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authorqarmin <mikrutrafal54@gmail.com>2019-02-16 07:56:24 +0100
committerqarmin <mikrutrafal54@gmail.com>2019-02-16 07:56:24 +0100
commit7a254b303b8004ea53b38bf689d765fa423bedb8 (patch)
treebfb613e1ed8688289ee4c3ccd548d143cf290b12
parentf5477ee36f2d34a5d6db0ee3e1516e9c12be28d5 (diff)
Fix copy text when TextEdit is readonly
-rw-r--r--scene/gui/text_edit.cpp5
1 files changed, 1 insertions, 4 deletions
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index 4abde6cc0f..d2c56dba06 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -2202,10 +2202,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
bool had_selection = selection.active;
// stuff to do when selection is active..
- if (selection.active) {
-
- if (readonly)
- return;
+ if (!readonly && selection.active) {
bool clear = false;
bool unselect = false;