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author | mashumafi <mashumafi@gmail.com> | 2021-10-09 20:30:14 +0000 |
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committer | mashumafi <mashumafi@gmail.com> | 2021-10-09 20:33:29 +0000 |
commit | 80dc1cc412e83c354e233f67d4311580f7ffbe6b (patch) | |
tree | ead2d583b01e905888f8062b26f995c3270bfb8d | |
parent | 53426bdc7195a3b4b9c1d0425d0ad5543ef3769a (diff) |
Executing AcceptDialog.push_input no longer crashes
-rw-r--r-- | scene/main/viewport.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index 3ab6e12e01..2982e33fcf 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -1079,8 +1079,11 @@ Transform2D Viewport::_get_input_pre_xform() const { } Ref<InputEvent> Viewport::_make_input_local(const Ref<InputEvent> &ev) { - Transform2D ai = get_final_transform().affine_inverse() * _get_input_pre_xform(); + if (ev.is_null()) { + return ev; // No transformation defined for null event + } + Transform2D ai = get_final_transform().affine_inverse() * _get_input_pre_xform(); return ev->xformed_by(ai); } |