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authorHugo Locurcio <hugo.locurcio@hugo.pro>2021-03-14 18:58:59 +0100
committerHugo Locurcio <hugo.locurcio@hugo.pro>2021-03-14 21:18:58 +0100
commit79e31efd4081abdd207a2caf799cbb25d937280e (patch)
tree2a13deda7d4da9515cf19a8b0293386988667da9
parent6edb0a75ab561ac703377aa4bc66ef84279df56c (diff)
Use OS-specific terminology for "Move to Trash" in the editor filesystem
This closes https://github.com/godotengine/godot-proposals/issues/2460.
-rw-r--r--editor/filesystem_dock.cpp15
1 files changed, 15 insertions, 0 deletions
diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp
index ab5fd30998..43bfccc656 100644
--- a/editor/filesystem_dock.cpp
+++ b/editor/filesystem_dock.cpp
@@ -2718,7 +2718,22 @@ FileSystemDock::FileSystemDock(EditorNode *p_editor) {
// `KEY_MASK_CMD | KEY_C` conflicts with other editor shortcuts.
ED_SHORTCUT("filesystem_dock/copy_path", TTR("Copy Path"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_C);
ED_SHORTCUT("filesystem_dock/duplicate", TTR("Duplicate..."), KEY_MASK_CMD | KEY_D);
+
+#if defined(WINDOWS_ENABLED)
+ // TRANSLATORS: This string is only used on Windows, as it refers to the system trash
+ // as "Recycle Bin" instead of "Trash". Make sure to use the translation of "Recycle Bin"
+ // recommended by Microsoft for the target language.
+ ED_SHORTCUT("filesystem_dock/delete", TTR("Move to Recycle Bin"), KEY_DELETE);
+#elif defined(OSX_ENABLED)
+ // TRANSLATORS: This string is only used on macOS, as it refers to the system trash
+ // as "Bin" instead of "Trash". Make sure to use the translation of "Bin"
+ // recommended by Apple for the target language.
+ ED_SHORTCUT("filesystem_dock/delete", TTR("Move to Bin"), KEY_DELETE);
+#else
+ // TRANSLATORS: This string is only used on platforms other than Windows and macOS.
ED_SHORTCUT("filesystem_dock/delete", TTR("Move to Trash"), KEY_DELETE);
+#endif
+
ED_SHORTCUT("filesystem_dock/rename", TTR("Rename..."), KEY_F2);
VBoxContainer *top_vbc = memnew(VBoxContainer);