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author | Rémi Verschelde <remi@verschelde.fr> | 2021-12-14 20:05:30 +0100 |
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committer | GitHub <noreply@github.com> | 2021-12-14 20:05:30 +0100 |
commit | 7c716bf37c7de2d8b248739fcb395d23b935c900 (patch) | |
tree | 9226bf3caf3aaeb080721a50452d8844d349d9bd | |
parent | 4601809c5a14ae0e5ca8469bc191121ed36fd281 (diff) | |
parent | b6caa0587a8e16f77b0029c5bb7a70577afb0ec7 (diff) |
Merge pull request #55936 from Calinou/portal-room-add-compatibility-classes
-rw-r--r-- | scene/register_scene_types.cpp | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp index 9023b758b6..283a3a4883 100644 --- a/scene/register_scene_types.cpp +++ b/scene/register_scene_types.cpp @@ -882,6 +882,14 @@ void register_scene_types() { ClassDB::add_compatibility_class("GIProbeData", "VoxelGIData"); ClassDB::add_compatibility_class("BakedLightmap", "LightmapGI"); ClassDB::add_compatibility_class("BakedLightmapData", "LightmapGIData"); + // Portal and room occlusion was replaced by raster occlusion (OccluderInstance3D node). + ClassDB::add_compatibility_class("Portal", "Node3D"); + ClassDB::add_compatibility_class("Room", "Node3D"); + ClassDB::add_compatibility_class("RoomManager", "Node3D"); + ClassDB::add_compatibility_class("RoomGroup", "Node3D"); + ClassDB::add_compatibility_class("Occluder", "Node3D"); + // The OccluderShapeSphere resource (used in the old Occluder node) is not present anymore. + ClassDB::add_compatibility_class("OccluderShapeSphere", "Resource"); // Renamed in 4.0. // Keep alphabetical ordering to easily locate classes and avoid duplicates. |