2de314a46c99daed0e44acd5 | |
parent | a30de5ceddf1822c266e618ac2a5e9f07bdd7e1a (diff) | |
parent | d339388942db56212e5513f6f13f4ffd47f9a79b (diff) |
Merge pull request #53305 from Calinou/doc-surfacetool-generate-tangents
Document SurfaceTool must generate tangents for proper normal display
-rw-r--r-- | doc/classes/SurfaceTool.xml | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/classes/SurfaceTool.xml b/doc/classes/SurfaceTool.xml index e5b03eb4d4..6a4ec08ec3 100644 --- a/doc/classes/SurfaceTool.xml +++ b/doc/classes/SurfaceTool.xml @@ -129,14 +129,14 @@ <return type="void" /> <argument index="0" name="flip" type="bool" default="false" /> <description> - Generates normals from vertices so you do not have to do it manually. If [code]flip[/code] is [code]true[/code], the resulting normals will be inverted. [method generate_normals] should be called [i]after[/i] generating geometry and [i]before[/i] committing the mesh using [method commit] or [method commit_to_arrays]. + Generates normals from vertices so you do not have to do it manually. If [code]flip[/code] is [code]true[/code], the resulting normals will be inverted. [method generate_normals] should be called [i]after[/i] generating geometry and [i]before[/i] committing the mesh using [method commit] or [method commit_to_arrays]. For correct display of normal-mapped surfaces, you will also have to generate tangents using [method generate_tangents]. [b]Note:[/b] [method generate_normals] only works if the primitive type to be set to [constant Mesh.PRIMITIVE_TRIANGLES]. </description> </method> <method name="generate_tangents"> <return type="void" /> <description> - Generates a tangent vector for each vertex. Requires that each vertex have UVs and normals set already. + Generates a tangent vector for each vertex. Requires that each vertex have UVs and normals set already (see [method generate_normals]). </description> </method> <method name="get_custom_format" qualifiers="const"> |