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author | Pedro J. Estébanez <pedrojrulez@gmail.com> | 2017-10-30 21:20:12 +0100 |
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committer | Pedro J. Estébanez <pedrojrulez@gmail.com> | 2017-10-30 21:20:12 +0100 |
commit | 793da07a4dc6be1437fba4cefec9dc0c8035be64 (patch) | |
tree | 1f8b32387ab0cf005d8cfc5839e5107c0a2eedc8 | |
parent | 50306041e5be9859bd448fe80a52be45694b6688 (diff) |
Fix viewport margins drawn after swapping buffers
-rw-r--r-- | servers/visual/visual_server_raster.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/servers/visual/visual_server_raster.cpp b/servers/visual/visual_server_raster.cpp index c644fd2d55..69e2d1c162 100644 --- a/servers/visual/visual_server_raster.cpp +++ b/servers/visual/visual_server_raster.cpp @@ -102,6 +102,7 @@ void VisualServerRaster::draw() { VSG::viewport->draw_viewports(); VSG::scene->render_probes(); + _draw_margins(); VSG::rasterizer->end_frame(); while (frame_drawn_callbacks.front()) { @@ -119,8 +120,6 @@ void VisualServerRaster::draw() { frame_drawn_callbacks.pop_front(); } - - _draw_margins(); } void VisualServerRaster::sync() { } |