diff options
author | Haoyu Qiu <timothyqiu32@gmail.com> | 2022-03-10 13:46:05 +0800 |
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committer | Haoyu Qiu <timothyqiu32@gmail.com> | 2022-03-10 14:46:03 +0800 |
commit | 83828c7d1b1a7175421b34273ae236c61f621a7f (patch) | |
tree | c08b0ddaca4b7a8a69fda846dd800ba4d7c9df31 | |
parent | 450ebaab9f333ca463e6e57a29fdc2e47c227c36 (diff) |
Fix some Animation panel icons not updating after theme change
-rw-r--r-- | editor/animation_track_editor.cpp | 55 | ||||
-rw-r--r-- | editor/animation_track_editor.h | 2 | ||||
-rw-r--r-- | editor/plugins/animation_player_editor_plugin.cpp | 39 | ||||
-rw-r--r-- | editor/plugins/animation_player_editor_plugin.h | 1 |
4 files changed, 60 insertions, 37 deletions
diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp index e5a596f5f2..11995e8cb4 100644 --- a/editor/animation_track_editor.cpp +++ b/editor/animation_track_editor.cpp @@ -1458,7 +1458,8 @@ int AnimationTimelineEdit::get_name_limit() const { void AnimationTimelineEdit::_notification(int p_what) { switch (p_what) { - case NOTIFICATION_ENTER_TREE: { + case NOTIFICATION_ENTER_TREE: + case NOTIFICATION_THEME_CHANGED: { panner->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/animation_editors_panning_scheme").operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view"), bool(EditorSettings::get_singleton()->get("editors/panning/simple_panning"))); add_track->set_icon(get_theme_icon(SNAME("Add"), SNAME("EditorIcons"))); loop->set_icon(get_theme_icon(SNAME("Loop"), SNAME("EditorIcons"))); @@ -1945,6 +1946,16 @@ AnimationTimelineEdit::AnimationTimelineEdit() { void AnimationTrackEdit::_notification(int p_what) { switch (p_what) { + case NOTIFICATION_THEME_CHANGED: { + if (animation.is_null()) { + return; + } + ERR_FAIL_INDEX(track, animation->get_track_count()); + + type_icon = _get_key_type_icon(); + selected_icon = get_theme_icon(SNAME("KeySelected"), SNAME("EditorIcons")); + } break; + case NOTIFICATION_DRAW: { if (animation.is_null()) { return; @@ -1963,17 +1974,6 @@ void AnimationTrackEdit::_notification(int p_what) { Ref<Font> font = get_theme_font(SNAME("font"), SNAME("Label")); int font_size = get_theme_font_size(SNAME("font_size"), SNAME("Label")); Color color = get_theme_color(SNAME("font_color"), SNAME("Label")); - Ref<Texture2D> type_icons[9] = { - get_theme_icon(SNAME("KeyValue"), SNAME("EditorIcons")), - get_theme_icon(SNAME("KeyTrackPosition"), SNAME("EditorIcons")), - get_theme_icon(SNAME("KeyTrackRotation"), SNAME("EditorIcons")), - get_theme_icon(SNAME("KeyTrackScale"), SNAME("EditorIcons")), - get_theme_icon(SNAME("KeyTrackBlendShape"), SNAME("EditorIcons")), - get_theme_icon(SNAME("KeyCall"), SNAME("EditorIcons")), - get_theme_icon(SNAME("KeyBezier"), SNAME("EditorIcons")), - get_theme_icon(SNAME("KeyAudio"), SNAME("EditorIcons")), - get_theme_icon(SNAME("KeyAnimation"), SNAME("EditorIcons")) - }; int hsep = get_theme_constant(SNAME("hseparation"), SNAME("ItemList")); Color linecolor = color; linecolor.a = 0.2; @@ -1989,7 +1989,7 @@ void AnimationTrackEdit::_notification(int p_what) { draw_texture(check, check_rect.position); ofs += check->get_width() + hsep; - Ref<Texture2D> type_icon = type_icons[animation->track_get_type(track)]; + Ref<Texture2D> type_icon = _get_key_type_icon(); draw_texture(type_icon, Point2(ofs, int(get_size().height - type_icon->get_height()) / 2)); ofs += type_icon->get_width() + hsep; @@ -2425,22 +2425,10 @@ void AnimationTrackEdit::set_animation_and_track(const Ref<Animation> &p_animati track = p_track; update(); - Ref<Texture2D> type_icons[9] = { - get_theme_icon(SNAME("KeyValue"), SNAME("EditorIcons")), - get_theme_icon(SNAME("KeyXPosition"), SNAME("EditorIcons")), - get_theme_icon(SNAME("KeyXRotation"), SNAME("EditorIcons")), - get_theme_icon(SNAME("KeyXScale"), SNAME("EditorIcons")), - get_theme_icon(SNAME("KeyBlendShape"), SNAME("EditorIcons")), - get_theme_icon(SNAME("KeyCall"), SNAME("EditorIcons")), - get_theme_icon(SNAME("KeyBezier"), SNAME("EditorIcons")), - get_theme_icon(SNAME("KeyAudio"), SNAME("EditorIcons")), - get_theme_icon(SNAME("KeyAnimation"), SNAME("EditorIcons")) - }; - ERR_FAIL_INDEX(track, animation->get_track_count()); node_path = animation->track_get_path(p_track); - type_icon = type_icons[animation->track_get_type(track)]; + type_icon = _get_key_type_icon(); selected_icon = get_theme_icon(SNAME("KeySelected"), SNAME("EditorIcons")); } @@ -2541,6 +2529,21 @@ bool AnimationTrackEdit::_is_value_key_valid(const Variant &p_key_value, Variant return (!prop_exists || Variant::can_convert(p_key_value.get_type(), r_valid_type)); } +Ref<Texture2D> AnimationTrackEdit::_get_key_type_icon() const { + Ref<Texture2D> type_icons[9] = { + get_theme_icon(SNAME("KeyValue"), SNAME("EditorIcons")), + get_theme_icon(SNAME("KeyTrackPosition"), SNAME("EditorIcons")), + get_theme_icon(SNAME("KeyTrackRotation"), SNAME("EditorIcons")), + get_theme_icon(SNAME("KeyTrackScale"), SNAME("EditorIcons")), + get_theme_icon(SNAME("KeyTrackBlendShape"), SNAME("EditorIcons")), + get_theme_icon(SNAME("KeyCall"), SNAME("EditorIcons")), + get_theme_icon(SNAME("KeyBezier"), SNAME("EditorIcons")), + get_theme_icon(SNAME("KeyAudio"), SNAME("EditorIcons")), + get_theme_icon(SNAME("KeyAnimation"), SNAME("EditorIcons")) + }; + return type_icons[animation->track_get_type(track)]; +} + String AnimationTrackEdit::get_tooltip(const Point2 &p_pos) const { if (check_rect.has_point(p_pos)) { return TTR("Toggle this track on/off."); diff --git a/editor/animation_track_editor.h b/editor/animation_track_editor.h index d0029ff80f..5f803ae796 100644 --- a/editor/animation_track_editor.h +++ b/editor/animation_track_editor.h @@ -182,6 +182,8 @@ class AnimationTrackEdit : public Control { void _play_position_draw(); bool _is_value_key_valid(const Variant &p_key_value, Variant::Type &r_valid_type) const; + Ref<Texture2D> _get_key_type_icon() const; + mutable int dropping_at; float insert_at_pos; bool moving_selection_attempt; diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp index dd166ccd1d..fba6d8e57f 100644 --- a/editor/plugins/animation_player_editor_plugin.cpp +++ b/editor/plugins/animation_player_editor_plugin.cpp @@ -156,6 +156,8 @@ void AnimationPlayerEditor::_notification(int p_what) { ITEM_ICON(TOOL_EDIT_TRANSITIONS, "Blend"); ITEM_ICON(TOOL_EDIT_RESOURCE, "Edit"); ITEM_ICON(TOOL_REMOVE_ANIM, "Remove"); + + _update_animation_list_icons(); } break; } } @@ -859,22 +861,13 @@ void AnimationPlayerEditor::_update_player() { int active_idx = -1; for (const StringName &E : animlist) { - Ref<Texture2D> icon; - if (E == player->get_autoplay()) { - if (E == SceneStringNames::get_singleton()->RESET) { - icon = autoplay_reset_icon; - } else { - icon = autoplay_icon; - } - } else if (E == SceneStringNames::get_singleton()->RESET) { - icon = reset_icon; - } - animation->add_icon_item(icon, E); + animation->add_item(E); if (player->get_assigned_animation() == E) { active_idx = animation->get_item_count() - 1; } } + _update_animation_list_icons(); updating = false; if (active_idx != -1) { @@ -903,6 +896,30 @@ void AnimationPlayerEditor::_update_player() { _update_animation(); } +void AnimationPlayerEditor::_update_animation_list_icons() { + List<StringName> animlist; + if (player) { + player->get_animation_list(&animlist); + } + + for (int i = 0; i < animation->get_item_count(); i++) { + String name = animation->get_item_text(i); + + Ref<Texture2D> icon; + if (name == player->get_autoplay()) { + if (name == SceneStringNames::get_singleton()->RESET) { + icon = autoplay_reset_icon; + } else { + icon = autoplay_icon; + } + } else if (name == SceneStringNames::get_singleton()->RESET) { + icon = reset_icon; + } + + animation->set_item_icon(i, icon); + } +} + void AnimationPlayerEditor::edit(AnimationPlayer *p_player) { if (player && pin->is_pressed()) { return; // Ignore, pinned. diff --git a/editor/plugins/animation_player_editor_plugin.h b/editor/plugins/animation_player_editor_plugin.h index 446c4d2f0e..5bb32e25e6 100644 --- a/editor/plugins/animation_player_editor_plugin.h +++ b/editor/plugins/animation_player_editor_plugin.h @@ -196,6 +196,7 @@ class AnimationPlayerEditor : public VBoxContainer { void _list_changed(); void _update_animation(); void _update_player(); + void _update_animation_list_icons(); void _blend_edited(); void _animation_player_changed(Object *p_pl); |