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authorRĂ©mi Verschelde <rverschelde@gmail.com>2017-10-25 22:51:50 +0200
committerGitHub <noreply@github.com>2017-10-25 22:51:50 +0200
commit8175a53cea1bd8986fb28873e261227a92c727dd (patch)
treebb05add9e0545d46544681bfdf693f7792edb0c3
parent0b8139ae6b7d818dd1d0bf3d62a912a169a7a5db (diff)
parent2ae23c9f97a184c882824ac95ebd601ca06e2013 (diff)
Merge pull request #12407 from przmkg/master
Fix default C# script
-rw-r--r--modules/mono/csharp_script.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp
index 855f7e9670..5155373a00 100644
--- a/modules/mono/csharp_script.cpp
+++ b/modules/mono/csharp_script.cpp
@@ -284,7 +284,7 @@ Ref<Script> CSharpLanguage::get_template(const String &p_class_name, const Strin
"// // Update game logic here.\n"
"// \n"
"// }\n"
- "//}\n";
+ "}\n";
script_template = script_template.replace("%BASE_CLASS_NAME%", p_base_class_name)
.replace("%CLASS_NAME%", p_class_name);