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authorIgnacio Roldán Etcheverry <neikeq@users.noreply.github.com>2019-12-31 20:28:14 +0100
committerGitHub <noreply@github.com>2019-12-31 20:28:14 +0100
commit7fddf5eb7c6b6e58f891aaaa5b396f2b0cf616f8 (patch)
tree080b0e60515d2034058bc0fdf2d2d81913605e82
parent406dac1917eaa002fe27128c161ae681f59a556d (diff)
parentaf2e6e12d1eb9a31a5ac5ab8442abb7503a3d50b (diff)
Merge pull request #34699 from van800/godot-guid
Custom property for Godot generated project
-rw-r--r--modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectGenerator.cs2
1 files changed, 2 insertions, 0 deletions
diff --git a/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectGenerator.cs b/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectGenerator.cs
index 22a0074580..82627de01a 100644
--- a/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectGenerator.cs
+++ b/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectGenerator.cs
@@ -2,6 +2,7 @@ using GodotTools.Core;
using System;
using System.Collections.Generic;
using System.IO;
+using System.Reflection;
using Microsoft.Build.Construction;
namespace GodotTools.ProjectEditor
@@ -100,6 +101,7 @@ namespace GodotTools.ProjectEditor
mainGroup.AddProperty("RootNamespace", IdentifierUtils.SanitizeQualifiedIdentifier(name, allowEmptyIdentifiers: true));
mainGroup.AddProperty("AssemblyName", name);
mainGroup.AddProperty("TargetFrameworkVersion", "v4.5");
+ mainGroup.AddProperty("GodotProjectGeneratorVersion", Assembly.GetExecutingAssembly().GetName().Version.ToString());
var debugGroup = root.AddPropertyGroup();
debugGroup.Condition = " '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ";