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authorRĂ©mi Verschelde <rverschelde@gmail.com>2018-11-26 10:13:00 +0100
committerGitHub <noreply@github.com>2018-11-26 10:13:00 +0100
commit7b2ac2832659c2c64e3ad3c8b077dfa72b7daf15 (patch)
tree20b82c8ba174019aa62b615cceb32668374ef4b2
parent815557c81228efc9e74097b50590b2d091387059 (diff)
parent06b6cea62ec8c413389c7d9543e2c0eb587d527a (diff)
Merge pull request #23959 from RandomShaper/fix-dangling-script-fix
Fix dangling script fix
-rw-r--r--modules/gdscript/gdscript_compiler.cpp20
-rw-r--r--modules/gdscript/gdscript_compiler.h10
-rw-r--r--modules/gdscript/gdscript_function.cpp33
-rw-r--r--modules/gdscript/gdscript_function.h4
4 files changed, 26 insertions, 41 deletions
diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp
index 45319c59e7..310c4e21f2 100644
--- a/modules/gdscript/gdscript_compiler.cpp
+++ b/modules/gdscript/gdscript_compiler.cpp
@@ -1603,13 +1603,13 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Blo
return OK;
}
-Error GDScriptCompiler::_parse_function(Ref<GDScript> p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::FunctionNode *p_func, bool p_for_ready) {
+Error GDScriptCompiler::_parse_function(GDScript *p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::FunctionNode *p_func, bool p_for_ready) {
Vector<int> bytecode;
CodeGen codegen;
codegen.class_node = p_class;
- codegen.script = p_script.ptr();
+ codegen.script = p_script;
codegen.function_node = p_func;
codegen.stack_max = 0;
codegen.current_line = 0;
@@ -1853,7 +1853,7 @@ Error GDScriptCompiler::_parse_function(Ref<GDScript> p_script, const GDScriptPa
return OK;
}
-Error GDScriptCompiler::_parse_class_level(Ref<GDScript> p_script, Ref<GDScript> p_owner, const GDScriptParser::ClassNode *p_class, bool p_keep_state) {
+Error GDScriptCompiler::_parse_class_level(GDScript *p_script, GDScript *p_owner, const GDScriptParser::ClassNode *p_class, bool p_keep_state) {
if (p_class->owner && p_class->owner->owner) {
// Owner is not root
@@ -1887,7 +1887,7 @@ Error GDScriptCompiler::_parse_class_level(Ref<GDScript> p_script, Ref<GDScript>
p_script->initializer = NULL;
p_script->subclasses.clear();
- p_script->_owner = p_owner.ptr();
+ p_script->_owner = p_owner;
p_script->tool = p_class->tool;
p_script->name = p_class->name;
@@ -1994,7 +1994,7 @@ Error GDScriptCompiler::_parse_class_level(Ref<GDScript> p_script, Ref<GDScript>
StringName name = p_class->_signals[i].name;
- GDScript *c = p_script.ptr();
+ GDScript *c = p_script;
while (c) {
@@ -2054,7 +2054,7 @@ Error GDScriptCompiler::_parse_class_level(Ref<GDScript> p_script, Ref<GDScript>
return OK;
}
-Error GDScriptCompiler::_parse_class_blocks(Ref<GDScript> p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state) {
+Error GDScriptCompiler::_parse_class_blocks(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state) {
//parse methods
bool has_initializer = false;
@@ -2159,7 +2159,7 @@ Error GDScriptCompiler::_parse_class_blocks(Ref<GDScript> p_script, const GDScri
return OK;
}
-void GDScriptCompiler::_make_scripts(const Ref<GDScript> p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state) {
+void GDScriptCompiler::_make_scripts(const GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state) {
Map<StringName, Ref<GDScript> > old_subclasses;
@@ -2178,20 +2178,20 @@ void GDScriptCompiler::_make_scripts(const Ref<GDScript> p_script, const GDScrip
subclass.instance();
}
- subclass->_owner = const_cast<GDScript *>(p_script.ptr());
+ subclass->_owner = const_cast<GDScript *>(p_script);
class_map.insert(name, subclass);
_make_scripts(subclass.ptr(), p_class->subclasses[i], p_keep_state);
}
}
-Error GDScriptCompiler::compile(const GDScriptParser *p_parser, Ref<GDScript> p_script, bool p_keep_state) {
+Error GDScriptCompiler::compile(const GDScriptParser *p_parser, GDScript *p_script, bool p_keep_state) {
err_line = -1;
err_column = -1;
error = "";
parser = p_parser;
- main_script = p_script.ptr();
+ main_script = p_script;
const GDScriptParser::Node *root = parser->get_parse_tree();
ERR_FAIL_COND_V(root->type != GDScriptParser::Node::TYPE_CLASS, ERR_INVALID_DATA);
diff --git a/modules/gdscript/gdscript_compiler.h b/modules/gdscript/gdscript_compiler.h
index 23c6450aa7..55f5e2b48e 100644
--- a/modules/gdscript/gdscript_compiler.h
+++ b/modules/gdscript/gdscript_compiler.h
@@ -148,17 +148,17 @@ class GDScriptCompiler {
int _parse_assign_right_expression(CodeGen &codegen, const GDScriptParser::OperatorNode *p_expression, int p_stack_level);
int _parse_expression(CodeGen &codegen, const GDScriptParser::Node *p_expression, int p_stack_level, bool p_root = false, bool p_initializer = false);
Error _parse_block(CodeGen &codegen, const GDScriptParser::BlockNode *p_block, int p_stack_level = 0, int p_break_addr = -1, int p_continue_addr = -1);
- Error _parse_function(Ref<GDScript> p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::FunctionNode *p_func, bool p_for_ready = false);
- Error _parse_class_level(Ref<GDScript> p_script, Ref<GDScript> p_owner, const GDScriptParser::ClassNode *p_class, bool p_keep_state);
- Error _parse_class_blocks(Ref<GDScript> p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state);
- void _make_scripts(const Ref<GDScript> p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state);
+ Error _parse_function(GDScript *p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::FunctionNode *p_func, bool p_for_ready = false);
+ Error _parse_class_level(GDScript *p_script, GDScript *p_owner, const GDScriptParser::ClassNode *p_class, bool p_keep_state);
+ Error _parse_class_blocks(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state);
+ void _make_scripts(const GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state);
int err_line;
int err_column;
StringName source;
String error;
public:
- Error compile(const GDScriptParser *p_parser, Ref<GDScript> p_script, bool p_keep_state = false);
+ Error compile(const GDScriptParser *p_parser, GDScript *p_script, bool p_keep_state = false);
String get_error() const;
int get_error_line() const;
diff --git a/modules/gdscript/gdscript_function.cpp b/modules/gdscript/gdscript_function.cpp
index c67cf124c0..cd6c21a629 100644
--- a/modules/gdscript/gdscript_function.cpp
+++ b/modules/gdscript/gdscript_function.cpp
@@ -370,7 +370,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
}
script = p_instance->script.ptr();
} else {
- script = this->_script.ptr();
+ script = _script;
}
}
@@ -1182,7 +1182,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
GET_VARIANT_PTR(dst, argc + 3);
- const GDScript *gds = _script.ptr();
+ const GDScript *gds = _script;
const Map<StringName, GDScriptFunction *>::Element *E = NULL;
while (gds->base.ptr()) {
@@ -1253,7 +1253,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
gdfs->state.stack_size = _stack_size;
gdfs->state.self = self;
gdfs->state.alloca_size = alloca_size;
- gdfs->state.script = _script;
+ gdfs->state.script = Ref<GDScript>(_script);
gdfs->state.ip = ip + ipofs;
gdfs->state.line = line;
gdfs->state.instance_id = (p_instance && p_instance->get_owner()) ? p_instance->get_owner()->get_instance_id() : 0;
@@ -1760,22 +1760,14 @@ GDScriptFunction::~GDScriptFunction() {
Variant GDScriptFunctionState::_signal_callback(const Variant **p_args, int p_argcount, Variant::CallError &r_error) {
-#ifdef DEBUG_ENABLED
- // Checking this first since it's faster
- if (!state.script.is_valid()) {
- ERR_EXPLAIN("Resumed after yield, but script is gone");
- ERR_FAIL_V(Variant());
- }
-
if (state.instance_id && !ObjectDB::get_instance(state.instance_id)) {
+#ifdef DEBUG_ENABLED
ERR_EXPLAIN("Resumed after yield, but class instance is gone");
ERR_FAIL_V(Variant());
- }
#else
- if (!is_valid()) {
return Variant();
- }
#endif
+ }
Variant arg;
r_error.error = Variant::CallError::CALL_OK;
@@ -1842,9 +1834,6 @@ bool GDScriptFunctionState::is_valid(bool p_extended_check) const {
return false;
if (p_extended_check) {
- //script gone? (checking this first since it's faster)
- if (!state.script.is_valid())
- return false;
//class instance gone?
if (state.instance_id && !ObjectDB::get_instance(state.instance_id))
return false;
@@ -1856,18 +1845,14 @@ bool GDScriptFunctionState::is_valid(bool p_extended_check) const {
Variant GDScriptFunctionState::resume(const Variant &p_arg) {
ERR_FAIL_COND_V(!function, Variant());
-#ifdef DEBUG_ENABLED
- // Checking this first since it's faster
- if (!state.script.is_valid()) {
- ERR_EXPLAIN("Resumed after yield, but script is gone");
- ERR_FAIL_V(Variant());
- }
-
if (state.instance_id && !ObjectDB::get_instance(state.instance_id)) {
+#ifdef DEBUG_ENABLED
ERR_EXPLAIN("Resumed after yield, but class instance is gone");
ERR_FAIL_V(Variant());
- }
+#else
+ return Variant();
#endif
+ }
state.result = p_arg;
Variant::CallError err;
diff --git a/modules/gdscript/gdscript_function.h b/modules/gdscript/gdscript_function.h
index a47070de4f..5509edf24a 100644
--- a/modules/gdscript/gdscript_function.h
+++ b/modules/gdscript/gdscript_function.h
@@ -225,7 +225,7 @@ private:
bool _static;
MultiplayerAPI::RPCMode rpc_mode;
- Ref<GDScript> _script;
+ GDScript *_script;
StringName name;
Vector<Variant> constants;
@@ -297,7 +297,7 @@ public:
int get_default_argument_addr(int p_idx) const;
GDScriptDataType get_return_type() const;
GDScriptDataType get_argument_type(int p_idx) const;
- GDScript *get_script() const { return const_cast<GDScript *>(_script.ptr()); }
+ GDScript *get_script() const { return _script; }
StringName get_source() const { return source; }
void debug_get_stack_member_state(int p_line, List<Pair<StringName, int> > *r_stackvars) const;