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authorsmix8 <52464204+smix8@users.noreply.github.com>2022-10-22 02:46:16 +0200
committersmix8 <52464204+smix8@users.noreply.github.com>2022-10-22 02:46:16 +0200
commit79d0cde64b9889eadc508e54f1a8fee35c6c9b97 (patch)
tree1dfc9155ae2e138eb762afc8beb9e852f6209964
parentdd8702f13d1c10e1164e5fe25356546dc026fbb2 (diff)
Fix class doc for TileMap navigation visibility mode
fix small copy&paste error
-rw-r--r--doc/classes/TileMap.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/TileMap.xml b/doc/classes/TileMap.xml
index 348184a16a..01246f0c2e 100644
--- a/doc/classes/TileMap.xml
+++ b/doc/classes/TileMap.xml
@@ -365,7 +365,7 @@
Show or hide the TileMap's collision shapes. If set to [constant VISIBILITY_MODE_DEFAULT], this depends on the show collision debug settings.
</member>
<member name="navigation_visibility_mode" type="int" setter="set_navigation_visibility_mode" getter="get_navigation_visibility_mode" enum="TileMap.VisibilityMode" default="0">
- Show or hide the TileMap's collision shapes. If set to [constant VISIBILITY_MODE_DEFAULT], this depends on the show navigation debug settings.
+ Show or hide the TileMap's navigation meshes. If set to [constant VISIBILITY_MODE_DEFAULT], this depends on the show navigation debug settings.
</member>
<member name="tile_set" type="TileSet" setter="set_tileset" getter="get_tileset">
The assigned [TileSet].