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author | Poommetee Ketson <poommetee@protonmail.com> | 2017-11-01 10:20:43 +0700 |
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committer | GitHub <noreply@github.com> | 2017-11-01 10:20:43 +0700 |
commit | 7a5594bdb79f0859ce67166b7fb6ed89098e5bcc (patch) | |
tree | 8f974efdbb6388cf8587b9316725fbb9040497bc | |
parent | 3c97a9543d7c7abdecb3804a780da7105f2b2886 (diff) | |
parent | dbf774f9dcedc327d69994d6786722d94e4b624a (diff) |
Merge pull request #12547 from cooperra/specially-vs-especially
Proofreading: Change a usage of "specially" to "especially"
[ci skip]
-rw-r--r-- | doc/classes/AnimationPlayer.xml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/AnimationPlayer.xml b/doc/classes/AnimationPlayer.xml index 70b880eb43..82eb291f27 100644 --- a/doc/classes/AnimationPlayer.xml +++ b/doc/classes/AnimationPlayer.xml @@ -381,7 +381,7 @@ </signals> <constants> <constant name="ANIMATION_PROCESS_PHYSICS" value="0"> - Process animation during the physics process. This is specially useful when animating physics bodies. + Process animation during the physics process. This is especially useful when animating physics bodies. </constant> <constant name="ANIMATION_PROCESS_IDLE" value="1"> Process animation during the idle process. |