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authorMichael Alexsander <michaelalexsander@protonmail.com>2020-02-08 20:08:18 -0300
committerMichael Alexsander <michaelalexsander@protonmail.com>2020-02-08 20:08:18 -0300
commit830dd5cd8d7dd20d77b5f355e1c4bda3932c2ba9 (patch)
tree5dbecc032a016ebf8f1c8df1ec6e80a0a7d3821c
parent42f04cbc1a59772a5f7eca9c6847fa349b23a70e (diff)
Fix text clipping in Tree items not working with negative values
-rw-r--r--scene/gui/tree.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index 964f376dbd..6e38a0aa1f 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -1121,7 +1121,7 @@ void Tree::draw_item_rect(const TreeItem::Cell &p_cell, const Rect2i &p_rect, co
}
rect.position.y += Math::floor((rect.size.y - font->get_height()) / 2.0) + font->get_ascent();
- font->draw(ci, rect.position, text, p_color, rect.size.x);
+ font->draw(ci, rect.position, text, p_color, MAX(0, rect.size.width));
}
int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2 &p_draw_size, TreeItem *p_item) {