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authorkleonc <9283098+kleonc@users.noreply.github.com>2022-02-06 23:39:04 +0100
committerkleonc <9283098+kleonc@users.noreply.github.com>2022-02-06 23:39:04 +0100
commit803ac608a62d738a5bec9c8dbed4b62c8bcd8b5a (patch)
tree7cc2fe2f803253f00b8e62c893a66cfd96b20e5c
parent3ae38edc8e09a97578fc93e11399e635cd82b15c (diff)
SpriteFramesEditor Fix crash when selecting non-Texture2D file for splitting
-rw-r--r--editor/plugins/sprite_frames_editor_plugin.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp
index 014fa0e7a5..419076a3f6 100644
--- a/editor/plugins/sprite_frames_editor_plugin.cpp
+++ b/editor/plugins/sprite_frames_editor_plugin.cpp
@@ -285,7 +285,7 @@ void SpriteFramesEditor::_sheet_spin_changed(double) {
}
void SpriteFramesEditor::_prepare_sprite_sheet(const String &p_file) {
- Ref<Resource> texture = ResourceLoader::load(p_file);
+ Ref<Texture2D> texture = ResourceLoader::load(p_file);
if (!texture.is_valid()) {
EditorNode::get_singleton()->show_warning(TTR("Unable to load images"));
ERR_FAIL_COND(!texture.is_valid());