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authorK. S. Ernest (iFire) Lee <ernest.lee@chibifire.com>2018-05-12 20:34:35 -0700
committerK. S. Ernest (iFire) Lee <ernest.lee@chibifire.com>2018-07-24 13:59:28 -0700
commit85670726fdf840da22d3ab1fe55de4162e9289df (patch)
tree8f7a4eb8e0b265c94f7295090a01e4db75c4152d
parent9377f8db55abffc0532e797a3ff6bb39aaac9228 (diff)
Improve VisualScript UX
* Prototype faster function call ux. * Work on general search ux. * Able to create nodes from search. * Show class for variables but not methods. * Get actions search working. * Descriptions now show for both methods and properties. * Enable zooming on mouse wheel up and down. * Make the drag trigger on right mouse button. * Search now shows for action visual script nodes. * Able to search visual node names. * Search works better. * Change zooming scale to hide artifacts better. * Remove zoom changes * Select from base should check properties too like the other functions. * Seq_connect flag is needed to set sequence lines correctly. * Remove comment * Code cleanup with function names and arguments. * Use brief description for search descriptions. * Clean and fix bug with input nodes connecting with sequence lines. * Add a warning and fix some edge conditions with sequence into data lines and vice versa. * Don't search functions when pulling from a sequence node. * Don't show actions when pulling from a data line. * Set set and get properties. * Convert visual script operators to the correct type * Create a function preset finds only functions. * Singletons can now find functions. * Add shift-a for generic search. * Add brief descriptions for Visual Script nodes. * Search boxes can now filter names. * Add bigger hit zones to node connect. * For the drop zones, make all the rect2 areas the same size. * Function names in visual script node should be lower case so that search works better. * Use the convention of capitalize() for set, set, visual script nodes and methods. * Make search more general. Ignore "_" and make case-insensitive. Also made the search window smaller and remove extra info from search * Make type_cast use the connecting node's type and remove use of found variable. * Fix case where you call an instance's call function where it becomes an invalid call. * Make get_visual_node_names use a set of filters, move action creations and fix bug with sequence node connections. * Make the window bigger. * Make connect_data and connect_seq more robust. * Add icons to search items. * Add vs constructors in shift-a menu. * Operators, builtins and constructors show type name. Fix several problems with port connections. * In shift-a mode search everything. * Code cleanup * Work on autocompleting the type. * Use type guess in action creation. * Check if type hint string exists in object variables when generating the visual script search. * Add the hint to SceneTree. * Add original type detection. * Make type casting great again. This puts the type casted base type as the data output type string hint. * Pass the type in a VisualScriptFunctionCall too. * Set the base type correctly in VisualScriptFunctionGet and VisualScriptFunctionSet using hint string. * Make sure the instance is passed in VisualScriptPropertySet. * Restore search on the node's type. * Remove dependencies from graph_edit. * Remove dependencies from property_selector and name the class visual_script_property_selector. * Extract hot zones into a function. * Move hot_zones constants into default theme. * Bigger capture zones. * Clean messy port_grab_distance variables. * Remove RMB functionality. * Remove memory leak on showing visual script descriptions. * Read the port_grab_distance constants on enter tree and theme changed.
-rw-r--r--modules/visual_script/visual_script.cpp13
-rw-r--r--modules/visual_script/visual_script.h1
-rw-r--r--modules/visual_script/visual_script_editor.cpp448
-rw-r--r--modules/visual_script/visual_script_editor.h39
-rw-r--r--modules/visual_script/visual_script_flow_control.cpp2
-rw-r--r--modules/visual_script/visual_script_func_nodes.cpp8
-rw-r--r--modules/visual_script/visual_script_nodes.cpp2
-rw-r--r--modules/visual_script/visual_script_property_selector.cpp705
-rw-r--r--modules/visual_script/visual_script_property_selector.h92
-rw-r--r--scene/gui/graph_edit.cpp26
-rw-r--r--scene/gui/graph_edit.h6
-rw-r--r--scene/resources/default_theme/default_theme.cpp4
12 files changed, 1168 insertions, 178 deletions
diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp
index af9fea6681..9dea7a9c9e 100644
--- a/modules/visual_script/visual_script.cpp
+++ b/modules/visual_script/visual_script.cpp
@@ -1333,6 +1333,19 @@ VisualScript::VisualScript() {
base_type = "Object";
}
+Set<int> VisualScript::get_output_sequence_ports_connected(const String &edited_func, int from_node) {
+ List<VisualScript::SequenceConnection> *sc = memnew(List<VisualScript::SequenceConnection>);
+ get_sequence_connection_list(edited_func, sc);
+ Set<int> connected;
+ for (List<VisualScript::SequenceConnection>::Element *E = sc->front(); E; E = E->next()) {
+ if (E->get().from_node == from_node) {
+ connected.insert(E->get().from_output);
+ }
+ }
+ memdelete(sc);
+ return connected;
+}
+
VisualScript::~VisualScript() {
while (!functions.empty()) {
diff --git a/modules/visual_script/visual_script.h b/modules/visual_script/visual_script.h
index b163203a3a..2ad72a40c0 100644
--- a/modules/visual_script/visual_script.h
+++ b/modules/visual_script/visual_script.h
@@ -319,6 +319,7 @@ public:
void custom_signal_swap_argument(const StringName &p_func, int p_argidx, int p_with_argidx);
void remove_custom_signal(const StringName &p_name);
void rename_custom_signal(const StringName &p_name, const StringName &p_new_name);
+ Set<int> get_output_sequence_ports_connected(const String &edited_func, int from_node);
void get_custom_signal_list(List<StringName> *r_custom_signals) const;
diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp
index 873cc293c9..043ccaa01d 100644
--- a/modules/visual_script/visual_script_editor.cpp
+++ b/modules/visual_script/visual_script_editor.cpp
@@ -33,8 +33,10 @@
#include "core/script_language.h"
#include "editor/editor_node.h"
#include "editor/editor_resource_preview.h"
+#include "object.h"
#include "os/input.h"
#include "os/keyboard.h"
+#include "variant.h"
#include "visual_script_expression.h"
#include "visual_script_flow_control.h"
#include "visual_script_func_nodes.h"
@@ -1325,6 +1327,12 @@ void VisualScriptEditor::_input(const Ref<InputEvent> &p_event) {
if (mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) {
revert_on_drag = String(); //so we can still drag functions
}
+
+ Ref<InputEventKey> k = p_event;
+ if (k.is_valid() && k->get_scancode() == KEY_A && k->get_shift() && k->is_pressed()) {
+ new_connect_node_select->select_from_visual_script(String(""));
+ accept_event();
+ }
}
void VisualScriptEditor::_members_gui_input(const Ref<InputEvent> &p_event) {
@@ -1780,7 +1788,7 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
call->set_base_type(node->get_class());
n = call;
- method_select->select_method_from_instance(node);
+ method_select->select_from_instance(node);
selecting_method_id = base_id;
}
@@ -1917,7 +1925,7 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
}
}
-void VisualScriptEditor::_selected_method(const String &p_method) {
+void VisualScriptEditor::_selected_method(const String &p_method, const String &p_type) {
Ref<VisualScriptFunctionCall> vsfc = script->get_node(edited_func, selecting_method_id);
if (!vsfc.is_valid())
@@ -2436,33 +2444,19 @@ void VisualScriptEditor::_graph_connect_to_empty(const String &p_from, int p_fro
if (!vsn.is_valid())
return;
- if (p_from_slot < vsn->get_output_sequence_port_count()) {
+ port_action_pos = p_release_pos;
- port_action_popup->clear();
- port_action_popup->add_item(TTR("Condition"), CREATE_COND);
- port_action_popup->add_item(TTR("Sequence"), CREATE_SEQUENCE);
- port_action_popup->add_item(TTR("Switch"), CREATE_SWITCH);
- port_action_popup->add_item(TTR("Iterator"), CREATE_ITERATOR);
- port_action_popup->add_item(TTR("While"), CREATE_WHILE);
- port_action_popup->add_item(TTR("Return"), CREATE_RETURN);
+ if (p_from_slot < vsn->get_output_sequence_port_count()) {
port_action_node = p_from.to_int();
port_action_output = p_from_slot;
-
+ _port_action_menu(CREATE_ACTION);
} else {
- port_action_popup->clear();
- port_action_popup->add_item(TTR("Call"), CREATE_CALL);
- port_action_popup->add_item(TTR("Get"), CREATE_GET);
- port_action_popup->add_item(TTR("Set"), CREATE_SET);
port_action_output = p_from_slot - vsn->get_output_sequence_port_count();
port_action_node = p_from.to_int();
+ _port_action_menu(CREATE_CALL_SET_GET);
}
-
- port_action_pos = p_release_pos;
- port_action_popup->set_size(Size2(1, 1));
- port_action_popup->set_position(graph->get_global_position() + p_release_pos);
- port_action_popup->popup();
}
VisualScriptNode::TypeGuess VisualScriptEditor::_guess_output_type(int p_port_action_node, int p_port_action_output, Set<int> &visited_nodes) {
@@ -2530,168 +2524,202 @@ void VisualScriptEditor::_port_action_menu(int p_option) {
bool seq_connect = false;
- Ref<VisualScriptNode> vnode;
Set<int> vn;
switch (p_option) {
- case CREATE_CALL: {
-
+ case CREATE_CALL_SET_GET: {
Ref<VisualScriptFunctionCall> n;
n.instance();
- vnode = n;
VisualScriptNode::TypeGuess tg = _guess_output_type(port_action_node, port_action_output, vn);
- if (tg.type == Variant::OBJECT) {
- n->set_call_mode(VisualScriptFunctionCall::CALL_MODE_INSTANCE);
-
- if (tg.gdclass != StringName()) {
- n->set_base_type(tg.gdclass);
- } else {
- n->set_base_type("Object");
- }
+ if (tg.gdclass != StringName()) {
+ n->set_base_type(tg.gdclass);
+ } else {
+ n->set_base_type("Object");
+ }
+ String type_string = script->get_node(edited_func, port_action_node)->get_output_value_port_info(port_action_output).hint_string;
+ if (tg.type == Variant::OBJECT) {
if (tg.script.is_valid()) {
- n->set_base_script(tg.script->get_path());
- new_connect_node_select->select_method_from_script(tg.script);
+ new_connect_node_select->select_from_script(tg.script, "");
+ } else if (type_string != String()) {
+ new_connect_node_select->select_from_base_type(type_string);
} else {
- new_connect_node_select->select_method_from_base_type(n->get_base_type());
+ new_connect_node_select->select_from_base_type(n->get_base_type());
}
-
+ } else if (tg.type == Variant::NIL) {
+ new_connect_node_select->select_from_base_type("");
} else {
- n->set_call_mode(VisualScriptFunctionCall::CALL_MODE_BASIC_TYPE);
- n->set_basic_type(tg.type);
- new_connect_node_select->select_method_from_basic_type(tg.type);
+ new_connect_node_select->select_from_basic_type(tg.type);
}
-
} break;
- case CREATE_SET: {
-
- Ref<VisualScriptPropertySet> n;
- n.instance();
- vnode = n;
-
+ case CREATE_ACTION: {
+ seq_connect = true;
VisualScriptNode::TypeGuess tg = _guess_output_type(port_action_node, port_action_output, vn);
-
+ PropertyInfo property_info = script->get_node(edited_func, port_action_node)->get_output_value_port_info(port_action_output);
if (tg.type == Variant::OBJECT) {
- n->set_call_mode(VisualScriptPropertySet::CALL_MODE_INSTANCE);
-
- if (tg.gdclass != StringName()) {
- n->set_base_type(tg.gdclass);
- } else {
- n->set_base_type("Object");
- }
-
- if (tg.script.is_valid()) {
- n->set_base_script(tg.script->get_path());
- new_connect_node_select->select_property_from_script(tg.script);
+ if (property_info.type == Variant::OBJECT && property_info.hint_string != String()) {
+ new_connect_node_select->select_from_action(property_info.hint_string);
} else {
- new_connect_node_select->select_property_from_base_type(n->get_base_type());
+ new_connect_node_select->select_from_action("");
}
-
+ } else if (tg.type == Variant::NIL) {
+ new_connect_node_select->select_from_action("");
} else {
- n->set_call_mode(VisualScriptPropertySet::CALL_MODE_BASIC_TYPE);
- n->set_basic_type(tg.type);
- new_connect_node_select->select_property_from_basic_type(tg.type);
+ new_connect_node_select->select_from_action(Variant::get_type_name(tg.type));
}
} break;
- case CREATE_GET: {
+ }
+}
- Ref<VisualScriptPropertyGet> n;
- n.instance();
- vnode = n;
+void VisualScriptEditor::new_node(Ref<VisualScriptNode> vnode, Vector2 ofs) {
+ Set<int> vn;
+ Ref<VisualScriptNode> vnode_old = script->get_node(edited_func, port_action_node);
+ int new_id = script->get_available_id();
+ undo_redo->create_action(TTR("Add Node"));
+ undo_redo->add_do_method(script.ptr(), "add_node", edited_func, new_id, vnode, ofs);
+ undo_redo->add_undo_method(script.ptr(), "remove_node", edited_func, new_id);
+ undo_redo->add_do_method(this, "_update_graph", new_id);
+ undo_redo->add_undo_method(this, "_update_graph", new_id);
+ undo_redo->commit_action();
- VisualScriptNode::TypeGuess tg = _guess_output_type(port_action_node, port_action_output, vn);
+ port_action_new_node = new_id;
+}
- if (tg.type == Variant::OBJECT) {
- n->set_call_mode(VisualScriptPropertyGet::CALL_MODE_INSTANCE);
+void VisualScriptEditor::connect_data(Ref<VisualScriptNode> vnode_old, Ref<VisualScriptNode> vnode, int new_id) {
+ undo_redo->create_action(TTR("Connect Node Data"));
+ VisualScriptReturn *vnode_return = Object::cast_to<VisualScriptReturn>(vnode.ptr());
+ if (vnode_return != NULL && vnode_old->get_output_value_port_count() > 0) {
+ vnode_return->set_enable_return_value(true);
+ }
+ if (vnode_old->get_output_value_port_count() <= 0) {
+ undo_redo->commit_action();
+ return;
+ }
+ if (vnode->get_input_value_port_count() <= 0) {
+ undo_redo->commit_action();
+ return;
+ }
+ int port = port_action_output;
+ int value_count = vnode_old->get_output_value_port_count();
+ if (port >= value_count) {
+ port = 0;
+ }
+ int count = vnode_old->get_output_value_port_count() + vnode_old->get_output_sequence_port_count();
+ undo_redo->add_do_method(script.ptr(), "data_connect", edited_func, port_action_node, port, new_id, 0);
+ undo_redo->add_undo_method(script.ptr(), "data_disconnect", edited_func, port_action_node, port, new_id, 0);
+ undo_redo->commit_action();
+}
- if (tg.gdclass != StringName()) {
- n->set_base_type(tg.gdclass);
- } else {
- n->set_base_type("Object");
- }
+void VisualScriptEditor::_selected_connect_node(const String &p_text, const String &p_category) {
+ Vector2 ofs = graph->get_scroll_ofs() + port_action_pos;
+ if (graph->is_using_snap()) {
+ int snap = graph->get_snap();
+ ofs = ofs.snapped(Vector2(snap, snap));
+ }
+ ofs /= EDSCALE;
- if (tg.script.is_valid()) {
- n->set_base_script(tg.script->get_path());
- new_connect_node_select->select_property_from_script(tg.script);
- } else {
- new_connect_node_select->select_property_from_base_type(n->get_base_type());
- }
+ Set<int> vn;
+ if (p_category == "visualscript") {
+ Ref<VisualScriptNode> vnode_new = VisualScriptLanguage::singleton->create_node_from_name(p_text);
+ Ref<VisualScriptNode> vnode_old = script->get_node(edited_func, port_action_node);
+ int new_id = script->get_available_id();
+
+ if (Object::cast_to<VisualScriptOperator>(vnode_new.ptr())) {
+ Variant::Type type = script->get_node(edited_func, port_action_node)->get_output_value_port_info(port_action_output).type;
+ Object::cast_to<VisualScriptOperator>(vnode_new.ptr())->set_typed(type);
+ }
+
+ if (Object::cast_to<VisualScriptTypeCast>(vnode_new.ptr())) {
+ Variant::Type type = script->get_node(edited_func, port_action_node)->get_output_value_port_info(port_action_output).type;
+ String hint_name = script->get_node(edited_func, port_action_node)->get_output_value_port_info(port_action_output).hint_string;
+
+ if (type == Variant::OBJECT) {
+ Object::cast_to<VisualScriptTypeCast>(vnode_new.ptr())->set_base_type(hint_name);
+ } else if (type == Variant::NIL) {
+ Object::cast_to<VisualScriptTypeCast>(vnode_new.ptr())->set_base_type("");
} else {
- n->set_call_mode(VisualScriptPropertyGet::CALL_MODE_BASIC_TYPE);
- n->set_basic_type(tg.type);
- new_connect_node_select->select_property_from_basic_type(tg.type);
+ Object::cast_to<VisualScriptTypeCast>(vnode_new.ptr())->set_base_type(Variant::get_type_name(type));
}
+ }
+ undo_redo->create_action(TTR("Add Node"));
+ undo_redo->add_do_method(script.ptr(), "add_node", edited_func, new_id, vnode_new, ofs);
+ connect_seq(vnode_old, vnode_new, new_id);
+ connect_data(vnode_old, vnode_new, new_id);
+ undo_redo->add_undo_method(script.ptr(), "remove_node", edited_func, new_id);
+ undo_redo->add_do_method(this, "_update_graph");
+ undo_redo->add_undo_method(this, "_update_graph");
+ undo_redo->commit_action();
+ return;
+ }
- } break;
- case CREATE_COND: {
+ Ref<VisualScriptNode> vnode;
+
+ seq_connect = false;
+ if (p_category == String("method")) {
+
+ Ref<VisualScriptFunctionCall> n;
+ n.instance();
+ vnode = n;
+ } else if (p_category == String("set")) {
+
+ Ref<VisualScriptPropertySet> n;
+ n.instance();
+ n->set_property(p_text);
+ vnode = n;
+ } else if (p_category == String("get")) {
+
+ Ref<VisualScriptPropertyGet> n;
+ n.instance();
+ n->set_property(p_text);
+ vnode = n;
+ }
+
+ if (p_category == String("action")) {
+ if (p_text == "VisualScriptCondition") {
Ref<VisualScriptCondition> n;
n.instance();
vnode = n;
seq_connect = true;
+ }
+ if (p_text == "VisualScriptSwitch") {
- } break;
- case CREATE_SEQUENCE: {
-
- Ref<VisualScriptSequence> n;
+ Ref<VisualScriptSwitch> n;
n.instance();
vnode = n;
seq_connect = true;
+ } else if (p_text == "VisualScriptSequence") {
- } break;
- case CREATE_SWITCH: {
-
- Ref<VisualScriptSwitch> n;
+ Ref<VisualScriptSequence> n;
n.instance();
vnode = n;
seq_connect = true;
-
- } break;
- case CREATE_ITERATOR: {
+ } else if (p_text == "VisualScriptIterator") {
Ref<VisualScriptIterator> n;
n.instance();
vnode = n;
seq_connect = true;
-
- } break;
- case CREATE_WHILE: {
+ } else if (p_text == "VisualScriptWhile") {
Ref<VisualScriptWhile> n;
n.instance();
vnode = n;
seq_connect = true;
-
- } break;
- case CREATE_RETURN: {
+ } else if (p_text == "VisualScriptReturn") {
Ref<VisualScriptReturn> n;
n.instance();
vnode = n;
seq_connect = true;
-
- } break;
+ }
}
- int new_id = script->get_available_id();
- undo_redo->create_action(TTR("Add Node"));
- undo_redo->add_do_method(script.ptr(), "add_node", edited_func, new_id, vnode, ofs);
- if (seq_connect) {
- undo_redo->add_do_method(script.ptr(), "sequence_connect", edited_func, port_action_node, port_action_output, new_id);
- }
- undo_redo->add_undo_method(script.ptr(), "remove_node", edited_func, new_id);
- undo_redo->add_do_method(this, "_update_graph", new_id);
- undo_redo->add_undo_method(this, "_update_graph", new_id);
- undo_redo->commit_action();
-
- port_action_new_node = new_id;
-}
-
-void VisualScriptEditor::_selected_connect_node_method_or_setget(const String &p_text) {
+ new_node(vnode, ofs);
Ref<VisualScriptNode> vsn = script->get_node(edited_func, port_action_new_node);
@@ -2699,28 +2727,152 @@ void VisualScriptEditor::_selected_connect_node_method_or_setget(const String &p
Ref<VisualScriptFunctionCall> vsfc = vsn;
vsfc->set_function(p_text);
- script->data_connect(edited_func, port_action_node, port_action_output, port_action_new_node, 0);
+
+ VisualScriptNode::TypeGuess tg = _guess_output_type(port_action_node, port_action_output, vn);
+ if (tg.type == Variant::OBJECT) {
+ vsfc->set_call_mode(VisualScriptFunctionCall::CALL_MODE_INSTANCE);
+
+ if (tg.gdclass != StringName()) {
+ vsfc->set_base_type(tg.gdclass);
+
+ } else {
+ PropertyHint hint = script->get_node(edited_func, port_action_node)->get_output_value_port_info(port_action_output).hint;
+ String base_type = script->get_node(edited_func, port_action_node)->get_output_value_port_info(port_action_output).hint_string;
+
+ if (base_type != String() && hint == PROPERTY_HINT_TYPE_STRING) {
+ vsfc->set_base_type(base_type);
+ }
+ if (p_text == "call" || p_text == "call_deferred") {
+ vsfc->set_function("");
+ }
+ }
+ if (tg.script.is_valid()) {
+ vsfc->set_base_script(tg.script->get_path());
+ }
+ } else if (tg.type == Variant::NIL) {
+ vsfc->set_call_mode(VisualScriptFunctionCall::CALL_MODE_INSTANCE);
+ vsfc->set_base_type(script->get_instance_base_type());
+ } else {
+ vsfc->set_call_mode(VisualScriptFunctionCall::CALL_MODE_BASIC_TYPE);
+ vsfc->set_basic_type(tg.type);
+ }
}
if (Object::cast_to<VisualScriptPropertySet>(vsn.ptr())) {
Ref<VisualScriptPropertySet> vsp = vsn;
- vsp->set_property(p_text);
- script->data_connect(edited_func, port_action_node, port_action_output, port_action_new_node, 0);
+
+ VisualScriptNode::TypeGuess tg = _guess_output_type(port_action_node, port_action_output, vn);
+ if (tg.type == Variant::OBJECT) {
+ vsp->set_call_mode(VisualScriptPropertySet::CALL_MODE_INSTANCE);
+
+ if (tg.gdclass != StringName()) {
+ vsp->set_base_type(tg.gdclass);
+
+ } else {
+ PropertyHint hint = script->get_node(edited_func, port_action_node)->get_output_value_port_info(port_action_output).hint;
+ String base_type = script->get_node(edited_func, port_action_node)->get_output_value_port_info(port_action_output).hint_string;
+
+ if (base_type != String() && hint == PROPERTY_HINT_TYPE_STRING) {
+ vsp->set_base_type(base_type);
+ }
+ }
+ if (tg.script.is_valid()) {
+ vsp->set_base_script(tg.script->get_path());
+ }
+ } else if (tg.type == Variant::NIL) {
+ vsp->set_call_mode(VisualScriptPropertySet::CALL_MODE_INSTANCE);
+ vsp->set_base_type(script->get_instance_base_type());
+ } else {
+ vsp->set_call_mode(VisualScriptPropertySet::CALL_MODE_BASIC_TYPE);
+ vsp->set_basic_type(tg.type);
+ }
}
if (Object::cast_to<VisualScriptPropertyGet>(vsn.ptr())) {
-
Ref<VisualScriptPropertyGet> vsp = vsn;
- vsp->set_property(p_text);
- script->data_connect(edited_func, port_action_node, port_action_output, port_action_new_node, 0);
+
+ VisualScriptNode::TypeGuess tg = _guess_output_type(port_action_node, port_action_output, vn);
+ if (tg.type == Variant::OBJECT) {
+ vsp->set_call_mode(VisualScriptPropertyGet::CALL_MODE_INSTANCE);
+
+ if (tg.gdclass != StringName()) {
+ vsp->set_base_type(tg.gdclass);
+
+ } else {
+ PropertyHint hint = script->get_node(edited_func, port_action_node)->get_output_value_port_info(port_action_output).hint;
+ String base_type = script->get_node(edited_func, port_action_node)->get_output_value_port_info(port_action_output).hint_string;
+
+ if (base_type != String() && hint == PROPERTY_HINT_TYPE_STRING) {
+ vsp->set_base_type(base_type);
+ }
+ }
+ if (tg.script.is_valid()) {
+ vsp->set_base_script(tg.script->get_path());
+ }
+ } else if (tg.type == Variant::NIL) {
+ vsp->set_call_mode(VisualScriptPropertyGet::CALL_MODE_INSTANCE);
+ vsp->set_base_type(script->get_instance_base_type());
+ } else {
+ vsp->set_call_mode(VisualScriptPropertyGet::CALL_MODE_BASIC_TYPE);
+ vsp->set_basic_type(tg.type);
+ }
}
+ Ref<VisualScriptNode> vnode_old = script->get_node(edited_func, port_action_node);
+ connect_seq(vnode_old, vnode, port_action_new_node);
+ connect_data(vnode_old, vnode, port_action_new_node);
_update_graph(port_action_new_node);
_update_graph_connections();
}
-void VisualScriptEditor::_selected_new_virtual_method(const String &p_text) {
+void VisualScriptEditor::connect_seq(Ref<VisualScriptNode> vnode_old, Ref<VisualScriptNode> vnode_new, int new_id) {
+ int seq_count = vnode_old->get_output_sequence_port_count();
+ VisualScriptOperator *vnode_operator = Object::cast_to<VisualScriptOperator>(vnode_new.ptr());
+ if (vnode_operator != NULL && vnode_operator->has_input_sequence_port() == false) {
+ return;
+ }
+ VisualScriptConstructor *vnode_constructor = Object::cast_to<VisualScriptConstructor>(vnode_new.ptr());
+ if (vnode_constructor != NULL) {
+ return;
+ }
+ if (vnode_old->get_output_sequence_port_count() <= 0) {
+ return;
+ }
+ if (vnode_new->has_input_sequence_port() == false) {
+ return;
+ }
+ VisualScriptFunction *vnode_function = Object::cast_to<VisualScriptFunction>(vnode_old.ptr());
+ undo_redo->create_action(TTR("Connect Node Sequence"));
+ int pass_port = -vnode_old->get_output_sequence_port_count() + 1;
+ int return_port = port_action_output - 1;
+ if (vnode_old->get_output_value_port_info(port_action_output).name == String("pass") &&
+ !script->get_output_sequence_ports_connected(edited_func, port_action_node).has(pass_port)) {
+ undo_redo->add_do_method(script.ptr(), "sequence_connect", edited_func, port_action_node, pass_port, new_id);
+ undo_redo->add_undo_method(script.ptr(), "sequence_disconnect", edited_func, port_action_node, pass_port, new_id);
+ } else if (vnode_old->get_output_value_port_info(port_action_output).name == String("return") &&
+ !script->get_output_sequence_ports_connected(edited_func, port_action_node).has(return_port)) {
+ undo_redo->add_do_method(script.ptr(), "sequence_connect", edited_func, port_action_node, return_port, new_id);
+ undo_redo->add_undo_method(script.ptr(), "sequence_disconnect", edited_func, port_action_node, return_port, new_id);
+ } else {
+ for (int port = 0; port < vnode_old->get_output_sequence_port_count(); port++) {
+ int count = vnode_old->get_output_sequence_port_count();
+ if (port_action_output < count && !script->get_output_sequence_ports_connected(edited_func, port_action_node).has(port_action_output)) {
+ undo_redo->add_do_method(script.ptr(), "sequence_connect", edited_func, port_action_node, port_action_output, new_id);
+ undo_redo->add_undo_method(script.ptr(), "sequence_disconnect", edited_func, port_action_node, port_action_output, new_id);
+ break;
+ } else if (!script->get_output_sequence_ports_connected(edited_func, port_action_node).has(port)) {
+ undo_redo->add_do_method(script.ptr(), "sequence_connect", edited_func, port_action_node, port, new_id);
+ undo_redo->add_undo_method(script.ptr(), "sequence_disconnect", edited_func, port_action_node, port, new_id);
+ break;
+ }
+ }
+ }
+
+ undo_redo->commit_action();
+}
+
+void VisualScriptEditor::_selected_new_virtual_method(const String &p_text, const String &p_category) {
String name = p_text;
if (script->has_function(name)) {
@@ -2777,12 +2929,29 @@ void VisualScriptEditor::_selected_new_virtual_method(const String &p_text) {
_update_graph();
}
-void VisualScriptEditor::_cancel_connect_node_method_or_setget() {
-
- script->remove_node(edited_func, port_action_new_node);
+void VisualScriptEditor::_cancel_connect_node() {
+ // Causes crashes
+ //script->remove_node(edited_func, port_action_new_node);
_update_graph();
}
+void VisualScriptEditor::_create_new_node(const String &p_text, const String &p_category, const Vector2 &p_point) {
+ Vector2 ofs = graph->get_scroll_ofs() + p_point;
+ if (graph->is_using_snap()) {
+ int snap = graph->get_snap();
+ ofs = ofs.snapped(Vector2(snap, snap));
+ }
+ ofs /= EDSCALE;
+ Ref<VisualScriptNode> vnode = VisualScriptLanguage::singleton->create_node_from_name(p_text);
+ int new_id = script->get_available_id();
+ undo_redo->create_action(TTR("Add Node"));
+ undo_redo->add_do_method(script.ptr(), "add_node", edited_func, new_id, vnode, ofs);
+ undo_redo->add_undo_method(script.ptr(), "remove_node", edited_func, new_id);
+ undo_redo->add_do_method(this, "_update_graph");
+ undo_redo->add_undo_method(this, "_update_graph");
+ undo_redo->commit_action();
+}
+
void VisualScriptEditor::_default_value_changed() {
Ref<VisualScriptNode> vsn = script->get_node(edited_func, editing_id);
@@ -3286,10 +3455,11 @@ void VisualScriptEditor::_bind_methods() {
ClassDB::bind_method("_comment_node_resized", &VisualScriptEditor::_comment_node_resized);
ClassDB::bind_method("_button_resource_previewed", &VisualScriptEditor::_button_resource_previewed);
ClassDB::bind_method("_port_action_menu", &VisualScriptEditor::_port_action_menu);
- ClassDB::bind_method("_selected_connect_node_method_or_setget", &VisualScriptEditor::_selected_connect_node_method_or_setget);
+ ClassDB::bind_method("_selected_connect_node", &VisualScriptEditor::_selected_connect_node);
ClassDB::bind_method("_selected_new_virtual_method", &VisualScriptEditor::_selected_new_virtual_method);
- ClassDB::bind_method("_cancel_connect_node_method_or_setget", &VisualScriptEditor::_cancel_connect_node_method_or_setget);
+ ClassDB::bind_method("_cancel_connect_node", &VisualScriptEditor::_cancel_connect_node);
+ ClassDB::bind_method("_create_new_node", &VisualScriptEditor::_create_new_node);
ClassDB::bind_method("_expression_text_changed", &VisualScriptEditor::_expression_text_changed);
ClassDB::bind_method("get_drag_data_fw", &VisualScriptEditor::get_drag_data_fw);
@@ -3480,25 +3650,21 @@ VisualScriptEditor::VisualScriptEditor() {
add_child(default_value_edit);
default_value_edit->connect("variant_changed", this, "_default_value_changed");
- method_select = memnew(PropertySelector);
+ method_select = memnew(VisualScriptPropertySelector);
add_child(method_select);
method_select->connect("selected", this, "_selected_method");
error_line = -1;
- new_connect_node_select = memnew(PropertySelector);
+ new_connect_node_select = memnew(VisualScriptPropertySelector);
add_child(new_connect_node_select);
- new_connect_node_select->connect("selected", this, "_selected_connect_node_method_or_setget");
- new_connect_node_select->get_cancel()->connect("pressed", this, "_cancel_connect_node_method_or_setget");
+ new_connect_node_select->connect("selected", this, "_selected_connect_node");
+ new_connect_node_select->get_cancel()->connect("pressed", this, "_cancel_connect_node");
- new_virtual_method_select = memnew(PropertySelector);
+ new_virtual_method_select = memnew(VisualScriptPropertySelector);
add_child(new_virtual_method_select);
new_virtual_method_select->connect("selected", this, "_selected_new_virtual_method");
new_virtual_method_select->get_cancel()->connect("pressed", this, "_selected_new_virtual_method");
- port_action_popup = memnew(PopupMenu);
- add_child(port_action_popup);
- port_action_popup->connect("id_pressed", this, "_port_action_menu");
-
member_popup = memnew(PopupMenu);
add_child(member_popup);
members->connect("item_rmb_selected", this, "_member_rmb_selected");
diff --git a/modules/visual_script/visual_script_editor.h b/modules/visual_script/visual_script_editor.h
index 0bd64d6a1d..b0a27d971a 100644
--- a/modules/visual_script/visual_script_editor.h
+++ b/modules/visual_script/visual_script_editor.h
@@ -34,9 +34,9 @@
#include "editor/create_dialog.h"
#include "editor/plugins/script_editor_plugin.h"
#include "editor/property_editor.h"
-#include "editor/property_selector.h"
#include "scene/gui/graph_edit.h"
#include "visual_script.h"
+#include "visual_script_property_selector.h"
class VisualScriptEditorSignalEdit;
class VisualScriptEditorVariableEdit;
@@ -62,15 +62,8 @@ class VisualScriptEditor : public ScriptEditorBase {
enum PortAction {
- CREATE_CALL,
- CREATE_SET,
- CREATE_GET,
- CREATE_COND,
- CREATE_SEQUENCE,
- CREATE_SWITCH,
- CREATE_ITERATOR,
- CREATE_WHILE,
- CREATE_RETURN,
+ CREATE_CALL_SET_GET,
+ CREATE_ACTION,
};
enum MemberAction {
@@ -102,9 +95,9 @@ class VisualScriptEditor : public ScriptEditorBase {
AcceptDialog *edit_signal_dialog;
PropertyEditor *edit_signal_edit;
- PropertySelector *method_select;
- PropertySelector *new_connect_node_select;
- PropertySelector *new_virtual_method_select;
+ VisualScriptPropertySelector *method_select;
+ VisualScriptPropertySelector *new_connect_node_select;
+ VisualScriptPropertySelector *new_virtual_method_select;
VisualScriptEditorVariableEdit *variable_editor;
@@ -162,21 +155,29 @@ class VisualScriptEditor : public ScriptEditorBase {
static Clipboard *clipboard;
- PopupMenu *port_action_popup;
PopupMenu *member_popup;
-
MemberType member_type;
String member_name;
+ bool seq_connect = false;
+
PortAction port_action;
int port_action_node;
int port_action_output;
Vector2 port_action_pos;
int port_action_new_node;
void _port_action_menu(int p_option);
- void _selected_connect_node_method_or_setget(const String &p_text);
- void _cancel_connect_node_method_or_setget();
- void _selected_new_virtual_method(const String &p_text);
+
+ void new_node(Ref<VisualScriptNode> vnode, Vector2 ofs);
+
+ void connect_data(Ref<VisualScriptNode> vnode_old, Ref<VisualScriptNode> vnode, int new_id);
+
+ void _selected_connect_node(const String &p_text, const String &p_category);
+ void connect_seq(Ref<VisualScriptNode> vnode_old, Ref<VisualScriptNode> vnode_new, int new_id);
+
+ void _cancel_connect_node();
+ void _create_new_node(const String &p_text, const String &p_category, const Vector2 &p_point);
+ void _selected_new_virtual_method(const String &p_text, const String &p_category);
int error_line;
@@ -231,7 +232,7 @@ class VisualScriptEditor : public ScriptEditorBase {
void _comment_node_resized(const Vector2 &p_new_size, int p_node);
int selecting_method_id;
- void _selected_method(const String &p_method);
+ void _selected_method(const String &p_method, const String &p_type);
void _draw_color_over_button(Object *obj, Color p_color);
void _button_resource_previewed(const String &p_path, const Ref<Texture> &p_preview, Variant p_ud);
diff --git a/modules/visual_script/visual_script_flow_control.cpp b/modules/visual_script/visual_script_flow_control.cpp
index ea23ab1b2a..0f58a20c00 100644
--- a/modules/visual_script/visual_script_flow_control.cpp
+++ b/modules/visual_script/visual_script_flow_control.cpp
@@ -767,7 +767,7 @@ PropertyInfo VisualScriptTypeCast::get_input_value_port_info(int p_idx) const {
PropertyInfo VisualScriptTypeCast::get_output_value_port_info(int p_idx) const {
- return PropertyInfo(Variant::OBJECT, "");
+ return PropertyInfo(Variant::OBJECT, "", PROPERTY_HINT_TYPE_STRING, get_base_type());
}
String VisualScriptTypeCast::get_caption() const {
diff --git a/modules/visual_script/visual_script_func_nodes.cpp b/modules/visual_script/visual_script_func_nodes.cpp
index bdf5705ecd..ad886bc758 100644
--- a/modules/visual_script/visual_script_func_nodes.cpp
+++ b/modules/visual_script/visual_script_func_nodes.cpp
@@ -43,7 +43,7 @@
int VisualScriptFunctionCall::get_output_sequence_port_count() const {
- if (method_cache.flags & METHOD_FLAG_CONST || (call_mode == CALL_MODE_BASIC_TYPE && Variant::is_method_const(basic_type, function)))
+ if ((method_cache.flags & METHOD_FLAG_CONST && call_mode != CALL_MODE_INSTANCE) || (call_mode == CALL_MODE_BASIC_TYPE && Variant::is_method_const(basic_type, function)))
return 0;
else
return 1;
@@ -51,7 +51,7 @@ int VisualScriptFunctionCall::get_output_sequence_port_count() const {
bool VisualScriptFunctionCall::has_input_sequence_port() const {
- if (method_cache.flags & METHOD_FLAG_CONST || (call_mode == CALL_MODE_BASIC_TYPE && Variant::is_method_const(basic_type, function)))
+ if ((method_cache.flags & METHOD_FLAG_CONST && call_mode != CALL_MODE_INSTANCE) || (call_mode == CALL_MODE_BASIC_TYPE && Variant::is_method_const(basic_type, function)))
return false;
else
return true;
@@ -231,7 +231,7 @@ PropertyInfo VisualScriptFunctionCall::get_output_value_port_info(int p_idx) con
if (call_mode == CALL_MODE_INSTANCE) {
if (p_idx == 0) {
- return PropertyInfo(Variant::OBJECT, "pass");
+ return PropertyInfo(Variant::OBJECT, "pass", PROPERTY_HINT_TYPE_STRING, get_base_type());
} else {
p_idx--;
}
@@ -1055,7 +1055,7 @@ PropertyInfo VisualScriptPropertySet::get_output_value_port_info(int p_idx) cons
if (call_mode == CALL_MODE_BASIC_TYPE) {
return PropertyInfo(basic_type, "out");
} else if (call_mode == CALL_MODE_INSTANCE) {
- return PropertyInfo(Variant::OBJECT, "pass");
+ return PropertyInfo(Variant::OBJECT, "pass", PROPERTY_HINT_TYPE_STRING, get_base_type());
} else {
return PropertyInfo();
}
diff --git a/modules/visual_script/visual_script_nodes.cpp b/modules/visual_script/visual_script_nodes.cpp
index 8b7b809ec0..f174300a4c 100644
--- a/modules/visual_script/visual_script_nodes.cpp
+++ b/modules/visual_script/visual_script_nodes.cpp
@@ -2198,7 +2198,7 @@ PropertyInfo VisualScriptSceneTree::get_input_value_port_info(int p_idx) const {
PropertyInfo VisualScriptSceneTree::get_output_value_port_info(int p_idx) const {
- return PropertyInfo(Variant::OBJECT, "Scene Tree");
+ return PropertyInfo(Variant::OBJECT, "Scene Tree", PROPERTY_HINT_TYPE_STRING, "SceneTree");
}
String VisualScriptSceneTree::get_caption() const {
diff --git a/modules/visual_script/visual_script_property_selector.cpp b/modules/visual_script/visual_script_property_selector.cpp
new file mode 100644
index 0000000000..994ea1f791
--- /dev/null
+++ b/modules/visual_script/visual_script_property_selector.cpp
@@ -0,0 +1,705 @@
+/*************************************************************************/
+/* visual_script_property_selector.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "visual_script_property_selector.h"
+
+#include "editor_scale.h"
+#include "modules/visual_script/visual_script.h"
+#include "modules/visual_script/visual_script_builtin_funcs.h"
+#include "modules/visual_script/visual_script_flow_control.h"
+#include "modules/visual_script/visual_script_func_nodes.h"
+#include "modules/visual_script/visual_script_nodes.h"
+#include "os/keyboard.h"
+#include "scene/main/node.h"
+#include "scene/main/viewport.h"
+
+void VisualScriptPropertySelector::_text_changed(const String &p_newtext) {
+ _update_search();
+}
+
+void VisualScriptPropertySelector::_sbox_input(const Ref<InputEvent> &p_ie) {
+
+ Ref<InputEventKey> k = p_ie;
+
+ if (k.is_valid()) {
+
+ switch (k->get_scancode()) {
+ case KEY_UP:
+ case KEY_DOWN:
+ case KEY_PAGEUP:
+ case KEY_PAGEDOWN: {
+
+ search_options->call("_gui_input", k);
+ search_box->accept_event();
+
+ TreeItem *root = search_options->get_root();
+ if (!root->get_children())
+ break;
+
+ TreeItem *current = search_options->get_selected();
+
+ TreeItem *item = search_options->get_next_selected(root);
+ while (item) {
+ item->deselect(0);
+ item = search_options->get_next_selected(item);
+ }
+
+ current->select(0);
+
+ } break;
+ }
+ }
+}
+
+void VisualScriptPropertySelector::_update_search() {
+ set_title(TTR("Search VisualScript"));
+
+ search_options->clear();
+ help_bit->set_text("");
+
+ TreeItem *root = search_options->create_item();
+ bool found = false;
+
+ if (properties) {
+
+ List<PropertyInfo> props;
+
+ if (instance) {
+ instance->get_property_list(&props, true);
+ } else if (type != Variant::NIL) {
+ Variant v;
+ Variant::CallError ce;
+ v = Variant::construct(type, NULL, 0, ce);
+
+ v.get_property_list(&props);
+ } else {
+
+ Object *obj = ObjectDB::get_instance(script);
+ if (Object::cast_to<Script>(obj)) {
+
+ props.push_back(PropertyInfo(Variant::NIL, "Script Variables", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_CATEGORY));
+ Object::cast_to<Script>(obj)->get_script_property_list(&props);
+ }
+
+ StringName base = base_type;
+ while (base) {
+ props.push_back(PropertyInfo(Variant::NIL, base, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_CATEGORY));
+ ClassDB::get_property_list(base, &props, true);
+ base = ClassDB::get_parent_class_nocheck(base);
+ }
+ }
+
+ TreeItem *category = NULL;
+
+ Ref<Texture> type_icons[Variant::VARIANT_MAX] = {
+ Control::get_icon("Variant", "EditorIcons"),
+ Control::get_icon("bool", "EditorIcons"),
+ Control::get_icon("int", "EditorIcons"),
+ Control::get_icon("float", "EditorIcons"),
+ Control::get_icon("String", "EditorIcons"),
+ Control::get_icon("Vector2", "EditorIcons"),
+ Control::get_icon("Rect2", "EditorIcons"),
+ Control::get_icon("Vector3", "EditorIcons"),
+ Control::get_icon("Transform2D", "EditorIcons"),
+ Control::get_icon("Plane", "EditorIcons"),
+ Control::get_icon("Quat", "EditorIcons"),
+ Control::get_icon("AABB", "EditorIcons"),
+ Control::get_icon("Basis", "EditorIcons"),
+ Control::get_icon("Transform", "EditorIcons"),
+ Control::get_icon("Color", "EditorIcons"),
+ Control::get_icon("Path", "EditorIcons"),
+ Control::get_icon("RID", "EditorIcons"),
+ Control::get_icon("Object", "EditorIcons"),
+ Control::get_icon("Dictionary", "EditorIcons"),
+ Control::get_icon("Array", "EditorIcons"),
+ Control::get_icon("PoolByteArray", "EditorIcons"),
+ Control::get_icon("PoolIntArray", "EditorIcons"),
+ Control::get_icon("PoolRealArray", "EditorIcons"),
+ Control::get_icon("PoolStringArray", "EditorIcons"),
+ Control::get_icon("PoolVector2Array", "EditorIcons"),
+ Control::get_icon("PoolVector3Array", "EditorIcons"),
+ Control::get_icon("PoolColorArray", "EditorIcons")
+ };
+
+ if (!seq_connect && visual_script_generic == false) {
+ get_visual_node_names("flow_control/type_cast", Set<String>(), found, root, search_box);
+ get_visual_node_names("functions/built_in/print", Set<String>(), found, root, search_box);
+ get_visual_node_names("functions/by_type/" + Variant::get_type_name(type), Set<String>(), found, root, search_box);
+ get_visual_node_names("operators/compare/", Set<String>(), found, root, search_box);
+ if (type == Variant::INT) {
+ get_visual_node_names("operators/bitwise/", Set<String>(), found, root, search_box);
+ }
+ if (type == Variant::BOOL) {
+ get_visual_node_names("operators/logic/", Set<String>(), found, root, search_box);
+ }
+ if (type == Variant::BOOL || type == Variant::INT || type == Variant::REAL || type == Variant::VECTOR2 || type == Variant::VECTOR3) {
+ get_visual_node_names("operators/math/", Set<String>(), found, root, search_box);
+ }
+ }
+
+ for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) {
+ if (E->get().usage == PROPERTY_USAGE_CATEGORY) {
+ if (category && category->get_children() == NULL) {
+ memdelete(category); //old category was unused
+ }
+ category = search_options->create_item(root);
+ category->set_text(0, E->get().name);
+ category->set_selectable(0, false);
+
+ Ref<Texture> icon;
+ if (E->get().name == "Script Variables") {
+ icon = get_icon("Script", "EditorIcons");
+ } else if (has_icon(E->get().name, "EditorIcons")) {
+ icon = get_icon(E->get().name, "EditorIcons");
+ } else {
+ icon = get_icon("Object", "EditorIcons");
+ }
+ category->set_icon(0, icon);
+ continue;
+ }
+
+ if (!(E->get().usage & PROPERTY_USAGE_EDITOR) && !(E->get().usage & PROPERTY_USAGE_SCRIPT_VARIABLE))
+ continue;
+
+ if (type_filter.size() && type_filter.find(E->get().type) == -1)
+ continue;
+
+ String get_text_raw = String(TTR("Get")) + String(" ") + E->get().name;
+ String get_text = get_text_raw.capitalize();
+
+ String set_text_raw = String(TTR("Set ")) + String(" ") + E->get().name;
+ String set_text = set_text_raw.capitalize();
+ String input = search_box->get_text().capitalize();
+ if (input == String() ||
+ get_text_raw.findn(input) != -1 ||
+ get_text.findn(input) != -1) {
+ TreeItem *item = search_options->create_item(category ? category : root);
+ item->set_text(0, get_text);
+ item->set_metadata(0, E->get().name);
+ item->set_icon(0, type_icons[E->get().type]);
+ item->set_metadata(1, "get");
+ item->set_collapsed(1);
+ item->set_selectable(1, false);
+ item->set_selectable(0, true);
+ }
+
+ if (input == String() ||
+ set_text_raw.findn(input) != -1 &&
+ set_text.findn(input) != -1) {
+ TreeItem *item = search_options->create_item(category ? category : root);
+ item->set_text(0, set_text);
+ item->set_metadata(0, E->get().name);
+ item->set_icon(0, type_icons[E->get().type]);
+ item->set_metadata(1, "set");
+ item->set_selectable(1, false);
+ item->set_selectable(0, true);
+ }
+ }
+ }
+
+ if (seq_connect == true && visual_script_generic == false) {
+ String text = search_box->get_text();
+ create_visualscript_item(String("VisualScriptCondition"), root, text, String("Condition"));
+ create_visualscript_item(String("VisualScriptSwitch"), root, text, String("Switch"));
+ create_visualscript_item(String("VisualScriptSequence"), root, text, String("Sequence"));
+ create_visualscript_item(String("VisualScriptIterator"), root, text, String("Iterator"));
+ create_visualscript_item(String("VisualScriptWhile"), root, text, String("While"));
+ create_visualscript_item(String("VisualScriptReturn"), root, text, String("Return"));
+ get_visual_node_names("flow_control/type_cast", Set<String>(), found, root, search_box);
+ get_visual_node_names("functions/built_in/print", Set<String>(), found, root, search_box);
+ }
+
+ if (visual_script_generic) {
+ get_visual_node_names("", Set<String>(), found, root, search_box);
+ }
+
+ List<MethodInfo> methods;
+
+ if (type != Variant::NIL) {
+ Variant v;
+ Variant::CallError ce;
+ v = Variant::construct(type, NULL, 0, ce);
+ v.get_method_list(&methods);
+ } else {
+
+ Object *obj = ObjectDB::get_instance(script);
+ if (Object::cast_to<Script>(obj)) {
+
+ methods.push_back(MethodInfo("*Script Methods"));
+ Object::cast_to<Script>(obj)->get_script_method_list(&methods);
+ }
+
+ StringName base = base_type;
+ while (base) {
+ methods.push_back(MethodInfo("*" + String(base)));
+ ClassDB::get_method_list(base, &methods, true, true);
+ base = ClassDB::get_parent_class_nocheck(base);
+ }
+ }
+ TreeItem *category = NULL;
+ bool script_methods = false;
+
+ for (List<MethodInfo>::Element *E = methods.front(); E; E = E->next()) {
+ if (E->get().name.begins_with("*")) {
+ if (category && category->get_children() == NULL) {
+ memdelete(category); //old category was unused
+ }
+ category = search_options->create_item(root);
+ category->set_text(0, E->get().name.replace_first("*", ""));
+ category->set_selectable(0, false);
+
+ Ref<Texture> icon;
+ script_methods = false;
+ print_line("name: " + E->get().name);
+ String rep = E->get().name.replace("*", "");
+ if (E->get().name == "*Script Methods") {
+ icon = get_icon("Script", "EditorIcons");
+ script_methods = true;
+ } else if (has_icon(rep, "EditorIcons")) {
+ icon = get_icon(rep, "EditorIcons");
+ } else {
+ icon = get_icon("Object", "EditorIcons");
+ }
+ category->set_icon(0, icon);
+
+ continue;
+ }
+
+ String name = E->get().name.get_slice(":", 0);
+ if (!script_methods && name.begins_with("_") && !(E->get().flags & METHOD_FLAG_VIRTUAL))
+ continue;
+
+ if (virtuals_only && !(E->get().flags & METHOD_FLAG_VIRTUAL))
+ continue;
+
+ if (!virtuals_only && (E->get().flags & METHOD_FLAG_VIRTUAL))
+ continue;
+
+ MethodInfo mi = E->get();
+ String desc = mi.name.capitalize() + " (";
+
+ if (search_box->get_text() != String() &&
+ name.findn(search_box->get_text()) == -1 &&
+ desc.findn(search_box->get_text()) == -1)
+ continue;
+
+ TreeItem *item = search_options->create_item(category ? category : root);
+
+ for (int i = 0; i < mi.arguments.size(); i++) {
+
+ if (i > 0)
+ desc += ", ";
+
+ if (mi.arguments[i].type == Variant::NIL)
+ desc += "var";
+ else if (mi.arguments[i].name.find(":") != -1) {
+ desc += mi.arguments[i].name.get_slice(":", 1);
+ mi.arguments[i].name = mi.arguments[i].name.get_slice(":", 0);
+ } else
+ desc += Variant::get_type_name(mi.arguments[i].type);
+ }
+
+ desc += ")";
+
+ item->set_text(0, desc);
+ item->set_icon(0, get_icon("MemberMethod", "EditorIcons"));
+ item->set_metadata(0, name);
+ item->set_selectable(0, true);
+
+ item->set_metadata(1, "method");
+ item->set_collapsed(1);
+ item->set_selectable(1, false);
+
+ if (category && category->get_children() == NULL) {
+ memdelete(category); //old category was unused
+ }
+ }
+
+ TreeItem *selected_item = search_options->search_item_text(search_box->get_text());
+ if (!found && selected_item != NULL) {
+ selected_item->select(0);
+ found = true;
+ }
+
+ get_ok()->set_disabled(root->get_children() == NULL);
+}
+
+void VisualScriptPropertySelector::create_visualscript_item(const String &name, TreeItem *const root, const String &search_input, const String &text) {
+ if (search_input == String() || text.findn(search_input) != -1) {
+ TreeItem *item = search_options->create_item(root);
+ item->set_text(0, text);
+ item->set_icon(0, get_icon("VisualScript", "EditorIcons"));
+ item->set_metadata(0, name);
+ item->set_metadata(1, "action");
+ item->set_selectable(0, true);
+ item->set_collapsed(1);
+ item->set_selectable(1, false);
+ }
+}
+
+void VisualScriptPropertySelector::get_visual_node_names(const String &root_filter, const Set<String> &filter, bool &found, TreeItem *const root, LineEdit *const search_box) {
+ Map<String, TreeItem *> path_cache;
+
+ List<String> fnodes;
+ VisualScriptLanguage::singleton->get_registered_node_names(&fnodes);
+
+ for (List<String>::Element *E = fnodes.front(); E; E = E->next()) {
+ if (!E->get().begins_with(root_filter)) {
+ continue;
+ }
+ Vector<String> path = E->get().split("/");
+ bool is_filter = false;
+ for (Set<String>::Element *E = filter.front(); E; E = E->next()) {
+ if (path.size() >= 2 && path[1].findn(E->get()) != -1) {
+ is_filter = true;
+ break;
+ }
+ }
+ if (is_filter == true) {
+ continue;
+ }
+
+ if (search_box->get_text() != String() && E->get().findn(search_box->get_text()) == -1) {
+ continue;
+ }
+ TreeItem *item = search_options->create_item(root);
+ VisualScriptOperator *vnode_operator = Object::cast_to<VisualScriptOperator>(*VisualScriptLanguage::singleton->create_node_from_name(E->get()));
+ String type_name;
+ if (vnode_operator != NULL) {
+ String type;
+ if (path.size() >= 2) {
+ type = path[1];
+ }
+ type_name = type.capitalize() + " ";
+ }
+ VisualScriptFunctionCall *vnode_function_call = Object::cast_to<VisualScriptFunctionCall>(*VisualScriptLanguage::singleton->create_node_from_name(E->get()));
+ if (vnode_function_call != NULL) {
+ String basic_type = Variant::get_type_name(vnode_function_call->get_basic_type());
+ type_name = basic_type.capitalize() + " ";
+ }
+ VisualScriptBuiltinFunc *vnode_builtin_function_call = Object::cast_to<VisualScriptBuiltinFunc>(*VisualScriptLanguage::singleton->create_node_from_name(E->get()));
+ if (vnode_builtin_function_call != NULL) {
+ type_name = "Builtin ";
+ }
+ item->set_text(0, type_name + path[path.size() - 1].capitalize());
+ item->set_icon(0, get_icon("VisualScript", "EditorIcons"));
+ item->set_selectable(0, true);
+ item->set_metadata(0, E->get());
+ item->set_selectable(0, true);
+ item->set_metadata(1, "visualscript");
+ item->set_selectable(1, false);
+ }
+}
+
+void VisualScriptPropertySelector::_confirmed() {
+
+ TreeItem *ti = search_options->get_selected();
+ if (!ti)
+ return;
+ emit_signal("selected", ti->get_metadata(0), ti->get_metadata(1));
+ hide();
+}
+
+void VisualScriptPropertySelector::_item_selected() {
+
+ help_bit->set_text("");
+
+ TreeItem *item = search_options->get_selected();
+ if (!item)
+ return;
+ String name = item->get_metadata(0);
+
+ String class_type;
+ if (type) {
+ class_type = Variant::get_type_name(type);
+
+ } else {
+ class_type = base_type;
+ }
+
+ DocData *dd = EditorHelp::get_doc_data();
+ String text;
+
+ String at_class = class_type;
+
+ while (at_class != String()) {
+
+ Map<String, DocData::ClassDoc>::Element *E = dd->class_list.find(at_class);
+ if (E) {
+ for (int i = 0; i < E->get().properties.size(); i++) {
+ if (E->get().properties[i].name == name) {
+ text = E->get().properties[i].description;
+ }
+ }
+ }
+
+ at_class = ClassDB::get_parent_class_nocheck(at_class);
+ }
+ at_class = class_type;
+
+ while (at_class != String()) {
+
+ Map<String, DocData::ClassDoc>::Element *E = dd->class_list.find(at_class);
+ if (E) {
+ for (int i = 0; i < E->get().methods.size(); i++) {
+ if (E->get().methods[i].name == name) {
+ text = E->get().methods[i].description;
+ }
+ }
+ }
+
+ at_class = ClassDB::get_parent_class_nocheck(at_class);
+ }
+ Map<String, DocData::ClassDoc>::Element *E = dd->class_list.find(class_type);
+ if (E) {
+ for (int i = 0; i < E->get().methods.size(); i++) {
+ Vector<String> functions = name.rsplit("/", false, 1);
+ if (E->get().methods[i].name == functions[functions.size() - 1]) {
+ text = E->get().methods[i].description;
+ }
+ }
+ }
+
+ List<String> *names = memnew(List<String>);
+ VisualScriptLanguage::singleton->get_registered_node_names(names);
+ if (names->find(name) != NULL) {
+ Ref<VisualScriptOperator> operator_node = VisualScriptLanguage::singleton->create_node_from_name(name);
+ if (operator_node.is_valid()) {
+ Map<String, DocData::ClassDoc>::Element *E = dd->class_list.find(operator_node->get_class_name());
+ if (E) {
+ text = Variant::get_operator_name(operator_node->get_operator());
+ }
+ }
+ Ref<VisualScriptTypeCast> typecast_node = VisualScriptLanguage::singleton->create_node_from_name(name);
+ if (typecast_node.is_valid()) {
+ Map<String, DocData::ClassDoc>::Element *E = dd->class_list.find(typecast_node->get_class_name());
+ if (E) {
+ text = E->get().description;
+ }
+ }
+
+ Ref<VisualScriptBuiltinFunc> builtin_node = VisualScriptLanguage::singleton->create_node_from_name(name);
+ if (builtin_node.is_valid()) {
+ Map<String, DocData::ClassDoc>::Element *E = dd->class_list.find(builtin_node->get_class_name());
+ if (E) {
+ for (int i = 0; i < E->get().constants.size(); i++) {
+ if (E->get().constants[i].value.to_int() == int(builtin_node->get_func())) {
+ text = E->get().constants[i].description;
+ }
+ }
+ }
+ }
+ }
+
+ memdelete(names);
+
+ if (text == String())
+ return;
+
+ help_bit->set_text(text);
+}
+
+void VisualScriptPropertySelector::_notification(int p_what) {
+
+ if (p_what == NOTIFICATION_ENTER_TREE) {
+
+ connect("confirmed", this, "_confirmed");
+ }
+}
+
+void VisualScriptPropertySelector::select_method_from_base_type(const String &p_base, const String &p_current, bool p_virtuals_only) {
+
+ base_type = p_base;
+ selected = p_current;
+ type = Variant::NIL;
+ script = 0;
+ properties = false;
+ instance = NULL;
+ virtuals_only = p_virtuals_only;
+
+ show_window(.5f);
+ search_box->set_text("");
+ search_box->grab_focus();
+ _update_search();
+}
+
+void VisualScriptPropertySelector::set_type_filter(const Vector<Variant::Type> &p_type_filter) {
+ type_filter = p_type_filter;
+}
+
+void VisualScriptPropertySelector::select_from_base_type(const String &p_base, const String &p_current /*= ""*/, bool p_virtuals_only /*= false*/, bool p_seq_connect /*= false*/) {
+
+ base_type = p_base;
+ selected = p_current;
+ type = Variant::NIL;
+ script = 0;
+ properties = true;
+ instance = NULL;
+ virtuals_only = p_virtuals_only;
+
+ show_window(.5f);
+ search_box->set_text("");
+ search_box->grab_focus();
+ seq_connect = p_seq_connect;
+
+ _update_search();
+}
+
+void VisualScriptPropertySelector::select_from_script(const Ref<Script> &p_script, const String &p_current /*= ""*/) {
+ ERR_FAIL_COND(p_script.is_null());
+
+ base_type = p_script->get_instance_base_type();
+ selected = p_current;
+ type = Variant::NIL;
+ script = p_script->get_instance_id();
+ properties = true;
+ instance = NULL;
+ virtuals_only = false;
+
+ show_window(.5f);
+ search_box->set_text("");
+ search_box->grab_focus();
+ seq_connect = false;
+
+ _update_search();
+}
+
+void VisualScriptPropertySelector::select_from_basic_type(Variant::Type p_type, const String &p_current /*= ""*/) {
+ ERR_FAIL_COND(p_type == Variant::NIL);
+ base_type = "";
+ selected = p_current;
+ type = p_type;
+ script = 0;
+ properties = true;
+ instance = NULL;
+ virtuals_only = false;
+
+ show_window(.5f);
+ search_box->set_text("");
+ search_box->grab_focus();
+ seq_connect = false;
+
+ _update_search();
+}
+
+void VisualScriptPropertySelector::select_from_action(const String &p_type, const String &p_current /*= ""*/) {
+ base_type = p_type;
+ selected = p_current;
+ type = Variant::NIL;
+ script = 0;
+ properties = false;
+ instance = NULL;
+ virtuals_only = false;
+
+ show_window(.5f);
+ search_box->set_text("");
+ search_box->grab_focus();
+ seq_connect = true;
+ _update_search();
+}
+
+void VisualScriptPropertySelector::select_from_instance(Object *p_instance, const String &p_current /*= ""*/) {
+ base_type = "";
+ selected = p_current;
+ type = Variant::NIL;
+ script = 0;
+ properties = true;
+ instance = p_instance;
+ virtuals_only = false;
+
+ show_window(.5f);
+ search_box->set_text("");
+ search_box->grab_focus();
+ seq_connect = false;
+
+ _update_search();
+}
+
+void VisualScriptPropertySelector::select_from_visual_script(const String &p_base) {
+ base_type = p_base;
+ selected = "";
+ type = Variant::NIL;
+ script = 0;
+ properties = true;
+ visual_script_generic = true;
+ instance = NULL;
+ virtuals_only = false;
+ show_window(.5f);
+ search_box->set_text("");
+ search_box->grab_focus();
+
+ _update_search();
+}
+
+void VisualScriptPropertySelector::show_window(float p_screen_ratio) {
+ Rect2 rect;
+ Point2 window_size = get_viewport_rect().size;
+ rect.size = (window_size * p_screen_ratio).floor();
+ rect.size.x = rect.size.x / 1.25f;
+ rect.position = ((window_size - rect.size) / 2.0f).floor();
+ popup(rect);
+}
+
+void VisualScriptPropertySelector::_bind_methods() {
+
+ ClassDB::bind_method(D_METHOD("_text_changed"), &VisualScriptPropertySelector::_text_changed);
+ ClassDB::bind_method(D_METHOD("_confirmed"), &VisualScriptPropertySelector::_confirmed);
+ ClassDB::bind_method(D_METHOD("_sbox_input"), &VisualScriptPropertySelector::_sbox_input);
+ ClassDB::bind_method(D_METHOD("_item_selected"), &VisualScriptPropertySelector::_item_selected);
+
+ ADD_SIGNAL(MethodInfo("selected", PropertyInfo(Variant::STRING, "name")));
+}
+
+VisualScriptPropertySelector::VisualScriptPropertySelector() {
+
+ VBoxContainer *vbc = memnew(VBoxContainer);
+ add_child(vbc);
+ //set_child_rect(vbc);
+ search_box = memnew(LineEdit);
+ vbc->add_margin_child(TTR("Search:"), search_box);
+ search_box->connect("text_changed", this, "_text_changed");
+ search_box->connect("gui_input", this, "_sbox_input");
+ search_options = memnew(Tree);
+ vbc->add_margin_child(TTR("Matches:"), search_options, true);
+ get_ok()->set_text(TTR("Open"));
+ get_ok()->set_disabled(true);
+ register_text_enter(search_box);
+ set_hide_on_ok(false);
+ search_options->connect("item_activated", this, "_confirmed");
+ search_options->connect("cell_selected", this, "_item_selected");
+ search_options->set_hide_root(true);
+ search_options->set_hide_folding(true);
+ virtuals_only = false;
+ help_bit = memnew(EditorHelpBit);
+ vbc->add_margin_child(TTR("Description:"), help_bit);
+ help_bit->connect("request_hide", this, "_closed");
+ search_options->set_columns(2);
+ search_options->set_column_expand(1, false);
+}
diff --git a/modules/visual_script/visual_script_property_selector.h b/modules/visual_script/visual_script_property_selector.h
new file mode 100644
index 0000000000..ec536f86a8
--- /dev/null
+++ b/modules/visual_script/visual_script_property_selector.h
@@ -0,0 +1,92 @@
+/*************************************************************************/
+/* visual_script_property_selector.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef VISUALSCRIPT_PROPERTYSELECTOR_H
+#define VISUALSCRIPT_PROPERTYSELECTOR_H
+
+#include "editor/property_editor.h"
+#include "editor_help.h"
+#include "scene/gui/rich_text_label.h"
+
+class VisualScriptPropertySelector : public ConfirmationDialog {
+ GDCLASS(VisualScriptPropertySelector, ConfirmationDialog)
+
+ LineEdit *search_box;
+ Tree *search_options;
+
+ void _update_search();
+
+ void create_visualscript_item(const String &name, TreeItem *const root, const String &search_input, const String &text);
+
+ void get_visual_node_names(const String &root_filter, const Set<String> &filter, bool &found, TreeItem *const root, LineEdit *const search_box);
+
+ void _sbox_input(const Ref<InputEvent> &p_ie);
+
+ void _confirmed();
+ void _text_changed(const String &p_newtext);
+
+ EditorHelpBit *help_bit;
+
+ bool properties;
+ bool visual_script_generic;
+ String selected;
+ Variant::Type type;
+ String base_type;
+ ObjectID script;
+ Object *instance;
+ bool virtuals_only;
+
+ bool seq_connect = false;
+
+ void _item_selected();
+
+ Vector<Variant::Type> type_filter;
+
+protected:
+ void _notification(int p_what);
+ static void _bind_methods();
+
+public:
+ void select_method_from_base_type(const String &p_base, const String &p_current = "", bool p_virtuals_only = false);
+ void select_from_base_type(const String &p_base, const String &p_current = "", bool p_virtuals_only = false, bool p_seq_connect = false);
+ void select_from_script(const Ref<Script> &p_script, const String &p_current /*= ""*/);
+ void select_from_basic_type(Variant::Type p_type, const String &p_current = "");
+ void select_from_action(const String &p_type, const String &p_current = "");
+ void select_from_instance(Object *p_instance, const String &p_current = "");
+ void select_from_visual_script(const String &p_base);
+
+ void show_window(float p_screen_ratio);
+
+ void set_type_filter(const Vector<Variant::Type> &p_type_filter);
+
+ VisualScriptPropertySelector();
+};
+
+#endif // VISUALSCRIPT_PROPERTYSELECTOR_H
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp
index e2c730a56e..d95ec9e495 100644
--- a/scene/gui/graph_edit.cpp
+++ b/scene/gui/graph_edit.cpp
@@ -268,6 +268,10 @@ void GraphEdit::remove_child_notify(Node *p_child) {
void GraphEdit::_notification(int p_what) {
+ if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED) {
+ port_grab_distance_horizontal = get_constant("port_grab_distance_horizontal");
+ port_grab_distance_vertical = get_constant("port_grab_distance_vertical");
+ }
if (p_what == NOTIFICATION_READY) {
Size2 hmin = h_scroll->get_combined_minimum_size();
Size2 vmin = v_scroll->get_combined_minimum_size();
@@ -343,8 +347,6 @@ bool GraphEdit::_filter_input(const Point2 &p_point) {
Ref<Texture> port = get_icon("port", "GraphNode");
- float grab_r_extend = 2.0;
- float grab_r = port->get_width() * 0.5 * grab_r_extend;
for (int i = get_child_count() - 1; i >= 0; i--) {
GraphNode *gn = Object::cast_to<GraphNode>(get_child(i));
@@ -354,14 +356,14 @@ bool GraphEdit::_filter_input(const Point2 &p_point) {
for (int j = 0; j < gn->get_connection_output_count(); j++) {
Vector2 pos = gn->get_connection_output_position(j) + gn->get_position();
- if (pos.distance_to(p_point) < grab_r)
+ if (create_hot_zone(pos).has_point(p_point))
return true;
}
for (int j = 0; j < gn->get_connection_input_count(); j++) {
Vector2 pos = gn->get_connection_input_position(j) + gn->get_position();
- if (pos.distance_to(p_point) < grab_r) {
+ if (create_hot_zone(pos).has_point(p_point)) {
return true;
}
}
@@ -372,13 +374,11 @@ bool GraphEdit::_filter_input(const Point2 &p_point) {
void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
- float grab_r_extend = 2.0;
Ref<InputEventMouseButton> mb = p_ev;
if (mb.is_valid() && mb->get_button_index() == BUTTON_LEFT && mb->is_pressed()) {
Ref<Texture> port = get_icon("port", "GraphNode");
Vector2 mpos(mb->get_position().x, mb->get_position().y);
- float grab_r = port->get_width() * 0.5 * grab_r_extend;
for (int i = get_child_count() - 1; i >= 0; i--) {
GraphNode *gn = Object::cast_to<GraphNode>(get_child(i));
@@ -388,7 +388,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
for (int j = 0; j < gn->get_connection_output_count(); j++) {
Vector2 pos = gn->get_connection_output_position(j) + gn->get_position();
- if (pos.distance_to(mpos) < grab_r) {
+ if (create_hot_zone(pos).has_point(mpos)) {
if (valid_left_disconnect_types.has(gn->get_connection_output_type(j))) {
//check disconnect
@@ -435,8 +435,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
for (int j = 0; j < gn->get_connection_input_count(); j++) {
Vector2 pos = gn->get_connection_input_position(j) + gn->get_position();
-
- if (pos.distance_to(mpos) < grab_r) {
+ if (create_hot_zone(pos).has_point(mpos)) {
if (right_disconnects || valid_right_disconnect_types.has(gn->get_connection_input_type(j))) {
//check disconnect
@@ -492,7 +491,6 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
Ref<Texture> port = get_icon("port", "GraphNode");
Vector2 mpos = mm->get_position();
- float grab_r = port->get_width() * 0.5 * grab_r_extend;
for (int i = get_child_count() - 1; i >= 0; i--) {
GraphNode *gn = Object::cast_to<GraphNode>(get_child(i));
@@ -504,7 +502,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
Vector2 pos = gn->get_connection_output_position(j) + gn->get_position();
int type = gn->get_connection_output_type(j);
- if ((type == connecting_type || valid_connection_types.has(ConnType(type, connecting_type))) && pos.distance_to(mpos) < grab_r) {
+ if ((type == connecting_type || valid_connection_types.has(ConnType(type, connecting_type))) && create_hot_zone(pos).has_point(mpos)) {
connecting_target = true;
connecting_to = pos;
@@ -519,7 +517,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
Vector2 pos = gn->get_connection_input_position(j) + gn->get_position();
int type = gn->get_connection_input_type(j);
- if ((type == connecting_type || valid_connection_types.has(ConnType(type, connecting_type))) && pos.distance_to(mpos) < grab_r) {
+ if ((type == connecting_type || valid_connection_types.has(ConnType(type, connecting_type))) && create_hot_zone(pos).has_point(mpos)) {
connecting_target = true;
connecting_to = pos;
connecting_target_to = gn->get_name();
@@ -559,6 +557,10 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
}
}
+Rect2 GraphEdit::create_hot_zone(const Vector2 &pos) {
+ return Rect2(pos.x - port_grab_distance_horizontal, pos.y - port_grab_distance_vertical, port_grab_distance_horizontal * 2, port_grab_distance_vertical * 2);
+}
+
template <class Vector2>
static _FORCE_INLINE_ Vector2 _bezier_interp(real_t t, Vector2 start, Vector2 control_1, Vector2 control_2, Vector2 end) {
/* Formula from Wikipedia article on Bezier curves. */
diff --git a/scene/gui/graph_edit.h b/scene/gui/graph_edit.h
index 14789001e4..64ba18681e 100644
--- a/scene/gui/graph_edit.h
+++ b/scene/gui/graph_edit.h
@@ -81,6 +81,9 @@ private:
HScrollBar *h_scroll;
VScrollBar *v_scroll;
+ float port_grab_distance_horizontal;
+ float port_grab_distance_vertical;
+
bool connecting;
String connecting_from;
bool connecting_out;
@@ -127,6 +130,9 @@ private:
Control *connections_layer;
GraphEditFilter *top_layer;
void _top_layer_input(const Ref<InputEvent> &p_ev);
+
+ Rect2 create_hot_zone(const Vector2 &pos);
+
void _top_layer_draw();
void _connections_layer_draw();
void _update_scroll_offset();
diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp
index fe12e2f5f6..601f6fb558 100644
--- a/scene/resources/default_theme/default_theme.cpp
+++ b/scene/resources/default_theme/default_theme.cpp
@@ -883,6 +883,10 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_icon("logo", "Icons", make_icon(logo_png));
+ // Visual Node Ports
+ theme->set_constant("port_grab_distance_horizontal", "GraphEdit", 48 * scale);
+ theme->set_constant("port_grab_distance_vertical", "GraphEdit", 6 * scale);
+
// Theme
default_icon = make_icon(error_icon_png);