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authorPoommetee Ketson <poommetee@protonmail.com>2017-11-20 22:35:24 +0700
committerGitHub <noreply@github.com>2017-11-20 22:35:24 +0700
commit82ad05a20ef4420122b18eadf3835c4a8a49ba19 (patch)
treef2a154bec48f45c7a8d0dbdfa90cb9a7c087cb85
parentd1831915bf009b263d13cf8fe722e10d48fe1a30 (diff)
parent9f308a5bf33d0242268a56699beea99d96b0dcea (diff)
Merge pull request #13097 from ianb96/scene_tab_crash_fix
Fixes a crash on linux regarding scene tabs
-rw-r--r--editor/editor_node.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 817e6affbd..c0e2e46f14 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -157,7 +157,9 @@ void EditorNode::_update_scene_tabs() {
tabbar_container->remove_child(scene_tab_add);
scene_tabs->add_child(scene_tab_add);
}
- Rect2 last_tab = scene_tabs->get_tab_rect(scene_tabs->get_tab_count() - 1);
+ Rect2 last_tab = Rect2();
+ if (scene_tabs->get_tab_count() != 0)
+ last_tab = scene_tabs->get_tab_rect(scene_tabs->get_tab_count() - 1);
scene_tab_add->set_position(Point2(last_tab.get_position().x + last_tab.get_size().x + 3, last_tab.get_position().y));
}
}