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authorPaulb23 <p_batty@hotmail.co.uk>2017-11-12 16:12:53 +0000
committerPaulb23 <p_batty@hotmail.co.uk>2017-11-12 16:12:53 +0000
commit7ec55de8ecdf0c531fb41acbc89f219f367ecace (patch)
tree3a315f57d0803c41eec3d224d624d65dea1d7f6f
parentb3c08a83266b591cc8442946e94d71eab992ec49 (diff)
Fixed scene tree not updating when undo/redo delete of root node, issue 3642
-rw-r--r--editor/scene_tree_dock.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index 58f70ce11e..6b008838e5 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -1296,6 +1296,7 @@ void SceneTreeDock::_delete_confirm() {
editor_data->get_undo_redo().add_do_method(editor, "set_edited_scene", (Object *)NULL);
editor_data->get_undo_redo().add_undo_method(editor, "set_edited_scene", edited_scene);
editor_data->get_undo_redo().add_undo_method(edited_scene, "set_owner", edited_scene->get_owner());
+ editor_data->get_undo_redo().add_undo_method(scene_tree, "update_tree");
editor_data->get_undo_redo().add_undo_reference(edited_scene);
} else {