diff options
author | Hanif Bin Ariffin <hanif.ariffin.4326@gmail.com> | 2019-09-04 13:04:48 -0400 |
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committer | Hanif Bin Ariffin <hanif.ariffin.4326@gmail.com> | 2019-09-27 11:24:59 -0400 |
commit | 7b3790d2cc623f38fee699b2f799f39869185927 (patch) | |
tree | cdf4b500d38c1abf5231b26ec9c666bc491ce58e | |
parent | aadbb66dc23d547393bc220e1f36b56cf10f5cca (diff) |
Add option to consider disable points
Previously, disabled points will not be considered when performing
get_closest_point. This commit changes that by introducing an additional
flag for this behavior. Related issue: #31814
-rw-r--r-- | core/math/a_star.cpp | 12 | ||||
-rw-r--r-- | core/math/a_star.h | 4 |
2 files changed, 8 insertions, 8 deletions
diff --git a/core/math/a_star.cpp b/core/math/a_star.cpp index 60b7326c29..ae2b56e7b7 100644 --- a/core/math/a_star.cpp +++ b/core/math/a_star.cpp @@ -257,14 +257,14 @@ void AStar::reserve_space(int p_num_nodes) { points.reserve(p_num_nodes); } -int AStar::get_closest_point(const Vector3 &p_point) const { +int AStar::get_closest_point(const Vector3 &p_point, bool p_include_disabled) const { int closest_id = -1; real_t closest_dist = 1e20; for (OAHashMap<int, Point *>::Iterator it = points.iter(); it.valid; it = points.next_iter(it)) { - if (!(*it.value)->enabled) continue; // Disabled points should not be considered. + if (!p_include_disabled && !(*it.value)->enabled) continue; // Disabled points should not be considered. real_t d = p_point.distance_squared_to((*it.value)->pos); if (closest_id < 0 || d < closest_dist) { @@ -540,7 +540,7 @@ void AStar::_bind_methods() { ClassDB::bind_method(D_METHOD("reserve_space", "num_nodes"), &AStar::reserve_space); ClassDB::bind_method(D_METHOD("clear"), &AStar::clear); - ClassDB::bind_method(D_METHOD("get_closest_point", "to_position"), &AStar::get_closest_point); + ClassDB::bind_method(D_METHOD("get_closest_point", "to_position", "include_disabled"), &AStar::get_closest_point, DEFVAL(false)); ClassDB::bind_method(D_METHOD("get_closest_position_in_segment", "to_position"), &AStar::get_closest_position_in_segment); ClassDB::bind_method(D_METHOD("get_point_path", "from_id", "to_id"), &AStar::get_point_path); @@ -638,8 +638,8 @@ void AStar2D::reserve_space(int p_num_nodes) { astar.reserve_space(p_num_nodes); } -int AStar2D::get_closest_point(const Vector2 &p_point) const { - return astar.get_closest_point(Vector3(p_point.x, p_point.y, 0)); +int AStar2D::get_closest_point(const Vector2 &p_point, bool p_include_disabled) const { + return astar.get_closest_point(Vector3(p_point.x, p_point.y, 0), p_include_disabled); } Vector2 AStar2D::get_closest_position_in_segment(const Vector2 &p_point) const { @@ -693,7 +693,7 @@ void AStar2D::_bind_methods() { ClassDB::bind_method(D_METHOD("reserve_space", "num_nodes"), &AStar2D::reserve_space); ClassDB::bind_method(D_METHOD("clear"), &AStar2D::clear); - ClassDB::bind_method(D_METHOD("get_closest_point", "to_position"), &AStar2D::get_closest_point); + ClassDB::bind_method(D_METHOD("get_closest_point", "to_position", "include_disabled"), &AStar2D::get_closest_point, DEFVAL(false)); ClassDB::bind_method(D_METHOD("get_closest_position_in_segment", "to_position"), &AStar2D::get_closest_position_in_segment); ClassDB::bind_method(D_METHOD("get_point_path", "from_id", "to_id"), &AStar2D::get_point_path); diff --git a/core/math/a_star.h b/core/math/a_star.h index ec2a06f07f..0a5d3e992c 100644 --- a/core/math/a_star.h +++ b/core/math/a_star.h @@ -141,7 +141,7 @@ public: void reserve_space(int p_num_nodes); void clear(); - int get_closest_point(const Vector3 &p_point) const; + int get_closest_point(const Vector3 &p_point, bool p_include_disabled = false) const; Vector3 get_closest_position_in_segment(const Vector3 &p_point) const; PoolVector<Vector3> get_point_path(int p_from_id, int p_to_id); @@ -183,7 +183,7 @@ public: void reserve_space(int p_num_nodes); void clear(); - int get_closest_point(const Vector2 &p_point) const; + int get_closest_point(const Vector2 &p_point, bool p_include_disabled = false) const; Vector2 get_closest_position_in_segment(const Vector2 &p_point) const; PoolVector<Vector2> get_point_path(int p_from_id, int p_to_id); |