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author | Yuri Roubinsky <chaosus89@gmail.com> | 2020-01-27 18:46:35 +0300 |
---|---|---|
committer | Chaosus <chaosus89@gmail.com> | 2020-01-27 19:18:48 +0300 |
commit | 796484d761cf88b2f9f6e2faa296fba254123f99 (patch) | |
tree | 62e72ad057aa42c462dbccab2e58efa085501985 | |
parent | 8dadd7881dc9c91e8a0a27a53555d3602ca0278d (diff) |
Added missing property "size" to VisualShaderNodeGroupBase
-rw-r--r-- | doc/classes/VisualShaderNodeGroupBase.xml | 16 | ||||
-rw-r--r-- | scene/resources/visual_shader.cpp | 1 |
2 files changed, 3 insertions, 14 deletions
diff --git a/doc/classes/VisualShaderNodeGroupBase.xml b/doc/classes/VisualShaderNodeGroupBase.xml index 8af3f8ab10..fc0c71ef2a 100644 --- a/doc/classes/VisualShaderNodeGroupBase.xml +++ b/doc/classes/VisualShaderNodeGroupBase.xml @@ -87,12 +87,6 @@ <description> </description> </method> - <method name="get_size" qualifiers="const"> - <return type="Vector2"> - </return> - <description> - </description> - </method> <method name="has_input_port" qualifiers="const"> <return type="bool"> </return> @@ -199,18 +193,12 @@ <description> </description> </method> - <method name="set_size"> - <return type="void"> - </return> - <argument index="0" name="size" type="Vector2"> - </argument> - <description> - </description> - </method> </methods> <members> <member name="editable" type="bool" setter="set_editable" getter="is_editable" default="false"> </member> + <member name="size" type="Vector2" setter="set_size" getter="get_size" default="Vector2( 0, 0 )"> + </member> </members> <constants> </constants> diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp index 820659d70d..64e165f06b 100644 --- a/scene/resources/visual_shader.cpp +++ b/scene/resources/visual_shader.cpp @@ -2509,6 +2509,7 @@ void VisualShaderNodeGroupBase::_bind_methods() { ClassDB::bind_method(D_METHOD("is_editable"), &VisualShaderNodeGroupBase::is_editable); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "editable"), "set_editable", "is_editable"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "size"), "set_size", "get_size"); } String VisualShaderNodeGroupBase::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const { |