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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2020-01-06 11:39:18 +0100 |
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committer | GitHub <noreply@github.com> | 2020-01-06 11:39:18 +0100 |
commit | 845480497207839bef48997d152f00b60b6176a8 (patch) | |
tree | 8a4b65992148e55897e33c9b09c9664c2dda3e6b | |
parent | 7c3543380fe9ecd3d9a2d2dd3319e1c37e06820f (diff) | |
parent | 21a392341034169fff18db626e1c356545289af5 (diff) |
Merge pull request #33967 from Calinou/add-os-is-window-focused
Add an `OS.is_window_focused()` getter
-rw-r--r-- | core/bind/core_bind.cpp | 5 | ||||
-rw-r--r-- | core/bind/core_bind.h | 1 | ||||
-rw-r--r-- | core/os/os.h | 1 | ||||
-rw-r--r-- | doc/classes/OS.xml | 8 | ||||
-rw-r--r-- | platform/osx/os_osx.h | 2 | ||||
-rw-r--r-- | platform/osx/os_osx.mm | 18 | ||||
-rwxr-xr-x | platform/windows/os_windows.cpp | 8 | ||||
-rw-r--r-- | platform/windows/os_windows.h | 2 | ||||
-rw-r--r-- | platform/x11/os_x11.cpp | 8 | ||||
-rw-r--r-- | platform/x11/os_x11.h | 2 |
10 files changed, 50 insertions, 5 deletions
diff --git a/core/bind/core_bind.cpp b/core/bind/core_bind.cpp index 3b189be4ab..0eacffeb88 100644 --- a/core/bind/core_bind.cpp +++ b/core/bind/core_bind.cpp @@ -400,6 +400,10 @@ bool _OS::is_window_always_on_top() const { return OS::get_singleton()->is_window_always_on_top(); } +bool _OS::is_window_focused() const { + return OS::get_singleton()->is_window_focused(); +} + void _OS::set_borderless_window(bool p_borderless) { OS::get_singleton()->set_borderless_window(p_borderless); } @@ -1226,6 +1230,7 @@ void _OS::_bind_methods() { ClassDB::bind_method(D_METHOD("is_window_maximized"), &_OS::is_window_maximized); ClassDB::bind_method(D_METHOD("set_window_always_on_top", "enabled"), &_OS::set_window_always_on_top); ClassDB::bind_method(D_METHOD("is_window_always_on_top"), &_OS::is_window_always_on_top); + ClassDB::bind_method(D_METHOD("is_window_focused"), &_OS::is_window_focused); ClassDB::bind_method(D_METHOD("request_attention"), &_OS::request_attention); ClassDB::bind_method(D_METHOD("get_real_window_size"), &_OS::get_real_window_size); ClassDB::bind_method(D_METHOD("center_window"), &_OS::center_window); diff --git a/core/bind/core_bind.h b/core/bind/core_bind.h index 46a5fdb5a4..7c5031cad4 100644 --- a/core/bind/core_bind.h +++ b/core/bind/core_bind.h @@ -198,6 +198,7 @@ public: virtual bool is_window_maximized() const; virtual void set_window_always_on_top(bool p_enabled); virtual bool is_window_always_on_top() const; + virtual bool is_window_focused() const; virtual void request_attention(); virtual void center_window(); virtual void move_window_to_foreground(); diff --git a/core/os/os.h b/core/os/os.h index cdc9536653..593ea2b645 100644 --- a/core/os/os.h +++ b/core/os/os.h @@ -222,6 +222,7 @@ public: virtual bool is_window_maximized() const { return true; } virtual void set_window_always_on_top(bool p_enabled) {} virtual bool is_window_always_on_top() const { return false; } + virtual bool is_window_focused() const { return true; } virtual void set_console_visible(bool p_enabled) {} virtual bool is_console_visible() const { return false; } virtual void request_attention() {} diff --git a/doc/classes/OS.xml b/doc/classes/OS.xml index 22f4dc2d83..71d0c1a6fe 100644 --- a/doc/classes/OS.xml +++ b/doc/classes/OS.xml @@ -655,6 +655,14 @@ Returns [code]true[/code] if the window should always be on top of other windows. </description> </method> + <method name="is_window_focused" qualifiers="const"> + <return type="bool"> + </return> + <description> + Returns [code]true[/code] if the window is currently focused. + [b]Note:[/b] Only implemented on desktop platforms. On other platforms, it will always return [code]true[/code]. + </description> + </method> <method name="kill"> <return type="int" enum="Error"> </return> diff --git a/platform/osx/os_osx.h b/platform/osx/os_osx.h index 53b44af867..44c5412a39 100644 --- a/platform/osx/os_osx.h +++ b/platform/osx/os_osx.h @@ -121,6 +121,7 @@ public: bool maximized; bool zoomed; bool resizable; + bool window_focused; Size2 window_size; Rect2 restore_rect; @@ -274,6 +275,7 @@ public: virtual bool is_window_maximized() const; virtual void set_window_always_on_top(bool p_enabled); virtual bool is_window_always_on_top() const; + virtual bool is_window_focused() const; virtual void request_attention(); virtual String get_joy_guid(int p_device) const; diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm index 7225fbf43d..95c103bd28 100644 --- a/platform/osx/os_osx.mm +++ b/platform/osx/os_osx.mm @@ -393,9 +393,6 @@ static Vector2 get_mouse_pos(NSPoint locationInWindow, CGFloat backingScaleFacto } - (void)windowDidBecomeKey:(NSNotification *)notification { - //_GodotInputWindowFocus(window, GL_TRUE); - //_GodotPlatformSetCursorMode(window, window->cursorMode); - if (OS_OSX::singleton->get_main_loop()) { get_mouse_pos( [OS_OSX::singleton->window_object mouseLocationOutsideOfEventStream], @@ -404,25 +401,31 @@ static Vector2 get_mouse_pos(NSPoint locationInWindow, CGFloat backingScaleFacto OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN); } + + OS_OSX::singleton->window_focused = true; } - (void)windowDidResignKey:(NSNotification *)notification { - //_GodotInputWindowFocus(window, GL_FALSE); - //_GodotPlatformSetCursorMode(window, Godot_CURSOR_NORMAL); if (OS_OSX::singleton->get_main_loop()) OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT); + + OS_OSX::singleton->window_focused = false; } - (void)windowDidMiniaturize:(NSNotification *)notification { OS_OSX::singleton->wm_minimized(true); if (OS_OSX::singleton->get_main_loop()) OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT); + + OS_OSX::singleton->window_focused = false; }; - (void)windowDidDeminiaturize:(NSNotification *)notification { OS_OSX::singleton->wm_minimized(false); if (OS_OSX::singleton->get_main_loop()) OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN); + + OS_OSX::singleton->window_focused = true; }; @end @@ -2607,6 +2610,10 @@ bool OS_OSX::is_window_always_on_top() const { return [window_object level] == NSFloatingWindowLevel; } +bool OS_OSX::is_window_focused() const { + return window_focused; +} + void OS_OSX::request_attention() { [NSApp requestUserAttention:NSCriticalRequest]; @@ -3059,6 +3066,7 @@ OS_OSX::OS_OSX() { window_size = Vector2(1024, 600); zoomed = false; resizable = false; + window_focused = true; Vector<Logger *> loggers; loggers.push_back(memnew(OSXTerminalLogger)); diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp index cee848f270..3868d0bc63 100755 --- a/platform/windows/os_windows.cpp +++ b/platform/windows/os_windows.cpp @@ -352,12 +352,14 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) if (LOWORD(wParam) == WA_ACTIVE || LOWORD(wParam) == WA_CLICKACTIVE) { main_loop->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN); + window_focused = true; alt_mem = false; control_mem = false; shift_mem = false; } else { // WM_INACTIVE input->release_pressed_events(); main_loop->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT); + window_focused = false; alt_mem = false; }; @@ -2095,6 +2097,11 @@ bool OS_Windows::is_window_always_on_top() const { return video_mode.always_on_top; } +bool OS_Windows::is_window_focused() const { + + return window_focused; +} + void OS_Windows::set_console_visible(bool p_enabled) { if (console_visible == p_enabled) return; @@ -3372,6 +3379,7 @@ OS_Windows::OS_Windows(HINSTANCE _hInstance) { meta_mem = false; minimized = false; was_maximized = false; + window_focused = true; console_visible = IsWindowVisible(GetConsoleWindow()); //Note: Functions for pen input, available on Windows 8+ diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h index 20b61e3dbe..65d08f5d36 100644 --- a/platform/windows/os_windows.h +++ b/platform/windows/os_windows.h @@ -274,6 +274,7 @@ protected: bool maximized; bool minimized; bool borderless; + bool window_focused; bool console_visible; bool was_maximized; @@ -322,6 +323,7 @@ public: virtual bool is_window_maximized() const; virtual void set_window_always_on_top(bool p_enabled); virtual bool is_window_always_on_top() const; + virtual bool is_window_focused() const; virtual void set_console_visible(bool p_enabled); virtual bool is_console_visible() const; virtual void request_attention(); diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp index b9cfd6f386..2f0d49e6dd 100644 --- a/platform/x11/os_x11.cpp +++ b/platform/x11/os_x11.cpp @@ -1684,6 +1684,10 @@ bool OS_X11::is_window_always_on_top() const { return current_videomode.always_on_top; } +bool OS_X11::is_window_focused() const { + return window_focused; +} + void OS_X11::set_borderless_window(bool p_borderless) { if (get_borderless_window() == p_borderless) @@ -2276,6 +2280,8 @@ void OS_X11::process_xevents() { minimized = false; window_has_focus = true; main_loop->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN); + window_focused = true; + if (mouse_mode_grab) { // Show and update the cursor if confined and the window regained focus. if (mouse_mode == MOUSE_MODE_CONFINED) @@ -2303,6 +2309,7 @@ void OS_X11::process_xevents() { window_has_focus = false; input->release_pressed_events(); main_loop->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT); + window_focused = false; if (mouse_mode_grab) { //dear X11, I try, I really try, but you never work, you do whathever you want. @@ -3497,6 +3504,7 @@ OS_X11::OS_X11() { xi.last_relative_time = 0; layered_window = false; minimized = false; + window_focused = true; xim_style = 0L; mouse_mode = MOUSE_MODE_VISIBLE; } diff --git a/platform/x11/os_x11.h b/platform/x11/os_x11.h index 35c55aab54..01e5aac3df 100644 --- a/platform/x11/os_x11.h +++ b/platform/x11/os_x11.h @@ -195,6 +195,7 @@ class OS_X11 : public OS_Unix { int video_driver_index; bool maximized; + bool window_focused; //void set_wm_border(bool p_enabled); void set_wm_fullscreen(bool p_enabled); void set_wm_above(bool p_enabled); @@ -284,6 +285,7 @@ public: virtual bool is_window_maximized() const; virtual void set_window_always_on_top(bool p_enabled); virtual bool is_window_always_on_top() const; + virtual bool is_window_focused() const; virtual void request_attention(); virtual void set_borderless_window(bool p_borderless); |