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authormashumafi <mashumafi@gmail.com>2021-10-09 20:30:14 +0000
committermashumafi <mashumafi@gmail.com>2021-10-09 20:33:29 +0000
commit80dc1cc412e83c354e233f67d4311580f7ffbe6b (patch)
treeead2d583b01e905888f8062b26f995c3270bfb8d
parent53426bdc7195a3b4b9c1d0425d0ad5543ef3769a (diff)
Executing AcceptDialog.push_input no longer crashes
-rw-r--r--scene/main/viewport.cpp5
1 files changed, 4 insertions, 1 deletions
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index 3ab6e12e01..2982e33fcf 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -1079,8 +1079,11 @@ Transform2D Viewport::_get_input_pre_xform() const {
}
Ref<InputEvent> Viewport::_make_input_local(const Ref<InputEvent> &ev) {
- Transform2D ai = get_final_transform().affine_inverse() * _get_input_pre_xform();
+ if (ev.is_null()) {
+ return ev; // No transformation defined for null event
+ }
+ Transform2D ai = get_final_transform().affine_inverse() * _get_input_pre_xform();
return ev->xformed_by(ai);
}