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authorJuan Linietsky <juan@godotengine.org>2018-02-02 23:50:41 -0300
committerJuan Linietsky <juan@godotengine.org>2018-02-02 23:50:41 -0300
commit82df6144570bc282cb05f81b76f878d636793e2f (patch)
tree5e889e3c4b7567c86a06e9fef09641c0aac8d3bd
parent95cfa9bf74774110ba01a3987a22c9d7d616c1c6 (diff)
Add a proper error when safe save fails.
-rw-r--r--drivers/windows/file_access_windows.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/drivers/windows/file_access_windows.cpp b/drivers/windows/file_access_windows.cpp
index 832d75b17d..613dc8c406 100644
--- a/drivers/windows/file_access_windows.cpp
+++ b/drivers/windows/file_access_windows.cpp
@@ -148,6 +148,9 @@ void FileAccessWindows::close() {
}
save_path = "";
+ if (rename_error) {
+ ERR_EXPLAIN("Safe save failed. This may be a permissions problem, but also may happen because you are running a paranoid antivirus. If this is the case, please switch to Windows Defender or disable the 'safe save' option in editor settings. This makes it work, but increases the risk of file corruption in a crash.");
+ }
ERR_FAIL_COND(rename_error);
}
}