diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2021-03-05 10:37:06 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2021-03-05 22:32:48 +0100 |
commit | 848f3bba7c1d9d8898959f544c51479b789167e5 (patch) | |
tree | 13f1e05611728c93a4ce639cb024d7aefd05c86c | |
parent | f9dad47478bf3a089b34f2e099164a5d4b388ef5 (diff) |
Link to Godot Contributors Chat instead of IRC
-rw-r--r-- | CONTRIBUTING.md | 28 | ||||
-rw-r--r-- | README.md | 3 |
2 files changed, 13 insertions, 18 deletions
diff --git a/CONTRIBUTING.md b/CONTRIBUTING.md index 4387750f28..d7a4f976bf 100644 --- a/CONTRIBUTING.md +++ b/CONTRIBUTING.md @@ -241,25 +241,21 @@ discussions and support, others more for development discussions. To communicate with developers (e.g. to discuss a feature you want to implement or a bug you want to fix), the following channels can be used: -- [GitHub issues](https://github.com/godotengine/godot/issues): If there is an - existing issue about a topic you want to discuss, just add a comment to it - - all developers watch the repository and will get an email notification. You - can also create a new issue - please keep in mind to create issues only to - discuss quite specific points about the development, and not general user - feedback or support requests. -- [#godotengine-devel IRC channel on - Freenode](https://webchat.freenode.net/?channels=godotengine-devel): You will - find most core developers there, so it's the go-to channel for direct chat +- [Godot Contributors Chat](https://chat.godotengine.org): You will + find most core developers there, so it's the go-to platform for direct chat about Godot Engine development. Feel free to start discussing something there to get some early feedback before writing up a detailed proposal in a GitHub issue. -- [devel@godotengine.org mailing - list](https://listengine.tuxfamily.org/godotengine.org/devel/): Mailing list - for Godot developers, used primarily to announce developer meetings on IRC - and other important discussions that need to reach people directly in their - mailbox. See the [index - page](https://listengine.tuxfamily.org/godotengine.org/devel/) for - subscription instructions. +- [Bug tracker](https://github.com/godotengine/godot/issues): If there is an + existing issue about a topic you want to discuss, just add a comment to it - + many developers watch the repository and will get a notification. You can + also create a new issue - please keep in mind to create issues only to + discuss quite specific points about the development, and not general user + feedback or support requests. +- [Feature proposals](https://github.com/godotengine/godot-proposals/issues): + To propose a new feature, we have a dedicated issue tracker for that. Don't + hesitate to start by talking about your idea on the Godot Contributors Chat + to make sure that it makes sense in Godot's context. Thanks for your interest in contributing! @@ -50,8 +50,7 @@ Godot is not only an engine but an ever-growing community of users and engine developers. The main community channels are listed [on the homepage](https://godotengine.org/community). To get in touch with the engine developers, the best way is to join the -[#godotengine-devel IRC channel](https://webchat.freenode.net/?channels=godotengine-devel) -on Freenode. +[Godot Contributors Chat](https://chat.godotengine.org). To get started contributing to the project, see the [contributing guide](CONTRIBUTING.md). |