diff options
author | IAmActuallyCthulhu <iamactuallycthulhu@gmail.com> | 2019-08-10 07:28:17 -0500 |
---|---|---|
committer | IAmActuallyCthulhu <iamactuallycthulhu@gmail.com> | 2019-08-12 04:26:38 -0500 |
commit | 82b9557803f33521694587b6014645a05a814ecb (patch) | |
tree | 21d25433b59ad6835f1ab8214d3f763b3531a069 | |
parent | b18747af4b9e7b1fbfb35a478556eba6328ccce5 (diff) |
Remove redundant author doc comments
138 files changed, 18 insertions, 485 deletions
diff --git a/core/class_db.h b/core/class_db.h index 3d9a695f02..3864522be4 100644 --- a/core/class_db.h +++ b/core/class_db.h @@ -35,10 +35,6 @@ #include "core/object.h" #include "core/print_string.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - /** To bind more then 6 parameters include this: * #include "core/method_bind_ext.gen.inc" */ diff --git a/core/color.h b/core/color.h index 77f95b5dc9..8fb78d1ced 100644 --- a/core/color.h +++ b/core/color.h @@ -33,9 +33,7 @@ #include "core/math/math_funcs.h" #include "core/ustring.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ + struct Color { union { diff --git a/core/command_queue_mt.h b/core/command_queue_mt.h index 3789eda5db..98f5bc56d7 100644 --- a/core/command_queue_mt.h +++ b/core/command_queue_mt.h @@ -37,10 +37,6 @@ #include "core/simple_type.h" #include "core/typedefs.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - #define COMMA(N) _COMMA_##N #define _COMMA_0 #define _COMMA_1 , diff --git a/core/io/image_loader.h b/core/io/image_loader.h index f1fccc5230..af6b0551a3 100644 --- a/core/io/image_loader.h +++ b/core/io/image_loader.h @@ -37,10 +37,6 @@ #include "core/os/file_access.h" #include "core/ustring.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - class ImageLoader; class ImageFormatLoader { diff --git a/core/io/resource_loader.h b/core/io/resource_loader.h index 70e7bdc224..93df8cadb0 100644 --- a/core/io/resource_loader.h +++ b/core/io/resource_loader.h @@ -33,9 +33,6 @@ #include "core/os/thread.h" #include "core/resource.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ class ResourceInteractiveLoader : public Reference { diff --git a/core/io/resource_saver.h b/core/io/resource_saver.h index 0fba47a5e8..20e05d827a 100644 --- a/core/io/resource_saver.h +++ b/core/io/resource_saver.h @@ -33,10 +33,6 @@ #include "core/resource.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - class ResourceFormatSaver : public Reference { GDCLASS(ResourceFormatSaver, Reference); diff --git a/core/map.h b/core/map.h index c8197639f2..c87ee42e1b 100644 --- a/core/map.h +++ b/core/map.h @@ -33,10 +33,6 @@ #include "core/set.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - // based on the very nice implementation of rb-trees by: // https://web.archive.org/web/20120507164830/http://web.mit.edu/~emin/www/source_code/red_black_tree/index.html diff --git a/core/math/basis.h b/core/math/basis.h index d3adad3d90..053effda69 100644 --- a/core/math/basis.h +++ b/core/math/basis.h @@ -36,10 +36,6 @@ #include "core/math/quat.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - class Basis { public: Vector3 elements[3]; diff --git a/core/math/bsp_tree.h b/core/math/bsp_tree.h index a7a3697990..90b5e8322a 100644 --- a/core/math/bsp_tree.h +++ b/core/math/bsp_tree.h @@ -38,9 +38,7 @@ #include "core/pool_vector.h" #include "core/variant.h" #include "core/vector.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ + class BSP_Tree { public: enum { diff --git a/core/math/camera_matrix.h b/core/math/camera_matrix.h index 3bcf48f5da..63cc88553d 100644 --- a/core/math/camera_matrix.h +++ b/core/math/camera_matrix.h @@ -34,10 +34,6 @@ #include "core/math/rect2.h" #include "core/math/transform.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - struct CameraMatrix { enum Planes { diff --git a/core/math/geometry.h b/core/math/geometry.h index e4f3ff799e..a32ed2f56b 100644 --- a/core/math/geometry.h +++ b/core/math/geometry.h @@ -41,10 +41,6 @@ #include "core/print_string.h" #include "core/vector.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - class Geometry { Geometry(); diff --git a/core/math/octree.h b/core/math/octree.h index d6fc9776bc..e752e10abc 100644 --- a/core/math/octree.h +++ b/core/math/octree.h @@ -38,10 +38,6 @@ #include "core/print_string.h" #include "core/variant.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - typedef uint32_t OctreeElementID; #define OCTREE_ELEMENT_INVALID_ID 0 diff --git a/core/math/quat.h b/core/math/quat.h index 8ed2fa7cc2..3d6602e466 100644 --- a/core/math/quat.h +++ b/core/math/quat.h @@ -38,10 +38,6 @@ #include "core/math/math_funcs.h" #include "core/ustring.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - class Quat { public: real_t x, y, z, w; diff --git a/core/math/transform.h b/core/math/transform.h index 2f43f6b035..8f8d20c067 100644 --- a/core/math/transform.h +++ b/core/math/transform.h @@ -35,10 +35,6 @@ #include "core/math/basis.h" #include "core/math/plane.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - class Transform { public: Basis basis; diff --git a/core/method_bind.h b/core/method_bind.h index 1b0c3b27c0..7bb75e778f 100644 --- a/core/method_bind.h +++ b/core/method_bind.h @@ -38,10 +38,6 @@ #include <stdio.h> -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - #ifdef DEBUG_ENABLED #define DEBUG_METHODS_ENABLED #endif diff --git a/core/node_path.h b/core/node_path.h index 24725123d6..1b21c4ef1c 100644 --- a/core/node_path.h +++ b/core/node_path.h @@ -34,10 +34,6 @@ #include "core/string_name.h" #include "core/ustring.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - class NodePath { struct Data { diff --git a/core/os/dir_access.h b/core/os/dir_access.h index 704eedae5b..8178e19647 100644 --- a/core/os/dir_access.h +++ b/core/os/dir_access.h @@ -34,10 +34,6 @@ #include "core/typedefs.h" #include "core/ustring.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - //@ TODO, excellent candidate for THREAD_SAFE MACRO, should go through all these and add THREAD_SAFE where it applies class DirAccess { public: diff --git a/core/os/input_event.h b/core/os/input_event.h index 4f5762e756..28658e3865 100644 --- a/core/os/input_event.h +++ b/core/os/input_event.h @@ -38,10 +38,6 @@ #include "core/ustring.h" /** - @author Juan Linietsky <reduzio@gmail.com> -*/ - -/** * Input Event classes. These are used in the main loop. * The events are pretty obvious. */ diff --git a/core/os/keyboard.h b/core/os/keyboard.h index 58a0807579..5c8a2e90e9 100644 --- a/core/os/keyboard.h +++ b/core/os/keyboard.h @@ -33,10 +33,6 @@ #include "core/ustring.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - /* Special Key: diff --git a/core/os/main_loop.h b/core/os/main_loop.h index ad734d3fc8..6ddaf5bee7 100644 --- a/core/os/main_loop.h +++ b/core/os/main_loop.h @@ -35,10 +35,6 @@ #include "core/reference.h" #include "core/script_language.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - class MainLoop : public Object { GDCLASS(MainLoop, Object); diff --git a/core/os/memory.h b/core/os/memory.h index e073b11e76..8778cb63ad 100644 --- a/core/os/memory.h +++ b/core/os/memory.h @@ -35,10 +35,6 @@ #include <stddef.h> -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - #ifndef PAD_ALIGN #define PAD_ALIGN 16 //must always be greater than this at much #endif diff --git a/core/os/os.h b/core/os/os.h index 2224d3b006..c0c346e9aa 100644 --- a/core/os/os.h +++ b/core/os/os.h @@ -41,10 +41,6 @@ #include <stdarg.h> -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - class Mutex; class OS { diff --git a/core/os/semaphore.h b/core/os/semaphore.h index ccbba0dacd..a0862dce84 100644 --- a/core/os/semaphore.h +++ b/core/os/semaphore.h @@ -33,10 +33,6 @@ #include "core/error_list.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - class Semaphore { protected: static Semaphore *(*create_func)(); diff --git a/core/os/thread.h b/core/os/thread.h index e7a6e8cb1f..169280a208 100644 --- a/core/os/thread.h +++ b/core/os/thread.h @@ -34,10 +34,6 @@ #include "core/typedefs.h" #include "core/ustring.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - typedef void (*ThreadCreateCallback)(void *p_userdata); class Thread { diff --git a/core/pool_vector.h b/core/pool_vector.h index 3d28d86803..39a8eccc51 100644 --- a/core/pool_vector.h +++ b/core/pool_vector.h @@ -77,10 +77,6 @@ struct MemoryPool { static void cleanup(); }; -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - template <class T> class PoolVector { diff --git a/core/project_settings.h b/core/project_settings.h index d7651417d5..a8deab028c 100644 --- a/core/project_settings.h +++ b/core/project_settings.h @@ -35,10 +35,6 @@ #include "core/os/thread_safe.h" #include "core/set.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - class ProjectSettings : public Object { GDCLASS(ProjectSettings, Object); diff --git a/core/reference.h b/core/reference.h index 8a19f846c7..20ee22ddfc 100644 --- a/core/reference.h +++ b/core/reference.h @@ -36,9 +36,6 @@ #include "core/ref_ptr.h" #include "core/safe_refcount.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ class Reference : public Object { GDCLASS(Reference, Object); diff --git a/core/register_core_types.h b/core/register_core_types.h index b5a6aa985b..2d397b55f9 100644 --- a/core/register_core_types.h +++ b/core/register_core_types.h @@ -31,10 +31,6 @@ #ifndef REGISTER_CORE_TYPES_H #define REGISTER_CORE_TYPES_H -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - void register_core_types(); void register_core_settings(); void register_core_singletons(); diff --git a/core/resource.h b/core/resource.h index 853b2859c7..038b4f6278 100644 --- a/core/resource.h +++ b/core/resource.h @@ -38,10 +38,6 @@ #include "core/safe_refcount.h" #include "core/self_list.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - #define RES_BASE_EXTENSION(m_ext) \ public: \ static void register_custom_data_to_otdb() { ClassDB::add_resource_base_extension(m_ext, get_class_static()); } \ diff --git a/core/rid.h b/core/rid.h index c7a71a03a0..381eee645b 100644 --- a/core/rid.h +++ b/core/rid.h @@ -37,10 +37,6 @@ #include "core/set.h" #include "core/typedefs.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - class RID_OwnerBase; class RID_Data { diff --git a/core/script_language.h b/core/script_language.h index 87f103bb33..dfb2e0ad31 100644 --- a/core/script_language.h +++ b/core/script_language.h @@ -36,10 +36,6 @@ #include "core/pair.h" #include "core/resource.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - class ScriptLanguage; typedef void (*ScriptEditRequestFunction)(const String &p_path); diff --git a/core/set.h b/core/set.h index b2c717880d..68431c294a 100644 --- a/core/set.h +++ b/core/set.h @@ -34,10 +34,6 @@ #include "core/os/memory.h" #include "core/typedefs.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - // based on the very nice implementation of rb-trees by: // https://web.archive.org/web/20120507164830/http://web.mit.edu/~emin/www/source_code/red_black_tree/index.html diff --git a/core/string_name.h b/core/string_name.h index 0984b0181f..6dd960abd5 100644 --- a/core/string_name.h +++ b/core/string_name.h @@ -34,9 +34,6 @@ #include "core/os/mutex.h" #include "core/safe_refcount.h" #include "core/ustring.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ struct StaticCString { diff --git a/core/ustring.h b/core/ustring.h index 3eb5c47b3a..bbd0bcceb5 100644 --- a/core/ustring.h +++ b/core/ustring.h @@ -36,10 +36,6 @@ #include "core/typedefs.h" #include "core/vector.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - template <class T> class CharProxy { friend class CharString; diff --git a/core/variant.h b/core/variant.h index a8e99c13f1..c4f69c3e8d 100644 --- a/core/variant.h +++ b/core/variant.h @@ -31,10 +31,6 @@ #ifndef VARIANT_H #define VARIANT_H -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - #include "core/array.h" #include "core/color.h" #include "core/dictionary.h" diff --git a/drivers/gles3/shader_gles3.h b/drivers/gles3/shader_gles3.h index be2c34ba07..d8d49868f4 100644 --- a/drivers/gles3/shader_gles3.h +++ b/drivers/gles3/shader_gles3.h @@ -45,10 +45,6 @@ #include <stdio.h> -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - class ShaderGLES3 { protected: struct Enum { diff --git a/drivers/png/image_loader_png.h b/drivers/png/image_loader_png.h index cc789f95d6..c910c31f1e 100644 --- a/drivers/png/image_loader_png.h +++ b/drivers/png/image_loader_png.h @@ -33,9 +33,6 @@ #include "core/io/image_loader.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ class ImageLoaderPNG : public ImageFormatLoader { private: static PoolVector<uint8_t> lossless_pack_png(const Ref<Image> &p_image); diff --git a/drivers/register_driver_types.h b/drivers/register_driver_types.h index 3fdf802c9f..a3398964dd 100644 --- a/drivers/register_driver_types.h +++ b/drivers/register_driver_types.h @@ -31,10 +31,6 @@ #ifndef REGISTER_DRIVER_TYPES_H #define REGISTER_DRIVER_TYPES_H -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - void register_core_driver_types(); void unregister_core_driver_types(); diff --git a/drivers/unix/dir_access_unix.h b/drivers/unix/dir_access_unix.h index 579cb0e798..88674d2769 100644 --- a/drivers/unix/dir_access_unix.h +++ b/drivers/unix/dir_access_unix.h @@ -40,10 +40,6 @@ #include <sys/types.h> #include <unistd.h> -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - class DirAccessUnix : public DirAccess { DIR *dir_stream; diff --git a/drivers/unix/file_access_unix.h b/drivers/unix/file_access_unix.h index 2a369048a4..e26591e3e8 100644 --- a/drivers/unix/file_access_unix.h +++ b/drivers/unix/file_access_unix.h @@ -38,10 +38,6 @@ #if defined(UNIX_ENABLED) || defined(LIBC_FILEIO_ENABLED) -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - typedef void (*CloseNotificationFunc)(const String &p_file, int p_flags); class FileAccessUnix : public FileAccess { diff --git a/drivers/unix/os_unix.h b/drivers/unix/os_unix.h index 53446a6b6f..a263147e23 100644 --- a/drivers/unix/os_unix.h +++ b/drivers/unix/os_unix.h @@ -31,10 +31,6 @@ #ifndef OS_UNIX_H #define OS_UNIX_H -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - #ifdef UNIX_ENABLED #include "core/os/os.h" diff --git a/drivers/unix/semaphore_posix.h b/drivers/unix/semaphore_posix.h index 089f088d33..83e75c9a82 100644 --- a/drivers/unix/semaphore_posix.h +++ b/drivers/unix/semaphore_posix.h @@ -36,9 +36,7 @@ #if defined(UNIX_ENABLED) || defined(PTHREAD_ENABLED) #include <semaphore.h> -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ + class SemaphorePosix : public Semaphore { mutable sem_t sem; diff --git a/drivers/unix/thread_posix.h b/drivers/unix/thread_posix.h index d6b6267c49..5edacd3a0c 100644 --- a/drivers/unix/thread_posix.h +++ b/drivers/unix/thread_posix.h @@ -31,10 +31,6 @@ #ifndef THREAD_POSIX_H #define THREAD_POSIX_H -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - #if (defined(UNIX_ENABLED) || defined(PTHREAD_ENABLED)) && !defined(NO_THREADS) #include "core/os/thread.h" diff --git a/drivers/windows/file_access_windows.h b/drivers/windows/file_access_windows.h index 2848ed5279..e7f9fc690d 100644 --- a/drivers/windows/file_access_windows.h +++ b/drivers/windows/file_access_windows.h @@ -38,10 +38,6 @@ #include <stdio.h> -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - class FileAccessWindows : public FileAccess { FILE *f; diff --git a/drivers/windows/mutex_windows.h b/drivers/windows/mutex_windows.h index 6d3b641a26..582d26029c 100644 --- a/drivers/windows/mutex_windows.h +++ b/drivers/windows/mutex_windows.h @@ -37,10 +37,6 @@ #include <windows.h> -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - class MutexWindows : public Mutex { #ifdef WINDOWS_USE_MUTEX diff --git a/drivers/windows/semaphore_windows.h b/drivers/windows/semaphore_windows.h index 8adeffbb7f..cfd33d033a 100644 --- a/drivers/windows/semaphore_windows.h +++ b/drivers/windows/semaphore_windows.h @@ -37,10 +37,6 @@ #include <windows.h> -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - class SemaphoreWindows : public Semaphore { mutable HANDLE semaphore; diff --git a/drivers/windows/thread_windows.h b/drivers/windows/thread_windows.h index a74d4e46f3..b47452838c 100644 --- a/drivers/windows/thread_windows.h +++ b/drivers/windows/thread_windows.h @@ -38,10 +38,6 @@ #include <windows.h> -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - class ThreadWindows : public Thread { ThreadCreateCallback callback; diff --git a/editor/create_dialog.h b/editor/create_dialog.h index f6c3b57589..f3ed1d7af6 100644 --- a/editor/create_dialog.h +++ b/editor/create_dialog.h @@ -38,9 +38,6 @@ #include "scene/gui/label.h" #include "scene/gui/line_edit.h" #include "scene/gui/tree.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ class CreateDialog : public ConfirmationDialog { diff --git a/editor/editor_about.h b/editor/editor_about.h index 87e824083e..e2ba366c65 100644 --- a/editor/editor_about.h +++ b/editor/editor_about.h @@ -43,9 +43,6 @@ #include "scene/gui/tree.h" #include "editor_scale.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ class EditorAbout : public AcceptDialog { diff --git a/editor/editor_file_dialog.h b/editor/editor_file_dialog.h index 86bf0f0eb3..2ecfa7db15 100644 --- a/editor/editor_file_dialog.h +++ b/editor/editor_file_dialog.h @@ -44,9 +44,6 @@ class DependencyRemoveDialog; -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ class EditorFileDialog : public ConfirmationDialog { GDCLASS(EditorFileDialog, ConfirmationDialog); diff --git a/editor/editor_node.h b/editor/editor_node.h index 8d536a1b86..a55a3d4bc4 100644 --- a/editor/editor_node.h +++ b/editor/editor_node.h @@ -86,10 +86,6 @@ #include "scene/gui/tree.h" #include "scene/gui/viewport_container.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - typedef void (*EditorNodeInitCallback)(); typedef void (*EditorPluginInitializeCallback)(); typedef bool (*EditorBuildCallback)(); diff --git a/editor/editor_plugin.h b/editor/editor_plugin.h index 52ab444522..7b6f55e93d 100644 --- a/editor/editor_plugin.h +++ b/editor/editor_plugin.h @@ -41,10 +41,6 @@ #include "scene/main/node.h" #include "scene/resources/texture.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - class EditorNode; class Spatial; class Camera; diff --git a/editor/plugins/abstract_polygon_2d_editor.h b/editor/plugins/abstract_polygon_2d_editor.h index 97244fa4e9..a00cdd0cf6 100644 --- a/editor/plugins/abstract_polygon_2d_editor.h +++ b/editor/plugins/abstract_polygon_2d_editor.h @@ -36,9 +36,6 @@ #include "scene/2d/polygon_2d.h" #include "scene/gui/tool_button.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ class CanvasItemEditor; class AbstractPolygon2DEditor : public HBoxContainer { diff --git a/editor/plugins/animation_blend_space_2d_editor.h b/editor/plugins/animation_blend_space_2d_editor.h index 74186791e1..850a6201bb 100644 --- a/editor/plugins/animation_blend_space_2d_editor.h +++ b/editor/plugins/animation_blend_space_2d_editor.h @@ -40,9 +40,6 @@ #include "scene/gui/graph_edit.h" #include "scene/gui/popup.h" #include "scene/gui/tree.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ class AnimationNodeBlendSpace2DEditor : public AnimationTreeNodeEditorPlugin { diff --git a/editor/plugins/animation_blend_tree_editor_plugin.h b/editor/plugins/animation_blend_tree_editor_plugin.h index cb40159a40..77b57a50d0 100644 --- a/editor/plugins/animation_blend_tree_editor_plugin.h +++ b/editor/plugins/animation_blend_tree_editor_plugin.h @@ -40,9 +40,6 @@ #include "scene/gui/graph_edit.h" #include "scene/gui/popup.h" #include "scene/gui/tree.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ class AnimationNodeBlendTreeEditor : public AnimationTreeNodeEditorPlugin { diff --git a/editor/plugins/animation_player_editor_plugin.h b/editor/plugins/animation_player_editor_plugin.h index 22152fa8f4..2ab2df68e6 100644 --- a/editor/plugins/animation_player_editor_plugin.h +++ b/editor/plugins/animation_player_editor_plugin.h @@ -39,9 +39,6 @@ #include "scene/gui/spin_box.h" #include "scene/gui/texture_button.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ class AnimationTrackEditor; class AnimationPlayerEditorPlugin; diff --git a/editor/plugins/animation_tree_player_editor_plugin.h b/editor/plugins/animation_tree_player_editor_plugin.h index f4bfe58909..03bc559b86 100644 --- a/editor/plugins/animation_tree_player_editor_plugin.h +++ b/editor/plugins/animation_tree_player_editor_plugin.h @@ -38,9 +38,6 @@ #include "scene/gui/button.h" #include "scene/gui/popup.h" #include "scene/gui/tree.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ class AnimationTreePlayerEditor : public Control { diff --git a/editor/plugins/camera_editor_plugin.h b/editor/plugins/camera_editor_plugin.h index eac9acab93..400aee132d 100644 --- a/editor/plugins/camera_editor_plugin.h +++ b/editor/plugins/camera_editor_plugin.h @@ -35,10 +35,6 @@ #include "editor/editor_plugin.h" #include "scene/3d/camera.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - class CameraEditor : public Control { GDCLASS(CameraEditor, Control); diff --git a/editor/plugins/canvas_item_editor_plugin.h b/editor/plugins/canvas_item_editor_plugin.h index 553ded6b14..e6eab57810 100644 --- a/editor/plugins/canvas_item_editor_plugin.h +++ b/editor/plugins/canvas_item_editor_plugin.h @@ -39,9 +39,6 @@ #include "scene/gui/label.h" #include "scene/gui/panel_container.h" #include "scene/gui/spin_box.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ class CanvasItemEditorViewport; diff --git a/editor/plugins/collision_polygon_2d_editor_plugin.h b/editor/plugins/collision_polygon_2d_editor_plugin.h index e15360d4e5..3f0734fb19 100644 --- a/editor/plugins/collision_polygon_2d_editor_plugin.h +++ b/editor/plugins/collision_polygon_2d_editor_plugin.h @@ -34,9 +34,6 @@ #include "editor/plugins/abstract_polygon_2d_editor.h" #include "scene/2d/collision_polygon_2d.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ class CollisionPolygon2DEditor : public AbstractPolygon2DEditor { GDCLASS(CollisionPolygon2DEditor, AbstractPolygon2DEditor); diff --git a/editor/plugins/collision_polygon_editor_plugin.h b/editor/plugins/collision_polygon_editor_plugin.h index a699641aba..2a904a53ba 100644 --- a/editor/plugins/collision_polygon_editor_plugin.h +++ b/editor/plugins/collision_polygon_editor_plugin.h @@ -38,10 +38,6 @@ #include "scene/3d/mesh_instance.h" #include "scene/gui/tool_button.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - class CanvasItemEditor; class Polygon3DEditor : public HBoxContainer { diff --git a/editor/plugins/item_list_editor_plugin.h b/editor/plugins/item_list_editor_plugin.h index 701632e576..78b176620e 100644 --- a/editor/plugins/item_list_editor_plugin.h +++ b/editor/plugins/item_list_editor_plugin.h @@ -39,10 +39,6 @@ #include "scene/gui/option_button.h" #include "scene/gui/popup_menu.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - class ItemListPlugin : public Object { GDCLASS(ItemListPlugin, Object); diff --git a/editor/plugins/light_occluder_2d_editor_plugin.h b/editor/plugins/light_occluder_2d_editor_plugin.h index 633fda7091..95fa0df2c1 100644 --- a/editor/plugins/light_occluder_2d_editor_plugin.h +++ b/editor/plugins/light_occluder_2d_editor_plugin.h @@ -34,9 +34,6 @@ #include "editor/plugins/abstract_polygon_2d_editor.h" #include "scene/2d/light_occluder_2d.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ class LightOccluder2DEditor : public AbstractPolygon2DEditor { GDCLASS(LightOccluder2DEditor, AbstractPolygon2DEditor); diff --git a/editor/plugins/multimesh_editor_plugin.h b/editor/plugins/multimesh_editor_plugin.h index fe87a2b9cb..5323441bd8 100644 --- a/editor/plugins/multimesh_editor_plugin.h +++ b/editor/plugins/multimesh_editor_plugin.h @@ -36,10 +36,6 @@ #include "scene/3d/multimesh_instance.h" #include "scene/gui/spin_box.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - class MultiMeshEditor : public Control { GDCLASS(MultiMeshEditor, Control); diff --git a/editor/plugins/navigation_polygon_editor_plugin.h b/editor/plugins/navigation_polygon_editor_plugin.h index 336c28d642..2a387a8b1e 100644 --- a/editor/plugins/navigation_polygon_editor_plugin.h +++ b/editor/plugins/navigation_polygon_editor_plugin.h @@ -34,9 +34,6 @@ #include "editor/plugins/abstract_polygon_2d_editor.h" #include "scene/2d/navigation_polygon.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ class NavigationPolygonEditor : public AbstractPolygon2DEditor { GDCLASS(NavigationPolygonEditor, AbstractPolygon2DEditor); diff --git a/editor/plugins/particles_editor_plugin.h b/editor/plugins/particles_editor_plugin.h index 5d05fbd4ac..f689240371 100644 --- a/editor/plugins/particles_editor_plugin.h +++ b/editor/plugins/particles_editor_plugin.h @@ -36,10 +36,6 @@ #include "scene/3d/particles.h" #include "scene/gui/spin_box.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - class ParticlesEditorBase : public Control { GDCLASS(ParticlesEditorBase, Control); diff --git a/editor/plugins/path_2d_editor_plugin.h b/editor/plugins/path_2d_editor_plugin.h index 44472f7a81..ecec5f5253 100644 --- a/editor/plugins/path_2d_editor_plugin.h +++ b/editor/plugins/path_2d_editor_plugin.h @@ -36,9 +36,6 @@ #include "scene/2d/path_2d.h" #include "scene/gui/tool_button.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ class CanvasItemEditor; class Path2DEditor : public HBoxContainer { diff --git a/editor/plugins/polygon_2d_editor_plugin.h b/editor/plugins/polygon_2d_editor_plugin.h index 24ca2ea3f4..009501a70c 100644 --- a/editor/plugins/polygon_2d_editor_plugin.h +++ b/editor/plugins/polygon_2d_editor_plugin.h @@ -33,9 +33,7 @@ #include "editor/plugins/abstract_polygon_2d_editor.h" #include "scene/gui/scroll_container.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ + class Polygon2DEditor : public AbstractPolygon2DEditor { GDCLASS(Polygon2DEditor, AbstractPolygon2DEditor); diff --git a/editor/plugins/spatial_editor_plugin.h b/editor/plugins/spatial_editor_plugin.h index 523573333b..728b67f6fa 100644 --- a/editor/plugins/spatial_editor_plugin.h +++ b/editor/plugins/spatial_editor_plugin.h @@ -37,9 +37,6 @@ #include "scene/3d/light.h" #include "scene/3d/visual_instance.h" #include "scene/gui/panel_container.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ class Camera; class SpatialEditor; diff --git a/editor/plugins/tile_map_editor_plugin.h b/editor/plugins/tile_map_editor_plugin.h index 3331fb971f..c841eb1f98 100644 --- a/editor/plugins/tile_map_editor_plugin.h +++ b/editor/plugins/tile_map_editor_plugin.h @@ -41,10 +41,6 @@ #include "scene/gui/menu_button.h" #include "scene/gui/tool_button.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - class TileMapEditor : public VBoxContainer { GDCLASS(TileMapEditor, VBoxContainer); diff --git a/editor/property_editor.h b/editor/property_editor.h index a8ef1d6fc1..029c2211d5 100644 --- a/editor/property_editor.h +++ b/editor/property_editor.h @@ -46,10 +46,6 @@ #include "scene/gui/texture_rect.h" #include "scene/gui/tree.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - class PropertyValueEvaluator; class CreateDialog; class PropertySelector; diff --git a/editor/scene_tree_editor.h b/editor/scene_tree_editor.h index 61cb59ce6f..b216be3b59 100644 --- a/editor/scene_tree_editor.h +++ b/editor/scene_tree_editor.h @@ -37,9 +37,7 @@ #include "scene/gui/button.h" #include "scene/gui/dialogs.h" #include "scene/gui/tree.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ + class SceneTreeEditor : public Control { GDCLASS(SceneTreeEditor, Control); diff --git a/main/main.h b/main/main.h index 694305526a..b0b90dc0fe 100644 --- a/main/main.h +++ b/main/main.h @@ -31,10 +31,6 @@ #ifndef MAIN_H #define MAIN_H -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - #include "core/error_list.h" #include "core/os/thread.h" #include "core/typedefs.h" diff --git a/main/tests/test_gui.h b/main/tests/test_gui.h index 1752818981..075bc40aa7 100644 --- a/main/tests/test_gui.h +++ b/main/tests/test_gui.h @@ -33,9 +33,6 @@ #include "core/os/main_loop.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ namespace TestGUI { MainLoop *test(); diff --git a/main/tests/test_physics.h b/main/tests/test_physics.h index 699e31f492..a281f669e0 100644 --- a/main/tests/test_physics.h +++ b/main/tests/test_physics.h @@ -31,10 +31,6 @@ #ifndef TEST_PHYSICS_H #define TEST_PHYSICS_H -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - #include "core/os/main_loop.h" namespace TestPhysics { diff --git a/main/tests/test_render.h b/main/tests/test_render.h index 3810760b56..6dda57db5b 100644 --- a/main/tests/test_render.h +++ b/main/tests/test_render.h @@ -31,10 +31,6 @@ #ifndef TEST_RENDER_H #define TEST_RENDER_H -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - #include "core/os/main_loop.h" namespace TestRender { diff --git a/modules/gridmap/grid_map_editor_plugin.h b/modules/gridmap/grid_map_editor_plugin.h index b9be925ff7..d174ac1035 100644 --- a/modules/gridmap/grid_map_editor_plugin.h +++ b/modules/gridmap/grid_map_editor_plugin.h @@ -35,9 +35,6 @@ #include "editor/editor_plugin.h" #include "editor/pane_drag.h" #include "grid_map.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ class SpatialEditorPlugin; diff --git a/modules/hdr/image_loader_hdr.h b/modules/hdr/image_loader_hdr.h index 8ebf52def7..e9575ee4fb 100644 --- a/modules/hdr/image_loader_hdr.h +++ b/modules/hdr/image_loader_hdr.h @@ -33,9 +33,6 @@ #include "core/io/image_loader.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ class ImageLoaderHDR : public ImageFormatLoader { public: diff --git a/modules/jpg/image_loader_jpegd.h b/modules/jpg/image_loader_jpegd.h index 9a96fe008d..e9016ce43e 100644 --- a/modules/jpg/image_loader_jpegd.h +++ b/modules/jpg/image_loader_jpegd.h @@ -33,9 +33,6 @@ #include "core/io/image_loader.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ class ImageLoaderJPG : public ImageFormatLoader { public: diff --git a/modules/tinyexr/image_loader_tinyexr.h b/modules/tinyexr/image_loader_tinyexr.h index 4003fdc802..ee8479b1b4 100644 --- a/modules/tinyexr/image_loader_tinyexr.h +++ b/modules/tinyexr/image_loader_tinyexr.h @@ -33,9 +33,6 @@ #include "core/io/image_loader.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ class ImageLoaderTinyEXR : public ImageFormatLoader { public: diff --git a/modules/webp/image_loader_webp.h b/modules/webp/image_loader_webp.h index 0c4e54df09..5a5c038017 100644 --- a/modules/webp/image_loader_webp.h +++ b/modules/webp/image_loader_webp.h @@ -33,9 +33,6 @@ #include "core/io/image_loader.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ class ImageLoaderWEBP : public ImageFormatLoader { public: diff --git a/platform/android/thread_jandroid.h b/platform/android/thread_jandroid.h index 1e1c00ab39..0b6e1f4b4a 100644 --- a/platform/android/thread_jandroid.h +++ b/platform/android/thread_jandroid.h @@ -31,10 +31,6 @@ #ifndef THREAD_POSIX_H #define THREAD_POSIX_H -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - #include "core/os/thread.h" #include <jni.h> #include <pthread.h> diff --git a/platform/osx/dir_access_osx.h b/platform/osx/dir_access_osx.h index e1aa038c61..c5951a570e 100644 --- a/platform/osx/dir_access_osx.h +++ b/platform/osx/dir_access_osx.h @@ -41,9 +41,6 @@ #include "core/os/dir_access.h" #include "drivers/unix/dir_access_unix.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ class DirAccessOSX : public DirAccessUnix { protected: virtual String fix_unicode_name(const char *p_name) const; diff --git a/platform/osx/os_osx.h b/platform/osx/os_osx.h index a83d5084ed..9cb2915701 100644 --- a/platform/osx/os_osx.h +++ b/platform/osx/os_osx.h @@ -51,9 +51,6 @@ #include <CoreVideo/CoreVideo.h> #undef CursorShape -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ class OS_OSX : public OS_Unix { public: diff --git a/platform/server/os_server.h b/platform/server/os_server.h index dbdae6afb1..b8119288ff 100644 --- a/platform/server/os_server.h +++ b/platform/server/os_server.h @@ -47,9 +47,6 @@ #include "servers/visual_server.h" #undef CursorShape -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ class OS_Server : public OS_Unix { diff --git a/platform/uwp/os_uwp.h b/platform/uwp/os_uwp.h index b7a7248f19..370cab6a9b 100644 --- a/platform/uwp/os_uwp.h +++ b/platform/uwp/os_uwp.h @@ -50,9 +50,6 @@ #include <stdio.h> #include <windows.h> -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ class OS_UWP : public OS { public: diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h index ce55328173..915d025e3b 100644 --- a/platform/windows/os_windows.h +++ b/platform/windows/os_windows.h @@ -56,10 +56,6 @@ #include <windows.h> #include <windowsx.h> -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - typedef struct { BYTE bWidth; // Width, in pixels, of the image BYTE bHeight; // Height, in pixels, of the image diff --git a/platform/x11/context_gl_x11.h b/platform/x11/context_gl_x11.h index 46420df48b..095ce2154b 100644 --- a/platform/x11/context_gl_x11.h +++ b/platform/x11/context_gl_x11.h @@ -31,9 +31,6 @@ #ifndef CONTEXT_GL_X11_H #define CONTEXT_GL_X11_H -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ #ifdef X11_ENABLED #if defined(OPENGL_ENABLED) diff --git a/platform/x11/key_mapping_x11.h b/platform/x11/key_mapping_x11.h index 853fe7954a..4e25d6a6ed 100644 --- a/platform/x11/key_mapping_x11.h +++ b/platform/x11/key_mapping_x11.h @@ -31,9 +31,6 @@ #ifndef KEY_MAPPING_X11_H #define KEY_MAPPING_X11_H -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ #include <X11/XF86keysym.h> #include <X11/Xlib.h> #define XK_MISCELLANY diff --git a/platform/x11/os_x11.h b/platform/x11/os_x11.h index a4c22cf08a..e6c2effacf 100644 --- a/platform/x11/os_x11.h +++ b/platform/x11/os_x11.h @@ -77,9 +77,6 @@ typedef struct _xrr_monitor_info { } xrr_monitor_info; #undef CursorShape -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ class OS_X11 : public OS_Unix { diff --git a/scene/2d/cpu_particles_2d.h b/scene/2d/cpu_particles_2d.h index 1cd22df9e7..da668664b9 100644 --- a/scene/2d/cpu_particles_2d.h +++ b/scene/2d/cpu_particles_2d.h @@ -35,10 +35,6 @@ #include "scene/2d/node_2d.h" #include "scene/resources/texture.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - class CPUParticles2D : public Node2D { private: GDCLASS(CPUParticles2D, Node2D); diff --git a/scene/3d/camera.h b/scene/3d/camera.h index 6460f17e85..22223880c1 100644 --- a/scene/3d/camera.h +++ b/scene/3d/camera.h @@ -35,9 +35,7 @@ #include "scene/3d/spatial_velocity_tracker.h" #include "scene/main/viewport.h" #include "scene/resources/environment.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ + class Camera : public Spatial { GDCLASS(Camera, Spatial); diff --git a/scene/3d/cpu_particles.h b/scene/3d/cpu_particles.h index 71de56f59e..66b37f359a 100644 --- a/scene/3d/cpu_particles.h +++ b/scene/3d/cpu_particles.h @@ -34,10 +34,6 @@ #include "core/rid.h" #include "scene/3d/visual_instance.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - class CPUParticles : public GeometryInstance { private: GDCLASS(CPUParticles, GeometryInstance); diff --git a/scene/3d/light.h b/scene/3d/light.h index 5d365758b5..cc8675ead1 100644 --- a/scene/3d/light.h +++ b/scene/3d/light.h @@ -35,10 +35,6 @@ #include "scene/resources/texture.h" #include "servers/visual_server.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - class Light : public VisualInstance { GDCLASS(Light, VisualInstance); diff --git a/scene/3d/mesh_instance.h b/scene/3d/mesh_instance.h index 022ef15aad..8b690b0c21 100644 --- a/scene/3d/mesh_instance.h +++ b/scene/3d/mesh_instance.h @@ -34,9 +34,6 @@ #include "scene/3d/visual_instance.h" #include "scene/resources/mesh.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ class MeshInstance : public GeometryInstance { GDCLASS(MeshInstance, GeometryInstance); diff --git a/scene/3d/multimesh_instance.h b/scene/3d/multimesh_instance.h index 8f41aa8fd2..ca69c73251 100644 --- a/scene/3d/multimesh_instance.h +++ b/scene/3d/multimesh_instance.h @@ -34,10 +34,6 @@ #include "scene/3d/visual_instance.h" #include "scene/resources/multimesh.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - class MultiMeshInstance : public GeometryInstance { GDCLASS(MultiMeshInstance, GeometryInstance); diff --git a/scene/3d/particles.h b/scene/3d/particles.h index 42c68010db..391491e8b8 100644 --- a/scene/3d/particles.h +++ b/scene/3d/particles.h @@ -35,10 +35,6 @@ #include "scene/3d/visual_instance.h" #include "scene/resources/material.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - class Particles : public GeometryInstance { private: GDCLASS(Particles, GeometryInstance); diff --git a/scene/3d/portal.h b/scene/3d/portal.h index f053867917..04af3a750c 100644 --- a/scene/3d/portal.h +++ b/scene/3d/portal.h @@ -32,9 +32,6 @@ #define PORTAL_H #include "scene/3d/visual_instance.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ /* Portal Logic: If a portal is placed next (very close to) a similar, opposing portal, they automatically connect, diff --git a/scene/3d/room_instance.h b/scene/3d/room_instance.h index 9ee140d522..01efde53c9 100644 --- a/scene/3d/room_instance.h +++ b/scene/3d/room_instance.h @@ -34,10 +34,6 @@ #include "scene/3d/visual_instance.h" #include "scene/resources/room.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - /* RoomInstance Logic: a) Instances that belong to the room are drawn only if the room is visible (seen through portal, or player inside) b) Instances that don't belong to any room are considered to belong to the root room (RID empty) diff --git a/scene/3d/skeleton.h b/scene/3d/skeleton.h index 5f43b3c6c3..5b55dffbc8 100644 --- a/scene/3d/skeleton.h +++ b/scene/3d/skeleton.h @@ -34,10 +34,6 @@ #include "core/rid.h" #include "scene/3d/spatial.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - #ifndef _3D_DISABLED typedef int BoneId; diff --git a/scene/3d/spatial.h b/scene/3d/spatial.h index 18a4a5b54d..eea2696767 100644 --- a/scene/3d/spatial.h +++ b/scene/3d/spatial.h @@ -34,10 +34,6 @@ #include "scene/main/node.h" #include "scene/main/scene_tree.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - class SpatialGizmo : public Reference { GDCLASS(SpatialGizmo, Reference); diff --git a/scene/3d/visual_instance.h b/scene/3d/visual_instance.h index 3b924e0454..63d15680aa 100644 --- a/scene/3d/visual_instance.h +++ b/scene/3d/visual_instance.h @@ -35,9 +35,7 @@ #include "core/rid.h" #include "scene/3d/spatial.h" #include "scene/resources/material.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ + class VisualInstance : public Spatial { GDCLASS(VisualInstance, Spatial); diff --git a/scene/3d/world_environment.h b/scene/3d/world_environment.h index bf36a0a532..656e16371f 100644 --- a/scene/3d/world_environment.h +++ b/scene/3d/world_environment.h @@ -33,10 +33,6 @@ #include "scene/3d/spatial.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - class WorldEnvironment : public Node { GDCLASS(WorldEnvironment, Node); diff --git a/scene/animation/animation_player.h b/scene/animation/animation_player.h index f3d38110c6..320fd2084c 100644 --- a/scene/animation/animation_player.h +++ b/scene/animation/animation_player.h @@ -35,9 +35,6 @@ #include "scene/3d/skeleton.h" #include "scene/3d/spatial.h" #include "scene/resources/animation.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ #ifdef TOOLS_ENABLED // To save/restore animated values diff --git a/scene/gui/base_button.h b/scene/gui/base_button.h index ffccdd69d6..2773f024df 100644 --- a/scene/gui/base_button.h +++ b/scene/gui/base_button.h @@ -32,9 +32,6 @@ #define BASE_BUTTON_H #include "scene/gui/control.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ class ButtonGroup; diff --git a/scene/gui/button.h b/scene/gui/button.h index 6ba3475e5a..370809060e 100644 --- a/scene/gui/button.h +++ b/scene/gui/button.h @@ -32,9 +32,6 @@ #define BUTTON_H #include "scene/gui/base_button.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ class Button : public BaseButton { diff --git a/scene/gui/control.h b/scene/gui/control.h index eae889a667..7305b3ce93 100644 --- a/scene/gui/control.h +++ b/scene/gui/control.h @@ -38,9 +38,6 @@ #include "scene/main/node.h" #include "scene/main/timer.h" #include "scene/resources/theme.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ class Viewport; class Label; diff --git a/scene/gui/dialogs.h b/scene/gui/dialogs.h index c1a7f26a85..1a0350ba18 100644 --- a/scene/gui/dialogs.h +++ b/scene/gui/dialogs.h @@ -37,9 +37,6 @@ #include "scene/gui/panel.h" #include "scene/gui/popup.h" #include "scene/gui/texture_button.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ class WindowDialog : public Popup { diff --git a/scene/gui/file_dialog.h b/scene/gui/file_dialog.h index 191af5fef3..4fd6d0d13c 100644 --- a/scene/gui/file_dialog.h +++ b/scene/gui/file_dialog.h @@ -38,9 +38,7 @@ #include "scene/gui/option_button.h" #include "scene/gui/tool_button.h" #include "scene/gui/tree.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ + class FileDialog : public ConfirmationDialog { GDCLASS(FileDialog, ConfirmationDialog); diff --git a/scene/gui/label.h b/scene/gui/label.h index 561c42ef9e..2cc55a47ef 100644 --- a/scene/gui/label.h +++ b/scene/gui/label.h @@ -32,9 +32,7 @@ #define LABEL_H #include "scene/gui/control.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ + class Label : public Control { GDCLASS(Label, Control); diff --git a/scene/gui/line_edit.h b/scene/gui/line_edit.h index 3002f6f637..1d33f7d4ce 100644 --- a/scene/gui/line_edit.h +++ b/scene/gui/line_edit.h @@ -34,9 +34,6 @@ #include "scene/gui/control.h" #include "scene/gui/popup_menu.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ class LineEdit : public Control { GDCLASS(LineEdit, Control); diff --git a/scene/gui/menu_button.h b/scene/gui/menu_button.h index 42e909d991..5448ff13f2 100644 --- a/scene/gui/menu_button.h +++ b/scene/gui/menu_button.h @@ -33,9 +33,7 @@ #include "scene/gui/button.h" #include "scene/gui/popup_menu.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ + class MenuButton : public Button { GDCLASS(MenuButton, Button); diff --git a/scene/gui/nine_patch_rect.h b/scene/gui/nine_patch_rect.h index ac17e52fc1..f31a09a482 100644 --- a/scene/gui/nine_patch_rect.h +++ b/scene/gui/nine_patch_rect.h @@ -32,9 +32,7 @@ #define NINE_PATCH_RECT_H #include "scene/gui/control.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ + class NinePatchRect : public Control { GDCLASS(NinePatchRect, Control); diff --git a/scene/gui/option_button.h b/scene/gui/option_button.h index 51d5fd6947..7210708042 100644 --- a/scene/gui/option_button.h +++ b/scene/gui/option_button.h @@ -33,9 +33,7 @@ #include "scene/gui/button.h" #include "scene/gui/popup_menu.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ + class OptionButton : public Button { GDCLASS(OptionButton, Button); diff --git a/scene/gui/panel.h b/scene/gui/panel.h index f8d15e4261..84bf6e75f5 100644 --- a/scene/gui/panel.h +++ b/scene/gui/panel.h @@ -32,9 +32,7 @@ #define PANEL_H #include "scene/gui/control.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ + class Panel : public Control { GDCLASS(Panel, Control); diff --git a/scene/gui/popup.h b/scene/gui/popup.h index d6d96dfe64..925760984e 100644 --- a/scene/gui/popup.h +++ b/scene/gui/popup.h @@ -33,9 +33,6 @@ #include "scene/gui/control.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ class Popup : public Control { GDCLASS(Popup, Control); diff --git a/scene/gui/popup_menu.h b/scene/gui/popup_menu.h index babdd21281..8bfe8fc607 100644 --- a/scene/gui/popup_menu.h +++ b/scene/gui/popup_menu.h @@ -33,10 +33,6 @@ #include "scene/gui/popup.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - class PopupMenu : public Popup { GDCLASS(PopupMenu, Popup); diff --git a/scene/gui/range.h b/scene/gui/range.h index cf0add8c89..8ce450f8fc 100644 --- a/scene/gui/range.h +++ b/scene/gui/range.h @@ -32,9 +32,7 @@ #define RANGE_H #include "scene/gui/control.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ + class Range : public Control { GDCLASS(Range, Control); diff --git a/scene/gui/scroll_bar.h b/scene/gui/scroll_bar.h index 5ceabfc06b..cbcee1dae3 100644 --- a/scene/gui/scroll_bar.h +++ b/scene/gui/scroll_bar.h @@ -33,10 +33,6 @@ #include "scene/gui/range.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - class ScrollBar : public Range { GDCLASS(ScrollBar, Range); diff --git a/scene/gui/separator.h b/scene/gui/separator.h index 54ad9b5bb5..89039f3112 100644 --- a/scene/gui/separator.h +++ b/scene/gui/separator.h @@ -31,10 +31,6 @@ #ifndef SEPARATOR_H #define SEPARATOR_H -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - #include "scene/gui/control.h" class Separator : public Control { diff --git a/scene/gui/texture_rect.h b/scene/gui/texture_rect.h index 3ab35324e5..1c5bd9d99c 100644 --- a/scene/gui/texture_rect.h +++ b/scene/gui/texture_rect.h @@ -32,9 +32,7 @@ #define TEXTURE_FRAME_H #include "scene/gui/control.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ + class TextureRect : public Control { GDCLASS(TextureRect, Control); diff --git a/scene/gui/tree.h b/scene/gui/tree.h index b6cdab766f..b57923e24b 100644 --- a/scene/gui/tree.h +++ b/scene/gui/tree.h @@ -37,10 +37,6 @@ #include "scene/gui/scroll_bar.h" #include "scene/gui/slider.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - class Tree; class TreeItem : public Object { diff --git a/scene/main/scene_tree.h b/scene/main/scene_tree.h index 98f2fe5e35..afb653e242 100644 --- a/scene/main/scene_tree.h +++ b/scene/main/scene_tree.h @@ -39,10 +39,6 @@ #include "scene/resources/world.h" #include "scene/resources/world_2d.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - class PackedScene; class Node; class Viewport; diff --git a/scene/main/viewport.h b/scene/main/viewport.h index b7160d5139..6393785b22 100644 --- a/scene/main/viewport.h +++ b/scene/main/viewport.h @@ -36,9 +36,6 @@ #include "scene/resources/texture.h" #include "scene/resources/world_2d.h" #include "servers/visual_server.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ class Camera; class Camera2D; diff --git a/scene/register_scene_types.h b/scene/register_scene_types.h index 3645f88807..b551ad2ac4 100644 --- a/scene/register_scene_types.h +++ b/scene/register_scene_types.h @@ -31,10 +31,6 @@ #ifndef REGISTER_SCENE_TYPES_H #define REGISTER_SCENE_TYPES_H -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - void register_scene_types(); void unregister_scene_types(); diff --git a/scene/resources/animation.h b/scene/resources/animation.h index 6fff77d746..d59dfab2c8 100644 --- a/scene/resources/animation.h +++ b/scene/resources/animation.h @@ -32,9 +32,7 @@ #define ANIMATION_H #include "core/resource.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ + class Animation : public Resource { GDCLASS(Animation, Resource); diff --git a/scene/resources/default_theme/default_theme.h b/scene/resources/default_theme/default_theme.h index cbf0cc1b79..e7d80ffb3d 100644 --- a/scene/resources/default_theme/default_theme.h +++ b/scene/resources/default_theme/default_theme.h @@ -32,9 +32,6 @@ #define DEFAULT_THEME_H #include "scene/resources/theme.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const Ref<Font> &large_font, Ref<Texture> &default_icon, Ref<StyleBox> &default_style, float p_scale); void make_default_theme(bool p_hidpi, Ref<Font> p_font); diff --git a/scene/resources/font.h b/scene/resources/font.h index 436ed43c42..9b99b85d22 100644 --- a/scene/resources/font.h +++ b/scene/resources/font.h @@ -34,9 +34,6 @@ #include "core/map.h" #include "core/resource.h" #include "scene/resources/texture.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ class Font : public Resource { diff --git a/scene/resources/material.h b/scene/resources/material.h index 17e52527b3..4c368b3f8b 100644 --- a/scene/resources/material.h +++ b/scene/resources/material.h @@ -37,9 +37,6 @@ #include "scene/resources/texture.h" #include "servers/visual/shader_language.h" #include "servers/visual_server.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ class Material : public Resource { diff --git a/scene/resources/mesh.h b/scene/resources/mesh.h index b38791b9a6..6b6ee8a209 100644 --- a/scene/resources/mesh.h +++ b/scene/resources/mesh.h @@ -37,9 +37,6 @@ #include "scene/resources/material.h" #include "scene/resources/shape.h" #include "servers/visual_server.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ class Mesh : public Resource { GDCLASS(Mesh, Resource); diff --git a/scene/resources/room.h b/scene/resources/room.h index 8990056f46..2c53ea1aed 100644 --- a/scene/resources/room.h +++ b/scene/resources/room.h @@ -33,9 +33,6 @@ #include "core/math/bsp_tree.h" #include "core/resource.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ // FIXME: left for reference but will be removed when portals are reimplemented using Area #if 0 diff --git a/scene/resources/style_box.h b/scene/resources/style_box.h index c3965fe076..d02e107480 100644 --- a/scene/resources/style_box.h +++ b/scene/resources/style_box.h @@ -34,9 +34,7 @@ #include "core/resource.h" #include "scene/resources/texture.h" #include "servers/visual_server.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ + class CanvasItem; class StyleBox : public Resource { diff --git a/scene/resources/texture.h b/scene/resources/texture.h index eb7a9ff25c..e535f7544a 100644 --- a/scene/resources/texture.h +++ b/scene/resources/texture.h @@ -42,10 +42,6 @@ #include "servers/camera_server.h" #include "servers/visual_server.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - class Texture : public Resource { GDCLASS(Texture, Resource); diff --git a/scene/resources/theme.h b/scene/resources/theme.h index d27180e9eb..187694de65 100644 --- a/scene/resources/theme.h +++ b/scene/resources/theme.h @@ -38,9 +38,6 @@ #include "scene/resources/style_box.h" #include "scene/resources/texture.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ class Theme : public Resource { GDCLASS(Theme, Resource); diff --git a/servers/physics/gjk_epa.h b/servers/physics/gjk_epa.h index 0b7885c9a5..d3fa192804 100644 --- a/servers/physics/gjk_epa.h +++ b/servers/physics/gjk_epa.h @@ -31,11 +31,8 @@ #ifndef GJK_EPA_H #define GJK_EPA_H -#include "shape_sw.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ #include "collision_solver_sw.h" +#include "shape_sw.h" bool gjk_epa_calculate_penetration(const ShapeSW *p_shape_A, const Transform &p_transform_A, const ShapeSW *p_shape_B, const Transform &p_transform_B, CollisionSolverSW::CallbackResult p_result_callback, void *p_userdata, bool p_swap = false); bool gjk_epa_calculate_distance(const ShapeSW *p_shape_A, const Transform &p_transform_A, const ShapeSW *p_shape_B, const Transform &p_transform_B, Vector3 &r_result_A, Vector3 &r_result_B); diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h index f37d651dee..dcfbd28dd6 100644 --- a/servers/visual/visual_server_raster.h +++ b/servers/visual/visual_server_raster.h @@ -38,9 +38,6 @@ #include "visual_server_globals.h" #include "visual_server_scene.h" #include "visual_server_viewport.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ class VisualServerRaster : public VisualServer { diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h index 24e50eb99e..41993d7c88 100644 --- a/servers/visual/visual_server_wrap_mt.h +++ b/servers/visual/visual_server_wrap_mt.h @@ -35,9 +35,6 @@ #include "core/os/thread.h" #include "servers/visual_server.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ class VisualServerWrapMT : public VisualServer { // the real visual server diff --git a/servers/visual_server.h b/servers/visual_server.h index a84d395e3f..1b0164e5ca 100644 --- a/servers/visual_server.h +++ b/servers/visual_server.h @@ -39,9 +39,6 @@ #include "core/rid.h" #include "core/variant.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ class VisualServer : public Object { GDCLASS(VisualServer, Object); 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