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authorStefan Boronczyk <stefan@strikd.com>2021-04-22 08:49:12 +0200
committerStefan Boronczyk <stefan@strikd.com>2021-04-23 01:04:15 +0200
commit7b9a9e57a73eea0fa2367c914209eec4b2f152c4 (patch)
treea5f0953e1326ab26543011de5a500f87a5070c6f
parentc395b9c4ac5f1c279a0e8ee471e7d26cd48a0adb (diff)
fix stop debugger on closing game
-rw-r--r--editor/debugger/editor_debugger_node.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/debugger/editor_debugger_node.cpp b/editor/debugger/editor_debugger_node.cpp
index 3ef9548727..ded0ee3aa7 100644
--- a/editor/debugger/editor_debugger_node.cpp
+++ b/editor/debugger/editor_debugger_node.cpp
@@ -209,7 +209,7 @@ void EditorDebuggerNode::stop() {
// Also close all debugging sessions.
_for_all(tabs, [&](ScriptEditorDebugger *dbg) {
if (dbg->is_session_active()) {
- dbg->stop();
+ dbg->_stop_and_notify();
}
});
_break_state_changed();