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authorRĂ©mi Verschelde <rverschelde@gmail.com>2019-10-29 07:55:27 +0100
committerGitHub <noreply@github.com>2019-10-29 07:55:27 +0100
commit7b28f79f94bbe528f82e88df4e7403a34762f171 (patch)
treed31eb0b25be64dd1105f383f47da44df74dce3ae
parent7d710a745e3eecbde482349fff78f0a4e14f6371 (diff)
parent9086e7330fdd4ee573ce8a4de0ec8cf3bd7a9729 (diff)
Merge pull request #33152 from Chaosus/vs_fix
Removes translations from generated visual shader code
-rw-r--r--scene/resources/visual_shader.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp
index bd6835f816..cfc57b6e33 100644
--- a/scene/resources/visual_shader.cpp
+++ b/scene/resources/visual_shader.cpp
@@ -1599,7 +1599,7 @@ String VisualShaderNodeInput::get_output_port_name(int p_port) const {
}
String VisualShaderNodeInput::get_caption() const {
- return TTR("Input");
+ return "Input";
}
String VisualShaderNodeInput::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const {
@@ -1921,7 +1921,7 @@ bool VisualShaderNodeOutput::is_port_separator(int p_index) const {
}
String VisualShaderNodeOutput::get_caption() const {
- return TTR("Output");
+ return "Output";
}
String VisualShaderNodeOutput::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const {