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author | Rémi Verschelde <rverschelde@gmail.com> | 2020-05-12 10:09:44 +0200 |
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committer | GitHub <noreply@github.com> | 2020-05-12 10:09:44 +0200 |
commit | 845ac76b23a0ad9c8a274e11a6ba6e51aca63746 (patch) | |
tree | 9d751595ba434023259644ad750559a72d1de2bf | |
parent | 6731e1f98b60f99cc9a266dee8a92a8e69fda0ca (diff) | |
parent | c6afb9f6ead56c5d74a27bf2b0cef40670349918 (diff) |
Merge pull request #38687 from Calinou/tweak-editor-icons-readme
Update the editor icons README to remove outdated information
-rw-r--r-- | editor/icons/README.md | 15 |
1 files changed, 5 insertions, 10 deletions
diff --git a/editor/icons/README.md b/editor/icons/README.md index 5f652e47ab..3159565180 100644 --- a/editor/icons/README.md +++ b/editor/icons/README.md @@ -1,12 +1,7 @@ -The icons here are optimized SVGs, because the editor renders the svgs at runtime, they need -to be small in size, so they can be efficiently parsed. +# Editor icons -The original icons can be found at: -https://github.com/godotengine/godot-design/tree/master/engine/icons +This folder contains all the icons used by Godot editor (except for platform +icons which are located in their respective platform folder). -There you can find the optimizer script. - -If you add a new icon, please make a pull request to this repo: -https://github.com/godotengine/godot-design/ - -and store the optimized SVG version here. +See [Editor icons](https://docs.godotengine.org/en/latest/development/editor/creating_icons.html) +in the documentation for details on creating icons for the Godot editor. |