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authorPoommetee Ketson <poommetee@protonmail.com>2017-11-01 10:20:43 +0700
committerGitHub <noreply@github.com>2017-11-01 10:20:43 +0700
commit7a5594bdb79f0859ce67166b7fb6ed89098e5bcc (patch)
tree8f974efdbb6388cf8587b9316725fbb9040497bc
parent3c97a9543d7c7abdecb3804a780da7105f2b2886 (diff)
parentdbf774f9dcedc327d69994d6786722d94e4b624a (diff)
Merge pull request #12547 from cooperra/specially-vs-especially
Proofreading: Change a usage of "specially" to "especially" [ci skip]
-rw-r--r--doc/classes/AnimationPlayer.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/AnimationPlayer.xml b/doc/classes/AnimationPlayer.xml
index 70b880eb43..82eb291f27 100644
--- a/doc/classes/AnimationPlayer.xml
+++ b/doc/classes/AnimationPlayer.xml
@@ -381,7 +381,7 @@
</signals>
<constants>
<constant name="ANIMATION_PROCESS_PHYSICS" value="0">
- Process animation during the physics process. This is specially useful when animating physics bodies.
+ Process animation during the physics process. This is especially useful when animating physics bodies.
</constant>
<constant name="ANIMATION_PROCESS_IDLE" value="1">
Process animation during the idle process.