diff options
author | Pedro J. Estébanez <pedrojrulez@gmail.com> | 2016-06-23 00:14:15 +0200 |
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committer | Pedro J. Estébanez <pedrojrulez@gmail.com> | 2016-06-23 00:14:15 +0200 |
commit | 85a5290ee8a4c95be19f086181379330baf0deed (patch) | |
tree | e348f0006b80799b3dbf98e029593710853ac6a6 | |
parent | 842e7bfc2f81cda73fd9f16a1ade323a1a5d0292 (diff) |
Make editor compatible with Windows high contrast themes
By providing a manifest specifying the targeted Windows versions (as per https://msdn.microsoft.com/en-us/library/windows/desktop/hh404233(v=vs.85).aspx#_______supporting_high_contrast_themes_in_windows_8_and_later) now the Godot editor renders normally under a high contrast theme on Windows, instead of staying white/black.
-rw-r--r-- | platform/windows/godot.manifest | 24 | ||||
-rw-r--r-- | platform/windows/godot_res.rc | 3 |
2 files changed, 27 insertions, 0 deletions
diff --git a/platform/windows/godot.manifest b/platform/windows/godot.manifest new file mode 100644 index 0000000000..c095f007b0 --- /dev/null +++ b/platform/windows/godot.manifest @@ -0,0 +1,24 @@ +<?xml version="1.0" encoding="UTF-8" standalone="yes"?> +<assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1" xmlns:asmv3="urn:schemas-microsoft-com:asm.v3"> + <trustInfo xmlns="urn:schemas-microsoft-com:asm.v3"> + <security> + <requestedPrivileges> + <requestedExecutionLevel level="asInvoker" uiAccess="false"/> + </requestedPrivileges> + </security> + </trustInfo> + <compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1"> + <application> + <!-- Windows 10 --> + <supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}"/> + <!-- Windows 8.1 --> + <supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}"/> + <!-- Windows 8 --> + <supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}"/> + <!-- Windows 7 --> + <supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}"/> + <!-- Windows Vista --> + <supportedOS Id="{e2011457-1546-43c5-a5fe-008deee3d3f0}"/> + </application> + </compatibility> +</assembly> diff --git a/platform/windows/godot_res.rc b/platform/windows/godot_res.rc index 5f1e951e0f..d069ecdc79 100644 --- a/platform/windows/godot_res.rc +++ b/platform/windows/godot_res.rc @@ -1,3 +1,4 @@ +#include <winuser.h> #include "core/version.h" #ifndef _STR #define _STR(m_x) #m_x @@ -6,6 +7,8 @@ GODOT_ICON ICON platform/windows/godot.ico +CREATEPROCESS_MANIFEST_RESOURCE_ID RT_MANIFEST platform/windows/godot.manifest + 1 VERSIONINFO FILEVERSION VERSION_MAJOR,VERSION_MINOR,0,0 PRODUCTVERSION VERSION_MAJOR,VERSION_MINOR,0,0 |