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author | Marcel Admiraal <madmiraal@users.noreply.github.com> | 2020-10-03 12:55:12 +0100 |
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committer | Marcel Admiraal <madmiraal@users.noreply.github.com> | 2020-10-03 12:59:34 +0100 |
commit | 7e44682c0382779a6142a3cfa7c712d85d8ec928 (patch) | |
tree | 6b21bfa17e03db9119094213be3ce53f3031c310 | |
parent | 9b1c9cef17ef06e5ae80309189464ca6afe7e551 (diff) |
Fix how Line2D obtains the other object's supports
Measure the distance from the line against the rotated object, not the
rotated line, when obtaining the object's supports against a line.
-rw-r--r-- | servers/physics_2d/collision_solver_2d_sw.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/physics_2d/collision_solver_2d_sw.cpp b/servers/physics_2d/collision_solver_2d_sw.cpp index beba709807..0e056691c7 100644 --- a/servers/physics_2d/collision_solver_2d_sw.cpp +++ b/servers/physics_2d/collision_solver_2d_sw.cpp @@ -47,7 +47,7 @@ bool CollisionSolver2DSW::solve_static_line(const Shape2DSW *p_shape_A, const Tr Vector2 supports[2]; int support_count; - p_shape_B->get_supports(p_transform_A.affine_inverse().basis_xform(-n).normalized(), supports, support_count); + p_shape_B->get_supports(p_transform_B.affine_inverse().basis_xform(-n).normalized(), supports, support_count); bool found = false; |