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authorPedro J. Estébanez <pedrojrulez@gmail.com>2016-06-23 00:14:15 +0200
committerPedro J. Estébanez <pedrojrulez@gmail.com>2016-06-23 00:14:15 +0200
commit85a5290ee8a4c95be19f086181379330baf0deed (patch)
treee348f0006b80799b3dbf98e029593710853ac6a6
parent842e7bfc2f81cda73fd9f16a1ade323a1a5d0292 (diff)
Make editor compatible with Windows high contrast themes
By providing a manifest specifying the targeted Windows versions (as per https://msdn.microsoft.com/en-us/library/windows/desktop/hh404233(v=vs.85).aspx#_______supporting_high_contrast_themes_in_windows_8_and_later) now the Godot editor renders normally under a high contrast theme on Windows, instead of staying white/black.
-rw-r--r--platform/windows/godot.manifest24
-rw-r--r--platform/windows/godot_res.rc3
2 files changed, 27 insertions, 0 deletions
diff --git a/platform/windows/godot.manifest b/platform/windows/godot.manifest
new file mode 100644
index 0000000000..c095f007b0
--- /dev/null
+++ b/platform/windows/godot.manifest
@@ -0,0 +1,24 @@
+<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
+<assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1" xmlns:asmv3="urn:schemas-microsoft-com:asm.v3">
+ <trustInfo xmlns="urn:schemas-microsoft-com:asm.v3">
+ <security>
+ <requestedPrivileges>
+ <requestedExecutionLevel level="asInvoker" uiAccess="false"/>
+ </requestedPrivileges>
+ </security>
+ </trustInfo>
+ <compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
+ <application>
+ <!-- Windows 10 -->
+ <supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}"/>
+ <!-- Windows 8.1 -->
+ <supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}"/>
+ <!-- Windows 8 -->
+ <supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}"/>
+ <!-- Windows 7 -->
+ <supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}"/>
+ <!-- Windows Vista -->
+ <supportedOS Id="{e2011457-1546-43c5-a5fe-008deee3d3f0}"/>
+ </application>
+ </compatibility>
+</assembly>
diff --git a/platform/windows/godot_res.rc b/platform/windows/godot_res.rc
index 5f1e951e0f..d069ecdc79 100644
--- a/platform/windows/godot_res.rc
+++ b/platform/windows/godot_res.rc
@@ -1,3 +1,4 @@
+#include <winuser.h>
#include "core/version.h"
#ifndef _STR
#define _STR(m_x) #m_x
@@ -6,6 +7,8 @@
GODOT_ICON ICON platform/windows/godot.ico
+CREATEPROCESS_MANIFEST_RESOURCE_ID RT_MANIFEST platform/windows/godot.manifest
+
1 VERSIONINFO
FILEVERSION VERSION_MAJOR,VERSION_MINOR,0,0
PRODUCTVERSION VERSION_MAJOR,VERSION_MINOR,0,0