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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2021-04-14 20:25:44 +0200 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2021-04-14 20:25:44 +0200 |
commit | 86455d0c58b0a992a07a0aa7618288387fd2b1c8 (patch) | |
tree | 46d0eced77f7792b58595000154b9d6703c1fefa | |
parent | 9e0f87359b9ae596fa99022ccdad015bd74680ae (diff) |
Strip leading/trailing whitespace for project name in the project manager
This affects creating projects and renaming them.
-rw-r--r-- | editor/project_manager.cpp | 19 |
1 files changed, 10 insertions, 9 deletions
diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp index d3def86bd1..1e79bb81d1 100644 --- a/editor/project_manager.cpp +++ b/editor/project_manager.cpp @@ -296,7 +296,7 @@ private: String sp = _test_path(); if (sp != "") { // If the project name is empty or default, infer the project name from the selected folder name - if (project_name->get_text() == "" || project_name->get_text() == TTR("New Game Project")) { + if (project_name->get_text().strip_edges() == "" || project_name->get_text().strip_edges() == TTR("New Game Project")) { sp = sp.replace("\\", "/"); int lidx = sp.rfind("/"); @@ -380,16 +380,17 @@ private: } void _create_folder() { - if (project_name->get_text() == "" || created_folder_path != "" || project_name->get_text().ends_with(".") || project_name->get_text().ends_with(" ")) { - set_message(TTR("Invalid Project Name."), MESSAGE_WARNING); + const String project_name_no_edges = project_name->get_text().strip_edges(); + if (project_name_no_edges == "" || created_folder_path != "" || project_name_no_edges.ends_with(".")) { + set_message(TTR("Invalid project name."), MESSAGE_WARNING); return; } DirAccess *d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); if (d->change_dir(project_path->get_text()) == OK) { - if (!d->dir_exists(project_name->get_text())) { - if (d->make_dir(project_name->get_text()) == OK) { - d->change_dir(project_name->get_text()); + if (!d->dir_exists(project_name_no_edges)) { + if (d->make_dir(project_name_no_edges) == OK) { + d->change_dir(project_name_no_edges); String dir_str = d->get_current_dir(); project_path->set_text(dir_str); _path_text_changed(dir_str); @@ -415,7 +416,7 @@ private: _test_path(); - if (p_text == "") { + if (p_text.strip_edges() == "") { set_message(TTR("It would be a good idea to name your project."), MESSAGE_ERROR); } } @@ -442,7 +443,7 @@ private: set_message(vformat(TTR("Couldn't load project.godot in project path (error %d). It may be missing or corrupted."), err), MESSAGE_ERROR); } else { ProjectSettings::CustomMap edited_settings; - edited_settings["application/config/name"] = project_name->get_text(); + edited_settings["application/config/name"] = project_name->get_text().strip_edges(); if (current->save_custom(dir2.plus_file("project.godot"), edited_settings, Vector<String>(), true) != OK) { set_message(TTR("Couldn't edit project.godot in project path."), MESSAGE_ERROR); @@ -483,7 +484,7 @@ private: initial_settings["rendering/textures/vram_compression/import_etc2"] = false; initial_settings["rendering/textures/vram_compression/import_etc"] = true; } - initial_settings["application/config/name"] = project_name->get_text(); + initial_settings["application/config/name"] = project_name->get_text().strip_edges(); initial_settings["application/config/icon"] = "res://icon.png"; initial_settings["rendering/environment/defaults/default_environment"] = "res://default_env.tres"; |