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authorRĂ©mi Verschelde <remi@verschelde.fr>2021-04-06 22:35:01 +0200
committerGitHub <noreply@github.com>2021-04-06 22:35:01 +0200
commit7fa84d8bd36974f622add931cb4c29302e4f6bee (patch)
tree0bae999636c0b6494803e4aa0dcdadddd321e43f
parent0d37116aeea6877054492300b82e9fd82aeee547 (diff)
parent25593a481ac3088616ed12513038fb144124a306 (diff)
Merge pull request #47675 from madmiraal/fix-47436
Check ConvexPolygonShape2D point count before calcuating moment of inertia
-rw-r--r--servers/physics_2d/shape_2d_sw.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/servers/physics_2d/shape_2d_sw.cpp b/servers/physics_2d/shape_2d_sw.cpp
index 9b02fb692e..8343899906 100644
--- a/servers/physics_2d/shape_2d_sw.cpp
+++ b/servers/physics_2d/shape_2d_sw.cpp
@@ -581,6 +581,7 @@ bool ConvexPolygonShape2DSW::intersect_segment(const Vector2 &p_begin, const Vec
}
real_t ConvexPolygonShape2DSW::get_moment_of_inertia(real_t p_mass, const Size2 &p_scale) const {
+ ERR_FAIL_COND_V_MSG(point_count == 0, 0, "Convex polygon shape has no points.");
Rect2 aabb;
aabb.position = points[0].pos * p_scale;
for (int i = 0; i < point_count; i++) {