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authorRĂ©mi Verschelde <remi@verschelde.fr>2021-10-05 20:41:28 +0200
committerGitHub <noreply@github.com>2021-10-05 20:41:28 +0200
commit869a618e542252a42d0f5feab18a7916aec7109d (patch)
tree444381712ad15ff64f35e7f6bf2908f9594ec0ae
parent6afe9ad040c6f42fbebe2df0302b888122af7248 (diff)
parentced7d51e232560ddbb27d7428a47ba932eeb4746 (diff)
Merge pull request #53438 from godotengine/fix-code-comple-end-key
-rw-r--r--scene/gui/code_edit.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/gui/code_edit.cpp b/scene/gui/code_edit.cpp
index b816f12bc3..46ec7b4d3d 100644
--- a/scene/gui/code_edit.cpp
+++ b/scene/gui/code_edit.cpp
@@ -433,7 +433,7 @@ void CodeEdit::gui_input(const Ref<InputEvent> &p_gui_input) {
return;
}
if (k->is_action("ui_end", true)) {
- code_completion_current_selected = MIN(code_completion_options.size() - 1, code_completion_current_selected + code_completion_max_lines);
+ code_completion_current_selected = code_completion_options.size() - 1;
update();
accept_event();
return;