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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-06-29 16:38:16 +0200 |
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committer | GitHub <noreply@github.com> | 2021-06-29 16:38:16 +0200 |
commit | 83b3148b16557e35e63f7a0020baabc171499e48 (patch) | |
tree | bb267b26c49d0d7c5277e8308c42b13320ee274e | |
parent | 52e3f986ac6845453a424a87af6ecbf8fe8e4579 (diff) | |
parent | bdca0daadc93fd251e3eb03b5c47431315db7404 (diff) |
Merge pull request #50003 from Calinou/tweak-2d-game-camera-override-tooltips
Tweak the 2D game camera override tooltips to match 3D
-rw-r--r-- | editor/plugins/canvas_item_editor_plugin.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index 033a3e4fab..38659dcac3 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -4317,11 +4317,11 @@ void CanvasItemEditor::_button_toggle_anchor_mode(bool p_status) { void CanvasItemEditor::_update_override_camera_button(bool p_game_running) { if (p_game_running) { override_camera_button->set_disabled(false); - override_camera_button->set_tooltip(TTR("Game Camera Override\nOverrides game camera with editor viewport camera.")); + override_camera_button->set_tooltip(TTR("Project Camera Override\nOverrides the running project's camera with the editor viewport camera.")); } else { override_camera_button->set_disabled(true); override_camera_button->set_pressed(false); - override_camera_button->set_tooltip(TTR("Game Camera Override\nNo game instance running.")); + override_camera_button->set_tooltip(TTR("Project Camera Override\nNo project instance running. Run the project from the editor to use this feature.")); } } |