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author | Rémi Verschelde <rverschelde@gmail.com> | 2018-08-27 18:17:33 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2018-08-27 18:17:35 +0200 |
commit | 79c6a83c995ae667f56adfe63b04dcbaf4ce8e8d (patch) | |
tree | 908279c28c444f3360676fe6f37cab9c5d7129b7 | |
parent | 2428ec6205c868d764a80814219958b195adbcea (diff) |
Bump version to 3.1-alpha
IMPORTANT: This means that the master branch is now considered feature-complete
for the upcoming 3.1 release, and thus in *feature freeze*.
Unless explicitly allowed by project maintainers, no new feature PRs will be
considered for merge until Godot 3.1-stable is released. Current PRs made
before the feature freeze will still be reviewed and potentially merged before
the beta stage, if deemed satisfactory.
-rw-r--r-- | version.py | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/version.py b/version.py index 0eff47acdc..558e2da56c 100644 --- a/version.py +++ b/version.py @@ -2,5 +2,5 @@ short_name = "godot" name = "Godot Engine" major = 3 minor = 1 -status = "dev" +status = "alpha" module_config = "" |