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authorRémi Verschelde <rverschelde@gmail.com>2018-08-27 18:17:33 +0200
committerRémi Verschelde <rverschelde@gmail.com>2018-08-27 18:17:35 +0200
commit79c6a83c995ae667f56adfe63b04dcbaf4ce8e8d (patch)
tree908279c28c444f3360676fe6f37cab9c5d7129b7
parent2428ec6205c868d764a80814219958b195adbcea (diff)
Bump version to 3.1-alpha
IMPORTANT: This means that the master branch is now considered feature-complete for the upcoming 3.1 release, and thus in *feature freeze*. Unless explicitly allowed by project maintainers, no new feature PRs will be considered for merge until Godot 3.1-stable is released. Current PRs made before the feature freeze will still be reviewed and potentially merged before the beta stage, if deemed satisfactory.
-rw-r--r--version.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/version.py b/version.py
index 0eff47acdc..558e2da56c 100644
--- a/version.py
+++ b/version.py
@@ -2,5 +2,5 @@ short_name = "godot"
name = "Godot Engine"
major = 3
minor = 1
-status = "dev"
+status = "alpha"
module_config = ""